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on 3 Oct 2026

Niches / Turn-Based Combat + Turn-Based Strategy

Niche

Turn-Based Combat + Turn-Based Strategy

Games tagged both Turn-Based Combat and Turn-Based Strategy: 225 indie paid launches, 20 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Turn-Based Combat + Turn-Based Strategy priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Turn-Based Combat + Turn-Based Strategy is about level with Turn-Based Combat and is about level with Turn-Based Strategy: 15.6 in 100 of its launches earned $100k+ priced $10 to $20, against 16.2 in 100 for Turn-Based Combat and 15.6 in 100 for Turn-Based Strategy.

That is about 0.9 times the 17.6 in 100 expected for any launch at this price.

TIEA tie
16.2in 100 earned
$100k+
Odds16.2 in 100
Typical earnings$8,618
Launches185 / 30 hits
A tie, apart by0.6 in 100
TIEA tie
This pairTurn-Based Combat + Turn-Based Strategy
15.6in 100 earned
$100k+
Odds15.6 in 100
Typical earnings$12,173
Launches64 / 10 hits
Expected17.6 in 100
TIEA tie
15.6in 100 earned
$100k+
Odds15.6 in 100
Typical earnings$8,331
Launches275 / 43 hits
A tie, apart by0.0 in 100
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 1 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 64 games tagged both Turn-Based Combat and Turn-Based Strategy priced $10 to $20. 15.6 in 100 of them earned $100k+, against 16.5 in 100 for Turn-Based Combat-only games and 15.6 in 100 for Turn-Based Strategy-only games, so the mix is about level with Turn-Based Combat alone and is about level with Turn-Based Strategy alone.

Both: 64 games priced $10 to $20; 15.6 in 100 earned $100k+, typical first-year earnings $12,173.

Circle areas follow launch counts; the gold overlap is exactly the pair's 64 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

For The King IIleads this pair37.9%
PairFor The King II37.9%
Turn-Based Combat9 Kings21.4%
Turn-Based StrategyFor The King II8.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Turn-Based Combat + Turn-Based Strategy

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • For The King II earned 37.9% of the estimated first-year money of the 225 Turn-Based Combat + Turn-Based Strategy launches.
  • Turn-Based Combat is led by 9 Kings, with 21.4% of its money.
  • It also leads Turn-Based Strategy, with 8.8% of that tag's money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Turn-Based Combat + Turn-Based Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Turn-Based Combat + Turn-Based Strategy through every lens, all prices
This pairBaseStandardevery launchWest-facing view198 of 225 launchesWithout the breakout224 of 225 launchesLast 18 months80 of 225 launches
Launches counted22520 hits19818 hits22419 hits805 hits
Earned $100k+8.9 in 1001 in 119.1 in 1001 in 118.5 in 1001 in 126.3 in 1001 in 16
Typical first-year earnings$1,316top tenth $84,928+$1,483$1,316$1,149
Chance against standardthe base+2.3%0.2 more in 100-4.6%0.4 fewer in 100-29.7%2.6 fewer in 100
Typical against standardthe base+12.7%$167 more0.0%no change-12.7%$167 less; too few to tell
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Turn-Based Combat and Turn-Based Strategy, 12 to 36 months old: 225 launches.

Launches counted
22520 hits
Earned $100k+
8.9 in 1001 in 11
Typical first-year earnings
$1,316top tenth $84,928+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 27 of 225 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
19818 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$1,483
Chance against standard
+2.3%0.2 more in 100
Typical against standard
+12.7%$167 more
Without the breakoutHolds

Drops the single biggest earner, For The King II (37.9% of the money): 224 launches left. It moves the answer when that one game earned over half the money.

Launches counted
22419 hits
Earned $100k+
8.5 in 1001 in 12
Typical first-year earnings
$1,316
Chance against standard
-4.6%0.4 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 80 of 225.

Launches counted
805 hits
Earned $100k+
6.3 in 1001 in 16
Typical first-year earnings
$1,149
Chance against standard
-29.7%2.6 fewer in 100
Typical against standard
-12.7%$167 less; too few to tell
Standard
Every indie paid launch tagged both Turn-Based Combat and Turn-Based Strategy, 12 to 36 months old: 225 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 27 of 225 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, For The King II (37.9% of the money): 224 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 80 of 225.

Turn-Based Combat is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Turn-Based Combat through every lens, all prices
Turn-Based CombatBaseStandardevery launchWest-facing view585 of 658 launchesWithout the breakout657 of 658 launchesLast 18 months193 of 658 launches
Launches counted65850 hits58545 hits65749 hits19314 hits
Earned $100k+7.6 in 1001 in 137.7 in 1001 in 137.5 in 1001 in 137.3 in 1001 in 14
Typical first-year earnings$1,053top tenth $65,460+$1,149$1,013$1,531
Chance against standardthe base+1.2%0.1 more in 100-1.9%0.1 fewer in 100-4.5%0.3 fewer in 100
Typical against standardthe base+9.1%$96 more-3.8%$40 less+45.4%$478 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Turn-Based Combat, 12 to 36 months old: 658 launches.

Launches counted
65850 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$1,053top tenth $65,460+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 73 of 658 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
58545 hits
Earned $100k+
7.7 in 1001 in 13
Typical first-year earnings
$1,149
Chance against standard
+1.2%0.1 more in 100
Typical against standard
+9.1%$96 more
Without the breakoutHolds

Drops the single biggest earner, 9 Kings (21.4% of the money): 657 launches left. It moves the answer when that one game earned over half the money.

Launches counted
65749 hits
Earned $100k+
7.5 in 1001 in 13
Typical first-year earnings
$1,013
Chance against standard
-1.9%0.1 fewer in 100
Typical against standard
-3.8%$40 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 193 of 658.

Launches counted
19314 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$1,531
Chance against standard
-4.5%0.3 fewer in 100
Typical against standard
+45.4%$478 more
Standard
Every indie paid launch tagged Turn-Based Combat, 12 to 36 months old: 658 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 73 of 658 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, 9 Kings (21.4% of the money): 657 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 193 of 658.

Turn-Based Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Turn-Based Strategy through every lens, all prices
Turn-Based StrategyBaseStandardevery launchWest-facing view943 of 1,084 launchesWithout the breakout1,083 of 1,084 launchesLast 18 months353 of 1,084 launches
Launches counted1,08474 hits94366 hits1,08373 hits35324 hits
Earned $100k+6.8 in 1001 in 157.0 in 1001 in 146.7 in 1001 in 156.8 in 1001 in 15
Typical first-year earnings$847top tenth $51,956+$945$847$842
Chance against standardthe base+2.5%0.2 more in 100-1.3%0.1 fewer in 100-0.4%no change
Typical against standardthe base+11.6%$98 more0.0%no change-0.6%$5 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Turn-Based Strategy, 12 to 36 months old: 1,084 launches.

Launches counted
1,08474 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$847top tenth $51,956+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 141 of 1,084 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
94366 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$945
Chance against standard
+2.5%0.2 more in 100
Typical against standard
+11.6%$98 more
Without the breakoutHolds

Drops the single biggest earner, For The King II (8.8% of the money): 1,083 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,08373 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$847
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 353 of 1,084.

Launches counted
35324 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$842
Chance against standard
-0.4%no change
Typical against standard
-0.6%$5 less
Standard
Every indie paid launch tagged Turn-Based Strategy, 12 to 36 months old: 1,084 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 141 of 1,084 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, For The King II (8.8% of the money): 1,083 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 353 of 1,084.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Turn-Based Combat + Turn-Based Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

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