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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / PvP + Simulation

Niche

PvP + Simulation

Games tagged both PvP and Simulation: 87 indie paid launches, 11 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing PvP + Simulation priced $10 to $20, hiding samples under 100 launches. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it has too few launches to read.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

19 launches, under your minimum sample of 100.

Pick another price band, or lower the minimum sample.

2NDRunner-up
Tag onemood tagPvP
16.4in 100 earned
$100k+
Odds16.4 in 100
Typical earnings$5,621
Launches177 / 29 hits
Pairno reading
--No reading
This pairPvP + Simulation
--too few
to read
Odds--
Typical earnings--
Launches19

19 launches, under your minimum sample of 100.

1STWinner
Tag twoSimulation
20.9in 100 earned
$100k+
Odds20.9 in 100
Typical earnings$11,548
Launches876 / 183 hits
Pairno reading
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2 in 100 all indie at $10 to $20PvP is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 19 games tagged both PvP and Simulation priced $10 to $20. 6 of 19 of them earned $100k+, against 14.6 in 100 for PvP-only games and 20.7 in 100 for Simulation-only games, so the mix is too small to compare with PvP alone and is too small to compare with Simulation alone.

Both: 19 games priced $10 to $20; 6 of 19 earned $100k+, typical first-year earnings $28,487.

Circle areas follow launch counts; the gold overlap is exactly the pair's 19 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

REMATCHleads this pair62.7%
PairREMATCH62.7%
PvPREMATCH26.6%
SimulationSchedule I17.6%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads PvP + Simulation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • REMATCH earned 62.7% of the estimated first-year money of the 87 PvP + Simulation launches.
  • It also leads PvP, with 26.6% of that tag's money.
  • Simulation is led by Schedule I, with 17.6% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

PvP + Simulation is one-hit market: one game earned over half the money. It holds in West-facing view.

PvP + Simulation through every lens, all prices
This pairBaseStandardevery launchWest-facing view85 of 87 launchesWithout the breakout86 of 87 launchesLast 18 months27 of 87 launches
Launches counted8711 hits8511 hits8610 hits273 hits
Earned $100k+12.6 in 10012.9 in 10011.6 in 1003 of 27too few for a rate
Typical first-year earnings$1,417top tenth $157,380+$1,417$1,417$3,790
Chance against standardthe base+2.4%0.3 more in 100-8.0%1.0 fewer in 100-12.1%1.5 fewer in 100; too few to tell
Typical against standardthe base0.0%no change; too few to tell0.0%no change+167.5%$2,373 more; too few to tell
Does it hold?The base viewHoldsMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both PvP and Simulation, 12 to 36 months old: 87 launches.

Launches counted
8711 hits
Earned $100k+
12.6 in 100
Typical first-year earnings
$1,417top tenth $157,380+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 87 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
8511 hits
Earned $100k+
12.9 in 100
Typical first-year earnings
$1,417
Chance against standard
+2.4%0.3 more in 100
Typical against standard
0.0%no change; too few to tell
Without the breakoutMoves the answer

Drops the single biggest earner, REMATCH (62.7% of the money): 86 launches left. It moves the answer when that one game earned over half the money.

Launches counted
8610 hits
Earned $100k+
11.6 in 100
Typical first-year earnings
$1,417
Chance against standard
-8.0%1.0 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 27 of 87.

Launches counted
273 hits
Earned $100k+
3 of 27too few for a rate
Typical first-year earnings
$3,790
Chance against standard
-12.1%1.5 fewer in 100; too few to tell
Typical against standard
+167.5%$2,373 more; too few to tell
Standard
Every indie paid launch tagged both PvP and Simulation, 12 to 36 months old: 87 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 87 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, REMATCH (62.7% of the money): 86 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 27 of 87.

PvP holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

PvP through every lens, all prices
PvPBaseStandardevery launchWest-facing view1,019 of 1,044 launchesWithout the breakout1,043 of 1,044 launchesLast 18 months291 of 1,044 launches
Launches counted1,04471 hits1,01969 hits1,04370 hits29122 hits
Earned $100k+6.8 in 1001 in 156.8 in 1001 in 156.7 in 1001 in 157.6 in 1001 in 13
Typical first-year earnings$470top tenth $28,978+$470$460$575
Chance against standardthe base-0.4%no change-1.3%0.1 fewer in 100+11.2%0.8 more in 100
Typical against standardthe base0.0%no change-2.1%$10 less+22.3%$105 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged PvP, 12 to 36 months old: 1,044 launches.

Launches counted
1,04471 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$470top tenth $28,978+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 1,044 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,01969 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$470
Chance against standard
-0.4%no change
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, REMATCH (26.6% of the money): 1,043 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,04370 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$460
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
-2.1%$10 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 291 of 1,044.

Launches counted
29122 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$575
Chance against standard
+11.2%0.8 more in 100
Typical against standard
+22.3%$105 more
Standard
Every indie paid launch tagged PvP, 12 to 36 months old: 1,044 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 1,044 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, REMATCH (26.6% of the money): 1,043 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 291 of 1,044.

Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Simulation through every lens, all prices
SimulationBaseStandardevery launchWest-facing view4,193 of 4,444 launchesWithout the breakout4,443 of 4,444 launchesLast 18 months1,387 of 4,444 launches
Launches counted4,444370 hits4,193351 hits4,443369 hits1,387117 hits
Earned $100k+8.3 in 1001 in 128.4 in 1001 in 128.3 in 1001 in 128.4 in 1001 in 12
Typical first-year earnings$877top tenth $69,001+$941$876$956
Chance against standardthe base+0.5%no change-0.2%no change+1.3%0.1 more in 100
Typical against standardthe base+7.3%$64 more-0.1%$1 less+9.0%$79 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Simulation, 12 to 36 months old: 4,444 launches.

Launches counted
4,444370 hits
Earned $100k+
8.3 in 1001 in 12
Typical first-year earnings
$877top tenth $69,001+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,444 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,193351 hits
Earned $100k+
8.4 in 1001 in 12
Typical first-year earnings
$941
Chance against standard
+0.5%no change
Typical against standard
+7.3%$64 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (17.6% of the money): 4,443 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,443369 hits
Earned $100k+
8.3 in 1001 in 12
Typical first-year earnings
$876
Chance against standard
-0.2%no change
Typical against standard
-0.1%$1 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,387 of 4,444.

Launches counted
1,387117 hits
Earned $100k+
8.4 in 1001 in 12
Typical first-year earnings
$956
Chance against standard
+1.3%0.1 more in 100
Typical against standard
+9.0%$79 more
Standard
Every indie paid launch tagged Simulation, 12 to 36 months old: 4,444 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,444 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (17.6% of the money): 4,443 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,387 of 4,444.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when PvP + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.