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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Colony Sim + Simulation

Niche

Colony Sim + Simulation

Games tagged both Colony Sim and Simulation: 112 indie paid launches, 25 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Colony Sim + Simulation priced $10 to $20, hiding samples under 30 launches.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Colony Sim + Simulation is about level with Colony Sim and beats Simulation: 24.4 in 100 of its launches earned $100k+ priced $10 to $20, against 23.4 in 100 for Colony Sim and 20.9 in 100 for Simulation.

That is about 1.4 times the 17.6 in 100 expected for any launch at this price.

TIEA tie
Tag oneColony Sim
23.4in 100 earned
$100k+
Odds23.4 in 100
Typical earnings$18,490
Launches77 / 18 hits
A tie, apart by1.0 in 100
TIEA tie
This pairColony Sim + Simulation
24.4in 100 earned
$100k+
Odds24.4 in 100
Typical earnings$18,791
Launches41 / 10 hits
Expected17.6 in 100
TIETied
Tag twoSimulation
20.9in 100 earned
$100k+
Odds20.9 in 100
Typical earnings$11,548
Launches876 / 183 hits
Pair leads by3.5 in 100
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 41 games tagged both Colony Sim and Simulation priced $10 to $20. 24.4 in 100 of them earned $100k+, against 22.2 in 100 for Colony Sim-only games and 20.7 in 100 for Simulation-only games, so the mix is about level with Colony Sim alone and beats Simulation alone.

Both: 41 games priced $10 to $20; 24.4 in 100 earned $100k+, typical first-year earnings $18,791.

Circle areas follow launch counts; the gold overlap is exactly the pair's 41 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Infection Free Zoneleads this pair25.9%
PairInfection Free Zone25.9%
Colony SimInfection Free Zone13.5%
SimulationSchedule I17.6%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Colony Sim + Simulation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Infection Free Zone earned 25.9% of the estimated first-year money of the 112 Colony Sim + Simulation launches.
  • It also leads Colony Sim, with 13.5% of that tag's money.
  • Simulation is led by Schedule I, with 17.6% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Colony Sim + Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Colony Sim + Simulation through every lens, all prices
This pairBaseStandardevery launchWest-facing view111 of 112 launchesWithout the breakout111 of 112 launchesLast 18 months38 of 112 launches
Launches counted11225 hits11125 hits11124 hits388 hits
Earned $100k+22.3 in 10022.5 in 10021.6 in 10021.1 in 100
Typical first-year earnings$5,360top tenth $362,958+$5,360$5,317$10,920
Chance against standardthe base+0.9%0.2 more in 100-3.1%0.7 fewer in 100-5.7%1.3 fewer in 100
Typical against standardthe base0.0%no change-0.8%$43 less+103.7%$5,560 more; too few to tell
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Colony Sim and Simulation, 12 to 36 months old: 112 launches.

Launches counted
11225 hits
Earned $100k+
22.3 in 100
Typical first-year earnings
$5,360top tenth $362,958+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 112 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
11125 hits
Earned $100k+
22.5 in 100
Typical first-year earnings
$5,360
Chance against standard
+0.9%0.2 more in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Infection Free Zone (25.9% of the money): 111 launches left. It moves the answer when that one game earned over half the money.

Launches counted
11124 hits
Earned $100k+
21.6 in 100
Typical first-year earnings
$5,317
Chance against standard
-3.1%0.7 fewer in 100
Typical against standard
-0.8%$43 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 38 of 112.

Launches counted
388 hits
Earned $100k+
21.1 in 100
Typical first-year earnings
$10,920
Chance against standard
-5.7%1.3 fewer in 100
Typical against standard
+103.7%$5,560 more; too few to tell
Standard
Every indie paid launch tagged both Colony Sim and Simulation, 12 to 36 months old: 112 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 112 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Infection Free Zone (25.9% of the money): 111 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 38 of 112.

Colony Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Colony Sim through every lens, all prices
Colony SimBaseStandardevery launchWest-facing view217 of 219 launchesWithout the breakout218 of 219 launchesLast 18 months63 of 219 launches
Launches counted21944 hits21744 hits21843 hits6310 hits
Earned $100k+20.1 in 10020.3 in 10019.7 in 10015.9 in 100
Typical first-year earnings$2,870top tenth $362,958+$2,870$2,870$2,870
Chance against standardthe base+0.9%0.2 more in 100-1.8%0.4 fewer in 100-21.0%4.2 fewer in 100
Typical against standardthe base0.0%no change0.0%no change0.0%no change; too few to tell
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Colony Sim, 12 to 36 months old: 219 launches.

Launches counted
21944 hits
Earned $100k+
20.1 in 100
Typical first-year earnings
$2,870top tenth $362,958+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 219 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
21744 hits
Earned $100k+
20.3 in 100
Typical first-year earnings
$2,870
Chance against standard
+0.9%0.2 more in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Infection Free Zone (13.5% of the money): 218 launches left. It moves the answer when that one game earned over half the money.

Launches counted
21843 hits
Earned $100k+
19.7 in 100
Typical first-year earnings
$2,870
Chance against standard
-1.8%0.4 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 63 of 219.

Launches counted
6310 hits
Earned $100k+
15.9 in 100
Typical first-year earnings
$2,870
Chance against standard
-21.0%4.2 fewer in 100
Typical against standard
0.0%no change; too few to tell
Standard
Every indie paid launch tagged Colony Sim, 12 to 36 months old: 219 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 219 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Infection Free Zone (13.5% of the money): 218 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 63 of 219.

Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Simulation through every lens, all prices
SimulationBaseStandardevery launchWest-facing view4,193 of 4,444 launchesWithout the breakout4,443 of 4,444 launchesLast 18 months1,387 of 4,444 launches
Launches counted4,444370 hits4,193351 hits4,443369 hits1,387117 hits
Earned $100k+8.3 in 1001 in 128.4 in 1001 in 128.3 in 1001 in 128.4 in 1001 in 12
Typical first-year earnings$877top tenth $69,001+$941$876$956
Chance against standardthe base+0.5%no change-0.2%no change+1.3%0.1 more in 100
Typical against standardthe base+7.3%$64 more-0.1%$1 less+9.0%$79 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Simulation, 12 to 36 months old: 4,444 launches.

Launches counted
4,444370 hits
Earned $100k+
8.3 in 1001 in 12
Typical first-year earnings
$877top tenth $69,001+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,444 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,193351 hits
Earned $100k+
8.4 in 1001 in 12
Typical first-year earnings
$941
Chance against standard
+0.5%no change
Typical against standard
+7.3%$64 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (17.6% of the money): 4,443 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,443369 hits
Earned $100k+
8.3 in 1001 in 12
Typical first-year earnings
$876
Chance against standard
-0.2%no change
Typical against standard
-0.1%$1 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,387 of 4,444.

Launches counted
1,387117 hits
Earned $100k+
8.4 in 1001 in 12
Typical first-year earnings
$956
Chance against standard
+1.3%0.1 more in 100
Typical against standard
+9.0%$79 more
Standard
Every indie paid launch tagged Simulation, 12 to 36 months old: 4,444 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,444 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (17.6% of the money): 4,443 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,387 of 4,444.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Colony Sim + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.