Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

Settings
Text size
Game Market DataBuild what sells
Live games
192,217
on 3 Oct 2026

Niches / Souls-like + Third Person

Niche

Souls-like + Third Person

Games tagged both Souls-like and Third Person: 68 indie paid launches, 6 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Souls-like + Third Person priced $10 to $20. This filter changes the answer: at all prices the pair trails Souls-like and is about level with Third Person; priced $10 to $20 it is too small to compare with Souls-like and is too small to compare with Third Person.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Souls-like + Third Person is too small to compare with Souls-like and is too small to compare with Third Person: 1 of its 13 launches earned $100k+ priced $10 to $20, against 20.4 in 100 for Souls-like and 17.8 in 100 for Third Person.

Small sample: 13 launches, 1 hits.

TIEA tie
Tag oneSouls-like
20.4in 100 earned
$100k+
Odds20.4 in 100
$1k+81 in 100
$10k+58 in 100
Launches98 / 20 hits
Pair against ittoo few hits to compare
TIEA tie
This pairSouls-like + Third Person
1 of 13launches earned
$100k+ small
Odds1 of 13 launches
$1k+6 of 13 launches
$10k+3 of 13 launches
Launches13 / 1 hits
Expected20.4 in 100
TIEA tie
Tag twomood tagThird Person
17.8in 100 earned
$100k+
Odds17.8 in 100
Typical earnings$6,068
Launches242 / 43 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20Third Person is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 13 games tagged both Souls-like and Third Person priced $10 to $20. 1 of 13 of them earned $100k+, against 22.4 in 100 for Souls-like-only games and 18.3 in 100 for Third Person-only games, so the mix is too small to compare with Souls-like alone and is too small to compare with Third Person alone.

Both: 13 games priced $10 to $20; 1 of 13 earned $100k+, odds by size $1k+ 6 of 13 launches · $10k+ 3 of 13 launches · $100k+ 1 of 13 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 13 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Another Crab's Treasureleads this pair68.7%
PairAnother Crab's Treasure68.7%
Souls-likeHollow Knight: Silksong42.9%
Third PersonThe Forever Winter14.9%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Souls-like + Third Person

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Another Crab's Treasure earned 68.7% of the estimated first-year money of the 68 Souls-like + Third Person launches.
  • Souls-like is led by Hollow Knight: Silksong, with 42.9% of its money.
  • Third Person is led by The Forever Winter, with 14.9% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Souls-like + Third Person is one-hit market: one game earned over half the money. It holds in West-facing view.

Souls-like + Third Person through every lens, all prices
This pairBaseStandardevery launchWest-facing view67 of 68 launchesWithout the breakout67 of 68 launchesLast 18 months17 of 68 launches
Launches counted686 hits676 hits675 hits171 hits
Earned $100k+8.8 in 1001 in 119.0 in 1001 in 117.5 in 1001 in 131 of 17too few for a rate
Chance of $10k+18 in 100chance of $10k+; $1k+ 41 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+1.5%0.1 more in 100-15.4%1.4 fewer in 100-33.3%2.9 fewer in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Souls-like and Third Person, 12 to 36 months old: 68 launches.

Launches counted
686 hits
Earned $100k+
8.8 in 1001 in 11
Chance of $10k+
18 in 100chance of $10k+; $1k+ 41 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 68 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
676 hits
Earned $100k+
9.0 in 1001 in 11
Chance of $10k+
under 100 launches
Chance against standard
+1.5%0.1 more in 100
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, Another Crab's Treasure (68.7% of the money): 67 launches left. It moves the answer when that one game earned over half the money.

Launches counted
675 hits
Earned $100k+
7.5 in 1001 in 13
Chance of $10k+
under 100 launches
Chance against standard
-15.4%1.4 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 17 of 68.

Launches counted
171 hits
Earned $100k+
1 of 17too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-33.3%2.9 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Souls-like and Third Person, 12 to 36 months old: 68 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 68 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Another Crab's Treasure (68.7% of the money): 67 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 17 of 68.

Souls-like holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Souls-like through every lens, all prices
Souls-likeBaseStandardevery launchWest-facing view372 of 389 launchesWithout the breakout388 of 389 launchesLast 18 months95 of 389 launches
Launches counted38949 hits37247 hits38848 hits9511 hits
Earned $100k+12.6 in 10012.6 in 10012.4 in 10011.6 in 100
Typical first-year earnings$920top tenth $163,281+$1,060$920under 100 launches
Chance against standardthe base+0.3%no change-1.8%0.2 fewer in 100-8.1%1.0 fewer in 100
Typical against standardthe base+15.2%$140 more0.0%no changeunder 100 launches
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Souls-like, 12 to 36 months old: 389 launches.

Launches counted
38949 hits
Earned $100k+
12.6 in 100
Typical first-year earnings
$920top tenth $163,281+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 389 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
37247 hits
Earned $100k+
12.6 in 100
Typical first-year earnings
$1,060
Chance against standard
+0.3%no change
Typical against standard
+15.2%$140 more
Without the breakoutHolds

Drops the single biggest earner, Hollow Knight: Silksong (42.9% of the money): 388 launches left. It moves the answer when that one game earned over half the money.

Launches counted
38848 hits
Earned $100k+
12.4 in 100
Typical first-year earnings
$920
Chance against standard
-1.8%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 95 of 389.

Launches counted
9511 hits
Earned $100k+
11.6 in 100
Typical first-year earnings
under 100 launches
Chance against standard
-8.1%1.0 fewer in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged Souls-like, 12 to 36 months old: 389 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 389 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hollow Knight: Silksong (42.9% of the money): 388 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 95 of 389.

Third Person holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Third Person through every lens, all prices
Third PersonBaseStandardevery launchWest-facing view1,435 of 1,487 launchesWithout the breakout1,486 of 1,487 launchesLast 18 months425 of 1,487 launches
Launches counted1,48787 hits1,43586 hits1,48686 hits42527 hits
Earned $100k+5.9 in 1001 in 176.0 in 1001 in 175.8 in 1001 in 176.4 in 1001 in 16
Typical first-year earnings$295top tenth $26,884+$313$295$307
Chance against standardthe base+2.4%0.1 more in 100-1.1%0.1 fewer in 100+8.6%0.5 more in 100
Typical against standardthe base+6.1%$18 more0.0%no change+4.1%$12 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Third Person, 12 to 36 months old: 1,487 launches.

Launches counted
1,48787 hits
Earned $100k+
5.9 in 1001 in 17
Typical first-year earnings
$295top tenth $26,884+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 52 of 1,487 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,43586 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$313
Chance against standard
+2.4%0.1 more in 100
Typical against standard
+6.1%$18 more
Without the breakoutHolds

Drops the single biggest earner, The Forever Winter (14.9% of the money): 1,486 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,48686 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$295
Chance against standard
-1.1%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 425 of 1,487.

Launches counted
42527 hits
Earned $100k+
6.4 in 1001 in 16
Typical first-year earnings
$307
Chance against standard
+8.6%0.5 more in 100
Typical against standard
+4.1%$12 more
Standard
Every indie paid launch tagged Third Person, 12 to 36 months old: 1,487 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 52 of 1,487 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Forever Winter (14.9% of the money): 1,486 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 425 of 1,487.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Souls-like + Third Person moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.