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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Shooter + Tactical

Niche

Shooter + Tactical

Games tagged both Shooter and Tactical: 56 indie paid launches, 8 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Shooter + Tactical priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with Shooter and is too small to compare with Tactical.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Shooter + Tactical is too small to compare with Shooter and is too small to compare with Tactical: 5 of its 12 launches earned $100k+ priced $10 to $20, against 18.7 in 100 for Shooter and 19.5 in 100 for Tactical.

Small sample: 12 launches, 5 hits.

TIEA tie
Tag oneShooter
18.7in 100 earned
$100k+
Odds18.7 in 100
Typical earnings$7,216
Launches363 / 68 hits
Pair against ittoo few hits to compare
TIEA tie
This pairShooter + Tactical
5 of 12launches earned
$100k+ small
Odds5 of 12 launches
Typical earnings$7,596
Launches12 / 5 hits
Expected17.6 in 100
TIEA tie
Tag twoTactical
19.5in 100 earned
$100k+
Odds19.5 in 100
Typical earnings$19,270
Launches113 / 22 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2.5 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 12 games tagged both Shooter and Tactical priced $10 to $20. 5 of 12 of them earned $100k+, against 17.9 in 100 for Shooter-only games and 16.8 in 100 for Tactical-only games, so the mix is too small to compare with Shooter alone and is too small to compare with Tactical alone.

Both: 12 games priced $10 to $20; 5 of 12 earned $100k+, typical first-year earnings $7,596.

Circle areas follow launch counts; the gold overlap is exactly the pair's 12 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Gray Zone Warfareleads this pair61.2%
PairGray Zone Warfare61.2%
ShooterGray Zone Warfare20.1%
TacticalGray Zone Warfare44.5%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: not run yet.

Open free preview
ComparablesFree until launchClick to unlockWho leads Shooter + Tactical

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Gray Zone Warfare earned 61.2% of the estimated first-year money of the 56 Shooter + Tactical launches.
  • It also leads Shooter, with 20.1% of that tag's money.
  • It also leads Tactical, with 44.5% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Shooter + Tactical is one-hit market: one game earned over half the money. It holds in West-facing view.

Shooter + Tactical through every lens, all prices
This pairBaseStandardevery launchWest-facing view53 of 56 launchesWithout the breakout55 of 56 launchesLast 18 monthstoo few
Launches counted568 hits538 hits557 hitstoo few
Earned $100k+14.3 in 10015.1 in 10012.7 in 100too few
Typical first-year earnings$567top tenth $300,128+$810$516too few
Chance against standardthe base+5.7%0.8 more in 100-10.9%1.6 fewer in 100too few
Typical against standardthe base+42.9%$243 more; too few to tell-9.0%$51 lesstoo few
Does it hold?The base viewHoldsMoves the answerNot run yet
BaseStandardThe base view

Every indie paid launch tagged both Shooter and Tactical, 12 to 36 months old: 56 launches.

Launches counted
568 hits
Earned $100k+
14.3 in 100
Typical first-year earnings
$567top tenth $300,128+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 56 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
538 hits
Earned $100k+
15.1 in 100
Typical first-year earnings
$810
Chance against standard
+5.7%0.8 more in 100
Typical against standard
+42.9%$243 more; too few to tell
Without the breakoutMoves the answer

Drops the single biggest earner, Gray Zone Warfare (61.2% of the money): 55 launches left. It moves the answer when that one game earned over half the money.

Launches counted
557 hits
Earned $100k+
12.7 in 100
Typical first-year earnings
$516
Chance against standard
-10.9%1.6 fewer in 100
Typical against standard
-9.0%$51 less
Last 18 monthsNot run yet

Too few launches to run this lens.

Launches counted
too few
Earned $100k+
too few
Typical first-year earnings
too few
Chance against standard
too few
Typical against standard
too few
Standard
Every indie paid launch tagged both Shooter and Tactical, 12 to 36 months old: 56 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 56 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (61.2% of the money): 55 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Too few launches to run this lens.

Shooter holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Shooter through every lens, all prices
ShooterBaseStandardevery launchWest-facing view2,375 of 2,466 launchesWithout the breakout2,465 of 2,466 launchesLast 18 months641 of 2,466 launches
Launches counted2,466137 hits2,375130 hits2,465136 hits64137 hits
Earned $100k+5.6 in 1001 in 185.5 in 1001 in 185.5 in 1001 in 185.8 in 1001 in 17
Typical first-year earnings$313top tenth $18,809+$329$313$306
Chance against standardthe base-1.5%0.1 fewer in 100-0.7%no change+3.9%0.2 more in 100
Typical against standardthe base+5.1%$16 more0.0%no change-2.2%$7 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Shooter, 12 to 36 months old: 2,466 launches.

Launches counted
2,466137 hits
Earned $100k+
5.6 in 1001 in 18
Typical first-year earnings
$313top tenth $18,809+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 91 of 2,466 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2,375130 hits
Earned $100k+
5.5 in 1001 in 18
Typical first-year earnings
$329
Chance against standard
-1.5%0.1 fewer in 100
Typical against standard
+5.1%$16 more
Without the breakoutHolds

Drops the single biggest earner, Gray Zone Warfare (20.1% of the money): 2,465 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,465136 hits
Earned $100k+
5.5 in 1001 in 18
Typical first-year earnings
$313
Chance against standard
-0.7%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 641 of 2,466.

Launches counted
64137 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$306
Chance against standard
+3.9%0.2 more in 100
Typical against standard
-2.2%$7 less
Standard
Every indie paid launch tagged Shooter, 12 to 36 months old: 2,466 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 91 of 2,466 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (20.1% of the money): 2,465 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 641 of 2,466.

Tactical holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Tactical through every lens, all prices
TacticalBaseStandardevery launchWest-facing view419 of 433 launchesWithout the breakout432 of 433 launchesLast 18 months111 of 433 launches
Launches counted43346 hits41945 hits43245 hits11114 hits
Earned $100k+10.6 in 10010.7 in 10010.4 in 10012.6 in 100
Typical first-year earnings$940top tenth $105,822+$1,011$940$859
Chance against standardthe base+1.1%0.1 more in 100-1.9%0.2 fewer in 100+18.7%2.0 more in 100
Typical against standardthe base+7.6%$71 more0.0%no change-8.6%$81 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Tactical, 12 to 36 months old: 433 launches.

Launches counted
43346 hits
Earned $100k+
10.6 in 100
Typical first-year earnings
$940top tenth $105,822+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 14 of 433 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
41945 hits
Earned $100k+
10.7 in 100
Typical first-year earnings
$1,011
Chance against standard
+1.1%0.1 more in 100
Typical against standard
+7.6%$71 more
Without the breakoutHolds

Drops the single biggest earner, Gray Zone Warfare (44.5% of the money): 432 launches left. It moves the answer when that one game earned over half the money.

Launches counted
43245 hits
Earned $100k+
10.4 in 100
Typical first-year earnings
$940
Chance against standard
-1.9%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 111 of 433.

Launches counted
11114 hits
Earned $100k+
12.6 in 100
Typical first-year earnings
$859
Chance against standard
+18.7%2.0 more in 100
Typical against standard
-8.6%$81 less
Standard
Every indie paid launch tagged Tactical, 12 to 36 months old: 433 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 14 of 433 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (44.5% of the money): 432 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 111 of 433.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Shooter + Tactical moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.