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on 3 Oct 2026

Niches / Roguelite + Turn-Based

Niche

Roguelite + Turn-Based

Games tagged both Roguelite and Turn-Based: 49 indie paid launches, 11 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Roguelite + Turn-Based priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with Roguelite and is too small to compare with Turn-Based.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Roguelite + Turn-Based is too small to compare with Roguelite and is too small to compare with Turn-Based: 7 of its 19 launches earned $100k+ priced $10 to $20, against 25.7 in 100 for Roguelite and 21.2 in 100 for Turn-Based.

Small sample: 19 launches, 7 hits.

TIEA tie
Tag oneRoguelite
25.7in 100 earned
$100k+
Odds25.7 in 100
Typical earnings$18,216
Launches381 / 98 hits
Pair against ittoo few hits to compare
TIEA tie
This pairRoguelite + Turn-Based
7 of 19launches earned
$100k+ small
Odds7 of 19 launches
Typical earnings$39,424
Launches19 / 7 hits
Expected17.6 in 100
TIETied
Tag twomood tagTurn-Based
21.2in 100 earned
$100k+
Odds21.2 in 100
Typical earnings$20,710
Launches66 / 14 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2 in 100 all indie at $10 to $20Turn-Based is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 19 games tagged both Roguelite and Turn-Based priced $10 to $20. 7 of 19 of them earned $100k+, against 25.1 in 100 for Roguelite-only games and 14.9 in 100 for Turn-Based-only games, so the mix is too small to compare with Roguelite alone and is too small to compare with Turn-Based alone.

Both: 19 games priced $10 to $20; 7 of 19 earned $100k+, typical first-year earnings $39,424.

Circle areas follow launch counts; the gold overlap is exactly the pair's 19 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

dotAGEleads this pair15.6%
PairdotAGE15.6%
RogueliteHades II14.1%
Turn-BasedTactical Breach Wizards23.6%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Roguelite + Turn-Based

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • dotAGE earned 15.6% of the estimated first-year money of the 49 Roguelite + Turn-Based launches.
  • Roguelite is led by Hades II, with 14.1% of its money.
  • Turn-Based is led by Tactical Breach Wizards, with 23.6% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Roguelite + Turn-Based holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelite + Turn-Based through every lens, all prices
This pairBaseStandardevery launchWest-facing view48 of 49 launchesWithout the breakout48 of 49 launchesLast 18 months18 of 49 launches
Launches counted4911 hits4811 hits4810 hits182 hits
Earned $100k+22.4 in 10022.9 in 10020.8 in 1002 of 18too few for a rate
Typical first-year earnings$14,615top tenth $344,476+$17,814$14,615$5,747
Chance against standardthe base+2.1%0.5 more in 100-7.2%1.6 fewer in 100-50.5%11.3 fewer in 100; too few to tell
Typical against standardthe base+21.9%$3,199 more; too few to tell0.0%no change-60.7%$8,868 less; too few to tell
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Roguelite and Turn-Based, 12 to 36 months old: 49 launches.

Launches counted
4911 hits
Earned $100k+
22.4 in 100
Typical first-year earnings
$14,615top tenth $344,476+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 49 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4811 hits
Earned $100k+
22.9 in 100
Typical first-year earnings
$17,814
Chance against standard
+2.1%0.5 more in 100
Typical against standard
+21.9%$3,199 more; too few to tell
Without the breakoutHolds

Drops the single biggest earner, dotAGE (15.6% of the money): 48 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4810 hits
Earned $100k+
20.8 in 100
Typical first-year earnings
$14,615
Chance against standard
-7.2%1.6 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 18 of 49.

Launches counted
182 hits
Earned $100k+
2 of 18too few for a rate
Typical first-year earnings
$5,747
Chance against standard
-50.5%11.3 fewer in 100; too few to tell
Typical against standard
-60.7%$8,868 less; too few to tell
Standard
Every indie paid launch tagged both Roguelite and Turn-Based, 12 to 36 months old: 49 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 49 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, dotAGE (15.6% of the money): 48 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 18 of 49.

Roguelite holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelite through every lens, all prices
RogueliteBaseStandardevery launchWest-facing view1,875 of 2,011 launchesWithout the breakout2,010 of 2,011 launchesLast 18 months615 of 2,011 launches
Launches counted2,011170 hits1,875158 hits2,010169 hits61552 hits
Earned $100k+8.5 in 1001 in 128.4 in 1001 in 128.4 in 1001 in 128.5 in 1001 in 12
Typical first-year earnings$1,113top tenth $72,554+$1,190$1,113$1,072
Chance against standardthe base-0.3%no change-0.5%no change0.0%no change
Typical against standardthe base+6.9%$77 more0.0%no change-3.7%$41 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,011 launches.

Launches counted
2,011170 hits
Earned $100k+
8.5 in 1001 in 12
Typical first-year earnings
$1,113top tenth $72,554+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 136 of 2,011 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,875158 hits
Earned $100k+
8.4 in 1001 in 12
Typical first-year earnings
$1,190
Chance against standard
-0.3%no change
Typical against standard
+6.9%$77 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (14.1% of the money): 2,010 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,010169 hits
Earned $100k+
8.4 in 1001 in 12
Typical first-year earnings
$1,113
Chance against standard
-0.5%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 615 of 2,011.

Launches counted
61552 hits
Earned $100k+
8.5 in 1001 in 12
Typical first-year earnings
$1,072
Chance against standard
0.0%no change
Typical against standard
-3.7%$41 less
Standard
Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,011 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 136 of 2,011 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (14.1% of the money): 2,010 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 615 of 2,011.

Turn-Based holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Turn-Based through every lens, all prices
Turn-BasedBaseStandardevery launchWest-facing view165 of 170 launchesWithout the breakout169 of 170 launchesLast 18 months65 of 170 launches
Launches counted17030 hits16529 hits16929 hits6510 hits
Earned $100k+17.6 in 10017.6 in 10017.2 in 10015.4 in 100
Typical first-year earnings$5,745top tenth $216,376+$5,745$5,739$5,626
Chance against standardthe base-0.4%0.1 fewer in 100-2.8%0.5 fewer in 100-12.8%2.3 fewer in 100
Typical against standardthe base0.0%no change-0.1%$6 less-2.1%$119 less; too few to tell
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Turn-Based, 12 to 36 months old: 170 launches.

Launches counted
17030 hits
Earned $100k+
17.6 in 100
Typical first-year earnings
$5,745top tenth $216,376+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 170 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
16529 hits
Earned $100k+
17.6 in 100
Typical first-year earnings
$5,745
Chance against standard
-0.4%0.1 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Tactical Breach Wizards (23.6% of the money): 169 launches left. It moves the answer when that one game earned over half the money.

Launches counted
16929 hits
Earned $100k+
17.2 in 100
Typical first-year earnings
$5,739
Chance against standard
-2.8%0.5 fewer in 100
Typical against standard
-0.1%$6 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 65 of 170.

Launches counted
6510 hits
Earned $100k+
15.4 in 100
Typical first-year earnings
$5,626
Chance against standard
-12.8%2.3 fewer in 100
Typical against standard
-2.1%$119 less; too few to tell
Standard
Every indie paid launch tagged Turn-Based, 12 to 36 months old: 170 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 170 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tactical Breach Wizards (23.6% of the money): 169 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 65 of 170.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Roguelite + Turn-Based moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.