Best niches
All pricesPairs that hit $100k+ beyond the oddsFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Genres 1 Oct
Of 157 genres with 100+ launches at any price, Last 18 months, 83 beat the 1 in 16 base rate. Price moves the odds most: 1 in 192 under $5, 42 in 100 at $20 to $40.83 of 157 genres beat the 1 in 16 base rate.83 beat the base rate.
Cohort median $606
Every genre, screened by how often its indie launches earned $100k or more in their first year. Pick your price first: price moves the odds more than genre does.
Indie paid Steam launches 6 to 30 months old, data 1 Oct 2026. A hit is an estimated first year of $100k+. The revenue estimate is soft: about 5 to 8 in 100 launches overall.
Pairs that hit $100k+ beyond the oddsFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewThe Last 18 months lens is computed across all prices only for now, so this list reads All prices. Pick Standard to read $10 to $20.
157 of 266 genres have 100+ launches at any price, Last 18 months. Sorted by chance of $100k+, highest first.
| Rank# | Genre | Chance of $100k+ | Typical year | Top 1 in 10 | Launches | Markers | Pin |
|---|---|---|---|---|---|---|---|
| All games at any price, Last 18 monthsthe base rate: the row to beat | 1 in 161,804 of 29,637 | $606 | not computed | 29,637 | |||
| 1 | FMV25 in 100 earned $100k+, from 114 launches | 25 in 10028 hits | $15,865 | not computed | 114 | Audience | Pin FMV |
| 2 | Base Building21 in 100 earned $100k+, from 326 launches | 21 in 10067 hits | $4,209 | not computed | 326 | none | Pin Base Building |
| 3 | Co-op18 in 100 earned $100k+, from 428 launches | 18 in 10079 hits | $3,641 | not computed | 428 | none | Pin Co-op |
| 4 | Online Co-Op17 in 100 earned $100k+, from 439 launches | 17 in 10073 hits | $3,641 | not computed | 439 | none | Pin Online Co-Op |
| 5 | Building16 in 100 earned $100k+, from 482 launches | 16 in 10076 hits | $2,790 | not computed | 482 | none | Pin Building |
| 6 | Fishing15 in 100 earned $100k+, from 100 launches | 15 in 10015 hits | $1,819 | not computed | 100 | Audience | Pin Fishing |
| 7 | Open World15 in 100 earned $100k+, from 474 launches | 15 in 10071 hits | $1,943 | not computed | 474 | none | Pin Open World |
| 8 | Crafting14 in 100 earned $100k+, from 433 launches | 14 in 10062 hits | $2,023 | not computed | 433 | none | Pin Crafting |
| 9 | Military14 in 100 earned $100k+, from 163 launches | 14 in 10023 hits | $1,294 | not computed | 163 | none | Pin Military |
| 10 | Colony Sim13 in 100 earned $100k+, from 141 launches | 13 in 10019 hits | $2,186 | not computed | 141 | none | Pin Colony Sim |
| 11 | Cinematic13 in 100 earned $100k+, from 292 launches | 13 in 10039 hits | $1,274 | not computed | 292 | Audience | Pin Cinematic |
| 12 | City Builder13 in 100 earned $100k+, from 278 launches | 13 in 10037 hits | $1,840 | not computed | 278 | Audience | Pin City Builder |
| 13 | Sandbox13 in 100 earned $100k+, from 822 launches | 13 in 100109 hits | $1,618 | not computed | 822 | none | Pin Sandbox |
| 14 | Management13 in 100 earned $100k+, from 799 launches | 13 in 100101 hits | $2,832 | not computed | 799 | none | Pin Management |
| 15 | Metroidvania13 in 100 earned $100k+, from 232 launches | 13 in 10029 hits | $2,901 | not computed | 232 | 1-hit | Pin Metroidvania |
| 16 | Gambling13 in 100 earned $100k+, from 104 launches | 13 in 10013 hits | $909 | not computed | 104 | none | Pin Gambling |
| 17 | Inventory Management12 in 100 earned $100k+, from 170 launches | 12 in 10021 hits | $2,225 | not computed | 170 | none | Pin Inventory Management |
| 18 | War12 in 100 earned $100k+, from 170 launches | 12 in 10021 hits | $1,415 | not computed | 170 | none | Pin War |
| 19 | Economy12 in 100 earned $100k+, from 424 launches | 12 in 10052 hits | $2,428 | not computed | 424 | none | Pin Economy |
| 20 | Roguelike Deckbuilder12 in 100 earned $100k+, from 188 launches | 12 in 10023 hits | $8,699 | not computed | 188 | 1-hit | Pin Roguelike Deckbuilder |
| 21 | Capitalism12 in 100 earned $100k+, from 201 launches | 12 in 10024 hits | $1,920 | not computed | 201 | none | Pin Capitalism |
| 22 | Shop Keeper12 in 100 earned $100k+, from 151 launches | 12 in 10018 hits | $2,369 | not computed | 151 | none | Pin Shop Keeper |
| 23 | Resource Management12 in 100 earned $100k+, from 486 launches | 12 in 10057 hits | $2,103 | not computed | 486 | none | Pin Resource Management |
| 24 | Cozy12 in 100 earned $100k+, from 431 launches | 12 in 10050 hits | $1,942 | not computed | 431 | none | Pin Cozy |
| 25 | Mining11 in 100 earned $100k+, from 123 launches | 11 in 10014 hits | $1,314 | not computed | 123 | none | Pin Mining |
Under 30 launches a chance is written as a count ("3 of 12"), never as odds. Typical year is the middle launch's first-year earnings. Lenses, the one-hit share and the audience split are measured across all prices.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.