Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Idler + Strategy
Games tagged both Idler and Strategy: 168 indie paid launches, 10 of them earned $100k+ in their first year.
Showing Idler + Strategy priced under $5. This filter changes the answer: at all prices the pair is about level with Idler and is about level with Strategy; priced under $5 it is too small to compare with Idler and is too small to compare with Strategy.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Idler + Strategy is too small to compare with Idler and is too small to compare with Strategy: 2 of its 119 launches earned $100k+ priced under $5, against 1.6 in 100 for Idler and 0.2 in 100 for Strategy.
Small sample: 119 launches, 2 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.
The overlap is this niche: the 119 games tagged both Idler and Strategy priced under $5. 2 of 119 of them earned $100k+, against 1.6 in 100 for Idler-only games and 3 of 2,198 for Strategy-only games, so the mix is too small to compare with Idler alone and is too small to compare with Strategy alone.
Both: 119 games priced under $5; 2 of 119 earned $100k+, typical first-year earnings $344.
Circle areas follow launch counts; the gold overlap is exactly the pair's 119 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Idler + Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view149 of 168 launches | Without the breakout167 of 168 launches | Last 18 months64 of 168 launches |
|---|---|---|---|---|
| Launches counted | 16810 hits | 1499 hits | 1679 hits | 645 hits |
| Earned $100k+ | 6.0 in 1001 in 17 | 6.0 in 1001 in 17 | 5.4 in 1001 in 19 | 7.8 in 1001 in 13 |
| Typical first-year earnings | $904top tenth $60,990+ | $764 | $778 | $1,607 |
| Chance against standard | the base | +1.5%0.1 more in 100 | -9.5%0.6 fewer in 100 | +31.3%1.9 more in 100 |
| Typical against standard | the base | -15.5%$140 less | -13.9%$126 less | +77.8%$703 more; too few to tell |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Idler and Strategy, 12 to 36 months old: 168 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 19 of 168 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, (the) Gnorp Apologue (17.5% of the money): 167 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 64 of 168.
Idler holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Idler | BaseStandardevery launch | West-facing view767 of 841 launches | Without the breakout840 of 841 launches | Last 18 months336 of 841 launches |
|---|---|---|---|---|
| Launches counted | 84138 hits | 76732 hits | 84037 hits | 33619 hits |
| Earned $100k+ | 4.5 in 1001 in 22 | 4.2 in 1001 in 24 | 4.4 in 1001 in 23 | 5.7 in 1001 in 18 |
| Typical first-year earnings | $478top tenth $31,571+ | $478 | $478 | $459 |
| Chance against standard | the base | -7.7%0.3 fewer in 100 | -2.5%0.1 fewer in 100 | +25.1%1.1 more in 100 |
| Typical against standard | the base | 0.0%no change | 0.0%no change | -4.0%$19 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Idler, 12 to 36 months old: 841 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 74 of 841 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Spirit City: Lofi Sessions (10.6% of the money): 840 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 336 of 841.
Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Strategy | BaseStandardevery launch | West-facing view4,305 of 4,686 launches | Without the breakout4,685 of 4,686 launches | Last 18 months1,463 of 4,686 launches |
|---|---|---|---|---|
| Launches counted | 4,686290 hits | 4,305262 hits | 4,685289 hits | 1,46397 hits |
| Earned $100k+ | 6.2 in 1001 in 16 | 6.1 in 1001 in 16 | 6.2 in 1001 in 16 | 6.6 in 1001 in 15 |
| Typical first-year earnings | $426top tenth $39,428+ | $472 | $426 | $498 |
| Chance against standard | the base | -1.7%0.1 fewer in 100 | -0.3%no change | +7.1%0.4 more in 100 |
| Typical against standard | the base | +10.8%$46 more | 0.0%no change | +16.9%$72 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Strategy, 12 to 36 months old: 4,686 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 381 of 4,686 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Manor Lords (14.8% of the money): 4,685 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,463 of 4,686.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Idler + Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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