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on 3 Oct 2026

Niches / Roguelike + Simulation

Niche

Roguelike + Simulation

Games tagged both Roguelike and Simulation: 110 indie paid launches, 8 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Roguelike + Simulation priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Roguelike and is about level with Simulation; priced $10 to $20 it is too small to compare with Roguelike and is too small to compare with Simulation.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Roguelike + Simulation is too small to compare with Roguelike and is too small to compare with Simulation: 3 of its 13 launches earned $100k+ priced $10 to $20, against 24.9 in 100 for Roguelike and 20.9 in 100 for Simulation.

Small sample: 13 launches, 3 hits.

TIEA tie
Tag oneRoguelike
24.9in 100 earned
$100k+
Odds24.9 in 100
Typical earnings$16,055
Launches410 / 102 hits
Pair against ittoo few hits to compare
TIEA tie
This pairRoguelike + Simulation
3 of 13launches earned
$100k+ small
Odds3 of 13 launches
Typical earnings$39,212
Launches13 / 3 hits
Expected17.6 in 100
TIETied
Tag twoSimulation
20.9in 100 earned
$100k+
Odds20.9 in 100
Typical earnings$11,548
Launches876 / 183 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 13 games tagged both Roguelike and Simulation priced $10 to $20. 3 of 13 of them earned $100k+, against 24.9 in 100 for Roguelike-only games and 20.9 in 100 for Simulation-only games, so the mix is too small to compare with Roguelike alone and is too small to compare with Simulation alone.

Both: 13 games priced $10 to $20; 3 of 13 earned $100k+, typical first-year earnings $39,212.

Circle areas follow launch counts; the gold overlap is exactly the pair's 13 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Card Survival: Fantasy Forestleads this pair16.3%
PairCard Survival: Fantasy Forest16.3%
RoguelikeHades II15.9%
SimulationSchedule I17.6%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Roguelike + Simulation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Card Survival: Fantasy Forest earned 16.3% of the estimated first-year money of the 110 Roguelike + Simulation launches.
  • Roguelike is led by Hades II, with 15.9% of its money.
  • Simulation is led by Schedule I, with 17.6% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Roguelike + Simulation holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelike + Simulation through every lens, all prices
This pairBaseStandardevery launchWest-facing view101 of 110 launchesWithout the breakout109 of 110 launchesLast 18 months38 of 110 launches
Launches counted1108 hits1018 hits1097 hits383 hits
Earned $100k+7.3 in 1001 in 147.9 in 1001 in 136.4 in 1001 in 163 of 38too few for a rate
Typical first-year earnings$607top tenth $48,525+$674$590$686
Chance against standardthe base+8.9%0.6 more in 100-11.7%0.9 fewer in 100+8.6%0.6 more in 100; too few to tell
Typical against standardthe base+11.0%$67 more-2.8%$17 less+13.0%$79 more; too few to tell
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Roguelike and Simulation, 12 to 36 months old: 110 launches.

Launches counted
1108 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$607top tenth $48,525+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 110 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1018 hits
Earned $100k+
7.9 in 1001 in 13
Typical first-year earnings
$674
Chance against standard
+8.9%0.6 more in 100
Typical against standard
+11.0%$67 more
Without the breakoutHolds

Drops the single biggest earner, Card Survival: Fantasy Forest (16.3% of the money): 109 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1097 hits
Earned $100k+
6.4 in 1001 in 16
Typical first-year earnings
$590
Chance against standard
-11.7%0.9 fewer in 100
Typical against standard
-2.8%$17 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 38 of 110.

Launches counted
383 hits
Earned $100k+
3 of 38too few for a rate
Typical first-year earnings
$686
Chance against standard
+8.6%0.6 more in 100; too few to tell
Typical against standard
+13.0%$79 more; too few to tell
Standard
Every indie paid launch tagged both Roguelike and Simulation, 12 to 36 months old: 110 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 110 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Card Survival: Fantasy Forest (16.3% of the money): 109 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 38 of 110.

Roguelike holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelike through every lens, all prices
RoguelikeBaseStandardevery launchWest-facing view1,939 of 2,082 launchesWithout the breakout2,081 of 2,082 launchesLast 18 months639 of 2,082 launches
Launches counted2,082166 hits1,939152 hits2,081165 hits63954 hits
Earned $100k+8.0 in 1001 in 137.8 in 1001 in 137.9 in 1001 in 138.5 in 1001 in 12
Typical first-year earnings$965top tenth $63,646+$1,065$958$1,052
Chance against standardthe base-1.7%0.1 fewer in 100-0.6%no change+6.0%0.5 more in 100
Typical against standardthe base+10.4%$100 more-0.7%$7 less+9.0%$87 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelike, 12 to 36 months old: 2,082 launches.

Launches counted
2,082166 hits
Earned $100k+
8.0 in 1001 in 13
Typical first-year earnings
$965top tenth $63,646+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 143 of 2,082 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,939152 hits
Earned $100k+
7.8 in 1001 in 13
Typical first-year earnings
$1,065
Chance against standard
-1.7%0.1 fewer in 100
Typical against standard
+10.4%$100 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (15.9% of the money): 2,081 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,081165 hits
Earned $100k+
7.9 in 1001 in 13
Typical first-year earnings
$958
Chance against standard
-0.6%no change
Typical against standard
-0.7%$7 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 639 of 2,082.

Launches counted
63954 hits
Earned $100k+
8.5 in 1001 in 12
Typical first-year earnings
$1,052
Chance against standard
+6.0%0.5 more in 100
Typical against standard
+9.0%$87 more
Standard
Every indie paid launch tagged Roguelike, 12 to 36 months old: 2,082 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 143 of 2,082 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (15.9% of the money): 2,081 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 639 of 2,082.

Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Simulation through every lens, all prices
SimulationBaseStandardevery launchWest-facing view4,193 of 4,444 launchesWithout the breakout4,443 of 4,444 launchesLast 18 months1,387 of 4,444 launches
Launches counted4,444370 hits4,193351 hits4,443369 hits1,387117 hits
Earned $100k+8.3 in 1001 in 128.4 in 1001 in 128.3 in 1001 in 128.4 in 1001 in 12
Typical first-year earnings$877top tenth $69,001+$941$876$956
Chance against standardthe base+0.5%no change-0.2%no change+1.3%0.1 more in 100
Typical against standardthe base+7.3%$64 more-0.1%$1 less+9.0%$79 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Simulation, 12 to 36 months old: 4,444 launches.

Launches counted
4,444370 hits
Earned $100k+
8.3 in 1001 in 12
Typical first-year earnings
$877top tenth $69,001+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,444 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,193351 hits
Earned $100k+
8.4 in 1001 in 12
Typical first-year earnings
$941
Chance against standard
+0.5%no change
Typical against standard
+7.3%$64 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (17.6% of the money): 4,443 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,443369 hits
Earned $100k+
8.3 in 1001 in 12
Typical first-year earnings
$876
Chance against standard
-0.2%no change
Typical against standard
-0.1%$1 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,387 of 4,444.

Launches counted
1,387117 hits
Earned $100k+
8.4 in 1001 in 12
Typical first-year earnings
$956
Chance against standard
+1.3%0.1 more in 100
Typical against standard
+9.0%$79 more
Standard
Every indie paid launch tagged Simulation, 12 to 36 months old: 4,444 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,444 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (17.6% of the money): 4,443 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,387 of 4,444.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Roguelike + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.