Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Puzzle + Strategy
Games tagged both Puzzle and Strategy: 1,020 indie paid launches, 16 of them earned $100k+ in their first year.
Showing Puzzle + Strategy priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Puzzle and trails Strategy; priced $10 to $20 it trails both its tags.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Puzzle + Strategy trails both its tags: 5.8 in 100 of its launches earned $100k+ priced $10 to $20, against 12.4 in 100 for Puzzle and 16.0 in 100 for Strategy.
That is 1 in 17, about 0.3 times the 17.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.
The overlap is this niche: the 103 games tagged both Puzzle and Strategy priced $10 to $20. 5.8 in 100 of them earned $100k+, against 13.6 in 100 for Puzzle-only games and 17.4 in 100 for Strategy-only games, so games with both tags did worse than games with either tag alone.
Both: 103 games priced $10 to $20; 5.8 in 100 earned $100k+ (1 in 17), typical first-year earnings $2,129.
Circle areas follow launch counts; the gold overlap is exactly the pair's 103 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Puzzle + Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view979 of 1,020 launches | Without the breakout1,019 of 1,020 launches | Last 18 months307 of 1,020 launches |
|---|---|---|---|---|
| Launches counted | 1,02016 hits | 97915 hits | 1,01915 hits | 3073 hits |
| Earned $100k+ | 1.6 in 1001 in 64 | 1.5 in 1001 in 65 | 1.5 in 1001 in 68 | 3 of 307too few for a rate |
| Typical first-year earnings | $202top tenth $6,052+ | $202 | $202 | $230 |
| Chance against standard | the base | -2.3%no change | -6.2%0.1 fewer in 100 | -37.7%0.6 fewer in 100; too few to tell |
| Typical against standard | the base | 0.0%no change | 0.0%no change | +13.9%$28 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Puzzle and Strategy, 12 to 36 months old: 1,020 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 41 of 1,020 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, shapez 2 - Factory (42.9% of the money): 1,019 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 307 of 1,020.
Puzzle is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Puzzle | BaseStandardevery launch | West-facing view5,057 of 5,257 launches | Without the breakout5,256 of 5,257 launches | Last 18 months1,499 of 5,257 launches |
|---|---|---|---|---|
| Launches counted | 5,257163 hits | 5,057152 hits | 5,256162 hits | 1,49953 hits |
| Earned $100k+ | 3.1 in 1001 in 32 | 3.0 in 1001 in 33 | 3.1 in 1001 in 32 | 3.5 in 1001 in 28 |
| Typical first-year earnings | $405top tenth $12,506+ | $421 | $405 | $402 |
| Chance against standard | the base | -3.1%0.1 fewer in 100 | -0.6%no change | +14.0%0.4 more in 100 |
| Typical against standard | the base | +4.0%$16 more | 0.0%no change | -0.7%$3 less |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Puzzle, 12 to 36 months old: 5,257 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 200 of 5,257 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Blue Prince (7.2% of the money): 5,256 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,499 of 5,257.
Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Strategy | BaseStandardevery launch | West-facing view4,305 of 4,686 launches | Without the breakout4,685 of 4,686 launches | Last 18 months1,463 of 4,686 launches |
|---|---|---|---|---|
| Launches counted | 4,686290 hits | 4,305262 hits | 4,685289 hits | 1,46397 hits |
| Earned $100k+ | 6.2 in 1001 in 16 | 6.1 in 1001 in 16 | 6.2 in 1001 in 16 | 6.6 in 1001 in 15 |
| Typical first-year earnings | $426top tenth $39,428+ | $472 | $426 | $498 |
| Chance against standard | the base | -1.7%0.1 fewer in 100 | -0.3%no change | +7.1%0.4 more in 100 |
| Typical against standard | the base | +10.8%$46 more | 0.0%no change | +16.9%$72 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Strategy, 12 to 36 months old: 4,686 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 381 of 4,686 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Manor Lords (14.8% of the money): 4,685 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,463 of 4,686.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Puzzle + Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.