Nichesdata 1 Oct 2026
13,333 tag pairs, each a market of its own
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
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101 to 150, page 3Ordered by price: the median estimated first-year revenue of indie paid launches. Only niches with 30 or more launches in the last four quarters have a price, so niches without one are not in this order.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Sandbox + Farming Sim34 launches priced | $7,477−25.1% | −25.1% | 34 | 51+31% |
| Simulation + Base Building89 launches priced | $7,382−19.5% | −19.5% | 89 | 173+75% |
| Building + First-Person41 launches priced | $7,382+90.0% | +90.0% | 41 | 60+22% |
| Dating Sim + LGBTQ+31 launches priced | $7,366+12.1% | +12.1% | 31 | 45+15% |
| Adventure + LGBTQ+37 launches priced | $7,366+36.7% | +36.7% | 37 | 54+13% |
| Survival + Co-op34 launches priced | $7,361−50.4% | −50.4% | 34 | 70+75% |
| Life Sim + Farming Sim61 launches priced | $7,281−27.0% | −27.0% | 61 | 76+7% |
| Building + Management140 launches priced | $7,179−45.0% | −45.0% | 140 | 191+20% |
| Turn-Based Strategy + Roguelike Deckbuilder42 launches priced | $7,143−10.8% | −10.8% | 42 | 61+39% |
| Horror + Co-op89 launches priced | $7,080−18.4% | −18.4% | 89 | 127+35% |
| Exploration + Online Co-Op69 launches priced | $7,080−59.1% | −59.1% | 69 | 134+74% |
| First-Person + Management93 launches priced | $7,080−52.3% | −52.3% | 93 | 157+59% |
| Crafting + First-Person34 launches priced | $6,999+71.2% | +71.2% | 34 | 64+78% |
| Fantasy + Strategy RPG32 launches priced | $6,982+379.5% | +379.5% | 32 | 52+24% |
| Simulation + Economy210 launches priced | $6,979−45.8% | −45.8% | 210 | 540+130% |
| Dating Sim + Otome33 launches priced | $6,911+33.9% | +33.9% | 33 | 41+2% |
| Crafting + Management73 launches priced | $6,878−66.1% | −66.1% | 73 | 136+70% |
| Choices Matter + Management35 launches priced | $6,871+194.1% | +194.1% | 35 | 79+126% |
| 2D + Roguelike Deckbuilder34 launches priced | $6,772+130.9% | +130.9% | 34 | 64+68% |
| Action-Adventure + VR46 launches priced | $6,757+122.5% | +122.5% | 46 | 38−19% |
| Survival + Base Building92 launches priced | $6,755−21.0% | −21.0% | 92 | 113+12% |
| Crafting + Automation40 launches priced | $6,722−87.6% | −87.6% | 40 | 100+127% |
| JRPG + Female Protagonist40 launches priced | $6,708+143.1% | +143.1% | 40 | 47−11% |
| RPG + Dating Sim93 launches priced | $6,639+12.7% | +12.7% | 93 | 145+33% |
| Multiple Endings + Dating Sim61 launches priced | $6,579−31.9% | −31.9% | 61 | 96+37% |
| Realistic + Life Sim59 launches priced | $6,576−21.4% | −21.4% | 59 | 88+28% |
| Female Protagonist + Action Roguelike37 launches priced | $6,556+178.2% | +178.2% | 37 | 55+22% |
| Building + Resource Management74 launches priced | $6,545−60.0% | −60.0% | 74 | 101+23% |
| Driving + Open World31 launches priced | $6,511−23.9% | −23.9% | 31 | 50+47% |
| Simulation + Management399 launches priced | $6,474−42.7% | −42.7% | 399 | 899+100% |
| Simulation + Co-op68 launches priced | $6,445−45.1% | −45.1% | 68 | 108+37% |
| Adventure + Online Co-Op86 launches priced | $6,341−0.5% | −0.5% | 86 | 187+82% |
| Card Game + Roguelike Deckbuilder94 launches priced | $6,323−21.1% | −21.1% | 94 | 164+58% |
| Action + Bullet Heaven31 launches priced | $6,313−20.0% | −20.0% | 31 | 177+471% |
| Resource Management + Management133 launches priced | $6,231−0.7% | −0.7% | 133 | 311+119% |
| RPG + Management47 launches priced | $6,197−47.2% | −47.2% | 47 | 83+63% |
| Co-op + Online Co-Op195 launches priced | $6,190+1.6% | +1.6% | 195 | 381+75% |
| Strategy + Base Building160 launches priced | $6,139+139.1% | +139.1% | 160 | 260+49% |
| Visual Novel + LGBTQ+83 launches priced | $6,050+35.7% | +35.7% | 83 | 159+51% |
| Mystery + Choices Matter49 launches priced | $6,009+333.8% | +333.8% | 49 | 114+104% |
| Building + Open World41 launches priced | $5,987−61.9% | −61.9% | 41 | 61+36% |
| Immersive Sim + Dating Sim46 launches priced | $5,951−31.8% | −31.8% | 46 | 46−8% |
| Open World + Cute34 launches priced | $5,886−79.5% | −79.5% | 34 | 33−18% |
| Thriller + Supernatural33 launches priced | $5,867+140.9% | +140.9% | 33 | 42+11% |
| Cooking + Immersive Sim30 launches priced | $5,867+267.2% | +267.2% | 30 | 43+23% |
| Multiple Endings + LGBTQ+36 launches priced | $5,859+71.3% | +71.3% | 36 | 48+26% |
| Strategy + Turn-Based66 launches priced | $5,855−67.5% | −67.5% | 66 | 104+46% |
| Turn-Based + Turn-Based Tactics30 launches priced | $5,855+7.2% | +7.2% | 30 | 44+33% |
| Open World + Base Building53 launches priced | $5,826−48.3% | −48.3% | 53 | 70+19% |
| Story Rich + Supernatural33 launches priced | $5,825+79.9% | +79.9% | 33 | 45+22% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.