Best niches
All pricesPairs that hit $100k+ beyond the oddsFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Genres 1 Oct
Of 263 genres with 30+ launches at any price, Without the breakout, 149 beat the 1 in 16 base rate. Price moves the odds most: 1 in 192 under $5, 42 in 100 at $20 to $40.149 of 263 genres beat the 1 in 16 base rate.149 beat the base rate.
Cohort median $606
Every genre, screened by how often its indie launches earned $100k or more in their first year. Pick your price first: price moves the odds more than genre does.
Indie paid Steam launches 6 to 30 months old, data 1 Oct 2026. A hit is an estimated first year of $100k+. The revenue estimate is soft: about 5 to 8 in 100 launches overall.
Pairs that hit $100k+ beyond the oddsFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewThe Without the breakout lens is computed across all prices only for now, so this list reads All prices. Pick Standard to read $10 to $20.
263 of 266 genres have 30+ launches at any price, Without the breakout. Sorted by chance of $100k+, highest first.
| Rank# | Genre | Chance of $100k+ | Typical year | Top 1 in 10 | Launches | Markers | Pin | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| All games at any price, Without the breakoutthe base rate: the row to beat | 1 in 161,804 of 29,637 | $606 | not computed | 29,637 | |||||||||||||||||||||||||||
| 1 | Extraction Shooter44 in 100 earned $100k+, from 32 launches | 44 in 10014 hits | $68,810 | not computed | 32 | 1-hitSmall | Pin Extraction Shooter | ||||||||||||||||||||||||
| 2 | Organizing33 in 100 earned $100k+, from 30 launches | 33 in 10010 hits | $15,561 | not computed | 30 | Small | Pin Organizing | ||||||||||||||||||||||||
| 3 | Open World Survival Craft30 in 100 earned $100k+, from 107 launches | 30 in 10032 hits | $20,964 | not computed | 107 | none | Pin Open World Survival Craft | ||||||||||||||||||||||||
| 4 | Desktop Companion22 in 100 earned $100k+, from 72 launches | 22 in 10016 hits | $7,680 | not computed | 72 | Audience | Pin Desktop Companion | ||||||||||||||||||||||||
| 5 | FMV22 in 100 earned $100k+, from 171 launches | 22 in 10037 hits | $10,043 | not computed | 171 | Audience | Pin FMV | ||||||||||||||||||||||||
| 6 | Rome21 in 100 earned $100k+, from 34 launches | 21 in 1007 hits | $2,262 | not computed | 34 | Small | Pin Rome | ||||||||||||||||||||||||
| 7 | MMORPG20 in 100 earned $100k+, from 35 launches | 20 in 1007 hits | $5,631 | not computed | 35 | 1-hitSmallAudience | Pin MMORPG | ||||||||||||||||||||||||
| 8 | Base Building20 in 100 earned $100k+, from 627 launches | 20 in 100124 hits | $3,683 | not computed | 627 | none | Pin Base Building | ||||||||||||||||||||||||
20 in 100 earned $100k+, from 627 launches at any price, Without the breakout. That is about 3.2 times the base rate. Base rate at any price, Without the breakout: 1 in 16 (1,804 of 29,637 launches earned $100k+). Typical first year $3,683. Top 1 in 10 is not computed for lenses yet. Lens check, all pricesHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds. No warning markers: no single game holds half the money, the sample is 50+ launches and the audience split is small.
Grey: under 30 launches at that price, written as a count. Odds compare best within one price. Best tag pairs inside, at any price, Without the breakout
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| 9 | Online Co-Op19 in 100 earned $100k+, from 794 launches | 19 in 100152 hits | $4,451 | not computed | 794 | none | Pin Online Co-Op | ||||||||||||||||||||||||
| 10 | World War II19 in 100 earned $100k+, from 69 launches | 19 in 10013 hits | $3,275 | not computed | 69 | none | Pin World War II | ||||||||||||||||||||||||
| 11 | Co-op19 in 100 earned $100k+, from 787 launches | 19 in 100147 hits | $3,643 | not computed | 787 | none | Pin Co-op | ||||||||||||||||||||||||
| 12 | Building17 in 100 earned $100k+, from 894 launches | 17 in 100156 hits | $2,732 | not computed | 894 | none | Pin Building | ||||||||||||||||||||||||
| 13 | Colony Sim17 in 100 earned $100k+, from 250 launches | 17 in 10043 hits | $2,689 | not computed | 250 | none | Pin Colony Sim | ||||||||||||||||||||||||
| 14 | Open World16 in 100 earned $100k+, from 925 launches | 16 in 100150 hits | $2,062 | not computed | 925 | none | Pin Open World | ||||||||||||||||||||||||
| 15 | Music16 in 100 earned $100k+, from 150 launches | 16 in 10024 hits | $1,699 | not computed | 150 | none | Pin Music | ||||||||||||||||||||||||
| 16 | Mechs16 in 100 earned $100k+, from 114 launches | 16 in 10018 hits | $4,858 | not computed | 114 | none | Pin Mechs | ||||||||||||||||||||||||
| 17 | Management16 in 100 earned $100k+, from 1,288 launches | 16 in 100201 hits | $3,638 | not computed | 1,288 | none | Pin Management | ||||||||||||||||||||||||
| 18 | Crafting15 in 100 earned $100k+, from 735 launches | 15 in 100113 hits | $2,428 | not computed | 735 | none | Pin Crafting | ||||||||||||||||||||||||
| 19 | Trains15 in 100 earned $100k+, from 73 launches | 15 in 10011 hits | $4,973 | not computed | 73 | none | Pin Trains | ||||||||||||||||||||||||
| 20 | Sandbox15 in 100 earned $100k+, from 1,393 launches | 15 in 100209 hits | $1,841 | not computed | 1,393 | none | Pin Sandbox | ||||||||||||||||||||||||
| 21 | Co-op Campaign15 in 100 earned $100k+, from 87 launches | 15 in 10013 hits | $2,428 | not computed | 87 | 1-hit | Pin Co-op Campaign | ||||||||||||||||||||||||
| 22 | City Builder15 in 100 earned $100k+, from 540 launches | 15 in 10080 hits | $1,982 | not computed | 540 | Audience | Pin City Builder | ||||||||||||||||||||||||
| 23 | Economy14 in 100 earned $100k+, from 641 launches | 14 in 10092 hits | $3,459 | not computed | 641 | none | Pin Economy | ||||||||||||||||||||||||
| 24 | Metroidvania14 in 100 earned $100k+, from 419 launches | 14 in 10060 hits | $2,893 | not computed | 419 | 1-hit | Pin Metroidvania | ||||||||||||||||||||||||
| 25 | Bullet Heaven14 in 100 earned $100k+, from 140 launches | 14 in 10020 hits | $7,278 | not computed | 140 | 1-hit | Pin Bullet Heaven | ||||||||||||||||||||||||
Under 30 launches a chance is written as a count ("3 of 12"), never as odds. Typical year is the middle launch's first-year earnings. Lenses, the one-hit share and the audience split are measured across all prices.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.