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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Score Attack + Strategy

Niche

Score Attack + Strategy

Games tagged both Score Attack and Strategy: 58 indie paid launches, 0 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Score Attack + Strategy priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Score Attack + Strategy is too small to compare with Score Attack and is too small to compare with Strategy: 0 of its 39 launches earned $100k+ priced under $5, against 0 of 393 launches for Score Attack and 0.2 in 100 for Strategy.

Small sample: 39 launches, 0 hits.

TIEA tie
0 of 393launches earned
$100k+ small
Odds0 of 393 launches
Typical earnings$109
Launches393 / 0 hits
Pair against ittoo few hits to compare
TIEA tie
This pairScore Attack + Strategy
0 of 39launches earned
$100k+ small
Odds0 of 39 launches
Typical earnings$152
Launches39 / 0 hits
Expected0.5 in 100
TIEA tie
Tag twoStrategy
0.2in 100 earned
$100k+
Odds1 in 463
Typical earnings$101
Launches2,317 / 5 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices58 in pairUnder $539 in pair$5 to $1017 in pair$10 to $202: too few$20 to $40no launches
What the overlap means

The overlap is this niche: the 39 games tagged both Score Attack and Strategy priced under $5. 0 of 39 of them earned $100k+, against 0 of 354 for Score Attack-only games and 0.2 in 100 for Strategy-only games, so the mix is too small to compare with Score Attack alone and is too small to compare with Strategy alone.

Both: 39 games priced under $5; 0 of 39 earned $100k+, typical first-year earnings $152.

Circle areas follow launch counts; the gold overlap is exactly the pair's 39 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

GRIDROADleads this pair26.9%
PairGRIDROAD26.9%
Score AttackKILL KNIGHT15.6%
StrategyManor Lords14.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Score Attack + Strategy

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • GRIDROAD earned 26.9% of the estimated first-year money of the 58 Score Attack + Strategy launches.
  • Score Attack is led by KILL KNIGHT, with 15.6% of its money.
  • Strategy is led by Manor Lords, with 14.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Score Attack + Strategy holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Score Attack + Strategy through every lens, all prices
This pairBaseStandardevery launchWest-facing view56 of 58 launchesWithout the breakout57 of 58 launchesLast 18 months23 of 58 launches
Launches counted580 hits560 hits570 hits230 hits
Earned $100k+0 of 58too few for a rate0 of 56too few for a rate0 of 57too few for a rate0 of 23too few for a rate
Typical first-year earnings$228top tenth $2,598+$235$213$383
Chance against standardthe base0.0%no change; too few to tell0.0%no change0.0%no change; too few to tell
Typical against standardthe base+3.1%$7 more; too few to tell-6.6%$15 less+68.0%$155 more; too few to tell
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Score Attack and Strategy, 12 to 36 months old: 58 launches.

Launches counted
580 hits
Earned $100k+
0 of 58too few for a rate
Typical first-year earnings
$228top tenth $2,598+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 58 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
560 hits
Earned $100k+
0 of 56too few for a rate
Typical first-year earnings
$235
Chance against standard
0.0%no change; too few to tell
Typical against standard
+3.1%$7 more; too few to tell
Without the breakoutHolds

Drops the single biggest earner, GRIDROAD (26.9% of the money): 57 launches left. It moves the answer when that one game earned over half the money.

Launches counted
570 hits
Earned $100k+
0 of 57too few for a rate
Typical first-year earnings
$213
Chance against standard
0.0%no change
Typical against standard
-6.6%$15 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 23 of 58.

Launches counted
230 hits
Earned $100k+
0 of 23too few for a rate
Typical first-year earnings
$383
Chance against standard
0.0%no change; too few to tell
Typical against standard
+68.0%$155 more; too few to tell
Standard
Every indie paid launch tagged both Score Attack and Strategy, 12 to 36 months old: 58 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 58 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, GRIDROAD (26.9% of the money): 57 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 23 of 58.

Score Attack holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Score Attack through every lens, all prices
Score AttackBaseStandardevery launchWest-facing view554 of 562 launchesWithout the breakout561 of 562 launchesLast 18 months168 of 562 launches
Launches counted5627 hits5547 hits5616 hits1681 hits
Earned $100k+1.2 in 1001 in 801.3 in 1001 in 791.1 in 1001 in 941 of 168too few for a rate
Typical first-year earnings$213top tenth $3,892+$213$212$230
Chance against standardthe base+1.4%no change-14.1%0.2 fewer in 100-52.2%0.7 fewer in 100; too few to tell
Typical against standardthe base0.0%no change-0.5%$1 less+8.0%$17 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Score Attack, 12 to 36 months old: 562 launches.

Launches counted
5627 hits
Earned $100k+
1.2 in 1001 in 80
Typical first-year earnings
$213top tenth $3,892+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 562 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
5547 hits
Earned $100k+
1.3 in 1001 in 79
Typical first-year earnings
$213
Chance against standard
+1.4%no change
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, KILL KNIGHT (15.6% of the money): 561 launches left. It moves the answer when that one game earned over half the money.

Launches counted
5616 hits
Earned $100k+
1.1 in 1001 in 94
Typical first-year earnings
$212
Chance against standard
-14.1%0.2 fewer in 100
Typical against standard
-0.5%$1 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 168 of 562.

Launches counted
1681 hits
Earned $100k+
1 of 168too few for a rate
Typical first-year earnings
$230
Chance against standard
-52.2%0.7 fewer in 100; too few to tell
Typical against standard
+8.0%$17 more
Standard
Every indie paid launch tagged Score Attack, 12 to 36 months old: 562 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 562 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, KILL KNIGHT (15.6% of the money): 561 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 168 of 562.

Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Strategy through every lens, all prices
StrategyBaseStandardevery launchWest-facing view4,305 of 4,686 launchesWithout the breakout4,685 of 4,686 launchesLast 18 months1,463 of 4,686 launches
Launches counted4,686290 hits4,305262 hits4,685289 hits1,46397 hits
Earned $100k+6.2 in 1001 in 166.1 in 1001 in 166.2 in 1001 in 166.6 in 1001 in 15
Typical first-year earnings$426top tenth $39,428+$472$426$498
Chance against standardthe base-1.7%0.1 fewer in 100-0.3%no change+7.1%0.4 more in 100
Typical against standardthe base+10.8%$46 more0.0%no change+16.9%$72 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Strategy, 12 to 36 months old: 4,686 launches.

Launches counted
4,686290 hits
Earned $100k+
6.2 in 1001 in 16
Typical first-year earnings
$426top tenth $39,428+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 381 of 4,686 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,305262 hits
Earned $100k+
6.1 in 1001 in 16
Typical first-year earnings
$472
Chance against standard
-1.7%0.1 fewer in 100
Typical against standard
+10.8%$46 more
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (14.8% of the money): 4,685 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,685289 hits
Earned $100k+
6.2 in 1001 in 16
Typical first-year earnings
$426
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,463 of 4,686.

Launches counted
1,46397 hits
Earned $100k+
6.6 in 1001 in 15
Typical first-year earnings
$498
Chance against standard
+7.1%0.4 more in 100
Typical against standard
+16.9%$72 more
Standard
Every indie paid launch tagged Strategy, 12 to 36 months old: 4,686 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 381 of 4,686 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (14.8% of the money): 4,685 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,463 of 4,686.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Score Attack + Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.