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on 3 Oct 2026

Niches / Resource Management + Tower Defense

Niche

Resource Management + Tower Defense

Games tagged both Resource Management and Tower Defense: 69 indie paid launches, 9 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Resource Management + Tower Defense priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Resource Management and beats Tower Defense; priced $10 to $20 it is too small to compare with Resource Management and is too small to compare with Tower Defense.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Resource Management + Tower Defense is too small to compare with Resource Management and is too small to compare with Tower Defense: 7 of its 17 launches earned $100k+ priced $10 to $20, against 26.3 in 100 for Resource Management and 23.4 in 100 for Tower Defense.

Small sample: 17 launches, 7 hits.

TIEA tie
26.3in 100 earned
$100k+
Odds26.3 in 100
Typical earnings$23,362
Launches152 / 40 hits
Pair against ittoo few hits to compare
TIEA tie
This pairResource Management + Tower Defense
7 of 17launches earned
$100k+ small
Odds7 of 17 launches
Typical earnings$23,362
Launches17 / 7 hits
Expected17.6 in 100
TIEA tie
23.4in 100 earned
$100k+
Odds23.4 in 100
Typical earnings$7,966
Launches124 / 29 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2.5 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 17 games tagged both Resource Management and Tower Defense priced $10 to $20. 7 of 17 of them earned $100k+, against 24.4 in 100 for Resource Management-only games and 20.6 in 100 for Tower Defense-only games, so the mix is too small to compare with Resource Management alone and is too small to compare with Tower Defense alone.

Both: 17 games priced $10 to $20; 7 of 17 earned $100k+, typical first-year earnings $23,362.

Circle areas follow launch counts; the gold overlap is exactly the pair's 17 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Outpost: Infinity Siegeleads this pair42.6%
PairOutpost: Infinity Siege42.6%
Resource MgmtManor Lords46.5%
Tower DefenseStronghold Crusader: Definitive Edition11.6%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Resource Mgmt + Tower Defense

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Outpost: Infinity Siege earned 42.6% of the estimated first-year money of the 69 Resource Management + Tower Defense launches.
  • Resource Management is led by Manor Lords, with 46.5% of its money.
  • Tower Defense is led by Stronghold Crusader: Definitive Edition, with 11.6% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Resource Management + Tower Defense is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout.

Resource Management + Tower Defense through every lens, all prices
This pairBaseStandardevery launchWest-facing view68 of 69 launchesWithout the breakout68 of 69 launchesLast 18 months20 of 69 launches
Launches counted699 hits688 hits688 hits203 hits
Earned $100k+13.0 in 10011.8 in 10011.8 in 1003 of 20too few for a rate
Typical first-year earnings$783top tenth $185,441+$783$783$1,340
Chance against standardthe base-9.8%1.3 fewer in 100-9.8%1.3 fewer in 100+15.0%2.0 more in 100; too few to tell
Typical against standardthe base0.0%no change; too few to tell0.0%no change+71.1%$557 more; too few to tell
Does it hold?The base viewMoves the answerHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Resource Management and Tower Defense, 12 to 36 months old: 69 launches.

Launches counted
699 hits
Earned $100k+
13.0 in 100
Typical first-year earnings
$783top tenth $185,441+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 69 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
688 hits
Earned $100k+
11.8 in 100
Typical first-year earnings
$783
Chance against standard
-9.8%1.3 fewer in 100
Typical against standard
0.0%no change; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Outpost: Infinity Siege (42.6% of the money): 68 launches left. It moves the answer when that one game earned over half the money.

Launches counted
688 hits
Earned $100k+
11.8 in 100
Typical first-year earnings
$783
Chance against standard
-9.8%1.3 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 20 of 69.

