Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

Text size
Game Market DataSteam market, quoted daily
Live games
191,514
on 30 Sep 2026

Tag pairdata 30 Sep 2026

Niches / Strategy / Colony Sim

Strategy + Colony Sim: a typical launch earns $2,428 in its first year

That is the median of 72 indie paid launches, 2024 Q4 to 2025 Q3. 34 of 150 matured launches earned $100k or more, against 21.9 expected for their price and launch quarter. Releases rose 61% on the year before: 124 against 77.

Price
$2,428
median of 72 launches
Price vs a year earlier
−87.1%
four quarters on the four before
Releases, 12 months
124
77 the year before
Upcoming games
598
coming soon on Steam
Games on the store
1,170
carrying both tags

Boards

as of 30 Sep 2026

Where this pair stands on each board of the front page. Every value carries its 90% interval and its sample.

Strategy + Colony Sim on each board
BoardValueIntervalSampleStanding
Most anticipatedShare of all upcoming wishlist heat on Steam, with the number of upcoming games beside it.0.99%share of upcoming wishlist heat0.69% to 1.36%82 ranked of 598 upcoming gameswishlist rank 30 Sep 2026#229 of 7,193pairs on this board
Launch successLaunches earning $100k or more, against the number expected for their price tier and launch quarter.1.49xhits against expected1.18x to 1.85x150 launchesindie paid launches 31 Mar 2024 to 1 Apr 2026 (6 to 30 months old)#769 of 6,324pairs on this board
Fewer new releasesFewer launches relative to players. Historically this did not predict better launches.−9%player demand against new supply, relative to Steam−25% to +17%82 tracked gamesJun 2026 to Aug 2026 vs Jun 2025 to Aug 2025; releases 30 Sep 2025 to 30 Sep 2026 vs prior 12 months#1,717 of 2,361pairs on this board
Rising demandGaining players faster than same-age games. Descriptive, not a launch signal.+5%review growth against same-age games−6% to +17%82 tracked gamesJun 2026 to Aug 2026 vs Jun 2025 to Aug 2025#554 of 2,461pairs on this board

Pairs are noisier than genres: the demand boards at pair level are indicative only.

Launch success

launches 6 to 30 months old

Matured indie paid launches that earned an estimated $100k or more, against the number expected for games at the same price tier and launch quarter.

Hits
34
Expected
21.9
Launches
150
Hit rate
22.7%15.1% to 32.4%
Expected rate
14.6%
Against expected
1.49x1.18x to 1.85x

Launch window: indie paid launches 31 Mar 2024 to 1 Apr 2026 (6 to 30 months old). Hit odds are shrunk toward the Steam-wide rate by 3 expected hits.

Revenue spread

150 launches

Estimated lifetime gross of the same matured launches. Half earned less than the median; one in ten earned more than the top figure.

Bottom tenth
$0
Median
$2,660
Top tenth
$555,319

Estimated from Steam review counts. Lifetime to date, so it differs from the first-year price above.

Supply

raw release counts

Games released with both tags, last 12 months against the 12 before.

Last 12 months
124
Prior 12 months
77
Change
+61%
Against Steam
+16%after Steam-wide growth, shrunk by 5 releases

Parent tags

  • StrategyGenre pageRanked on every board, with its best pairs.
  • Colony SimGenre pageRanked on every board, with its best pairs.

Comparable games

8 indie titles

The biggest indie games in this pair by estimated lifetime gross. Revenue is shown as a number at 50 or more reviews, as a range at 10 to 49, and not at all below 10.

More with Strategy

pairs with Strategy
Every pair with Strategy

More with Colony Sim

pairs with Colony Sim
Every pair with Colony Sim

Verdicts

in development

GMD Verdicts will be a written read on a niche, built from the same data and the published method on this site. Join the early list and we will email you when the first ones are ready. Nothing on this page is held back while you wait.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.