Launches counted
203 hits
Earned $100k+
3 of 20too few for a rate
Typical first-year earnings
$1,340
Chance against standard
+15.0%2.0 more in 100; too few to tell
Typical against standard
+71.1%$557 more; too few to tell
Standard
Every indie paid launch tagged both Resource Management and Tower Defense, 12 to 36 months old: 69 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 69 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Outpost: Infinity Siege (42.6% of the money): 68 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 20 of 69.

Resource Management is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Resource Management through every lens, all prices
Resource MgmtBaseStandardevery launchWest-facing view545 of 561 launchesWithout the breakout560 of 561 launchesLast 18 months198 of 561 launches
Launches counted56179 hits54576 hits56078 hits19830 hits
Earned $100k+14.1 in 10013.9 in 10013.9 in 10015.2 in 100
Typical first-year earnings$1,915top tenth $178,764+$1,889$1,915$2,756
Chance against standardthe base-1.0%0.1 fewer in 100-1.1%0.2 fewer in 100+7.6%1.1 more in 100
Typical against standardthe base-1.4%$26 less0.0%no change+43.9%$841 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Resource Management, 12 to 36 months old: 561 launches.

Launches counted
56179 hits
Earned $100k+
14.1 in 100
Typical first-year earnings
$1,915top tenth $178,764+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 561 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
54576 hits
Earned $100k+
13.9 in 100
Typical first-year earnings
$1,889
Chance against standard
-1.0%0.1 fewer in 100
Typical against standard
-1.4%$26 less
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (46.5% of the money): 560 launches left. It moves the answer when that one game earned over half the money.

Launches counted
56078 hits
Earned $100k+
13.9 in 100
Typical first-year earnings
$1,915
Chance against standard
-1.1%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 198 of 561.

Launches counted
19830 hits
Earned $100k+
15.2 in 100
Typical first-year earnings
$2,756
Chance against standard
+7.6%1.1 more in 100
Typical against standard
+43.9%$841 more
Standard
Every indie paid launch tagged Resource Management, 12 to 36 months old: 561 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 561 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (46.5% of the money): 560 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 198 of 561.

Tower Defense holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Tower Defense through every lens, all prices
Tower DefenseBaseStandardevery launchWest-facing view740 of 787 launchesWithout the breakout786 of 787 launchesLast 18 months222 of 787 launches
Launches counted78744 hits74039 hits78643 hits22212 hits
Earned $100k+5.6 in 1001 in 185.3 in 1001 in 195.5 in 1001 in 185.4 in 1001 in 19
Typical first-year earnings$383top tenth $32,058+$405$383$383
Chance against standardthe base-5.7%0.3 fewer in 100-2.1%0.1 fewer in 100-3.3%0.2 fewer in 100
Typical against standardthe base+5.7%$22 more0.0%no change0.0%no change
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Tower Defense, 12 to 36 months old: 787 launches.

Launches counted
78744 hits
Earned $100k+
5.6 in 1001 in 18
Typical first-year earnings
$383top tenth $32,058+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 47 of 787 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
74039 hits
Earned $100k+
5.3 in 1001 in 19
Typical first-year earnings
$405
Chance against standard
-5.7%0.3 fewer in 100
Typical against standard
+5.7%$22 more
Without the breakoutHolds

Drops the single biggest earner, Stronghold Crusader: Definitive Edition (11.6% of the money): 786 launches left. It moves the answer when that one game earned over half the money.

Launches counted
78643 hits
Earned $100k+
5.5 in 1001 in 18
Typical first-year earnings
$383
Chance against standard
-2.1%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 222 of 787.

Launches counted
22212 hits
Earned $100k+
5.4 in 1001 in 19
Typical first-year earnings
$383
Chance against standard
-3.3%0.2 fewer in 100
Typical against standard
0.0%no change
Standard
Every indie paid launch tagged Tower Defense, 12 to 36 months old: 787 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 47 of 787 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Stronghold Crusader: Definitive Edition (11.6% of the money): 786 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 222 of 787.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Resource Management + Tower Defense moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.