Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Realistic + Story Rich
Realistic + Story Rich
Games tagged both Realistic and Story Rich: 121 indie paid launches, 7 of them earned $100k+ in their first year.
Showing Realistic + Story Rich priced $10 to $20, west-facing view. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Realistic + Story Rich trails both its tags: 3 of its 19 launches earned $100k+ priced $10 to $20, against 20.1 in 100 for Realistic and 19.9 in 100 for Story Rich.
Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 19 launches, 3 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 19 games tagged both Realistic and Story Rich priced $10 to $20. 15.8 in 100 of them earned $100k+, against 20.4 for Realistic-only games and 20.0 for Story Rich-only games, so games with both tags did worse than games with either tag alone.
Both: 19 games priced $10 to $20; 15.8 in 100 earned $100k+, typical first-year earnings $13,358.
Circle areas follow launch counts; the gold overlap is exactly the pair's 19 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The west-facing view lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Realistic + Story Rich holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view118 of 121 launches | Without the breakout120 of 121 launches | Last 18 months70 of 121 launches |
|---|---|---|---|---|
| Launches counted | 1217 hits | 1187 hits | 1206 hits | 704 hits |
| Earned $100k+ | 5.8 in 1001 in 17 | 5.9 in 1001 in 17 | 5.0 in 1001 in 20 | 5.7 in 1001 in 18 |
| Typical first-year earnings | $2,367top tenth $44,925+ | $2,422 | $2,367 | $2,059 |
| Chance against standard | the yardstick | +1.7%0.1 more in 100 | -13.8%0.8 fewer in 100 | -1.7%0.1 fewer in 100 |
| Typical against standard | the yardstick | +2.3%$55 more | 0.0%no change | -13.0%$308 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Realistic and Story Rich, 6 to 30 months old: 121 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 121 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Crisol: Theater of Idols (30.6% of the money): 120 launches left.
Keeps only launches 18 months old or newer: 70 of 121.
Realistic holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Realistic | BaseStandardevery launch | West-facing view1,604 of 1,632 launches | Without the breakout1,631 of 1,632 launches | Last 18 months884 of 1,632 launches |
|---|---|---|---|---|
| Launches counted | 1,632132 hits | 1,604132 hits | 1,631131 hits | 88471 hits |
| Earned $100k+ | 8.1 in 1001 in 12 | 8.2 in 1001 in 12 | 8.0 in 1001 in 13 | 8.0 in 1001 in 13 |
| Typical first-year earnings | $1,131top tenth $53,028+ | $1,133 | $1,113 | $1,052 |
| Chance against standard | the yardstick | +1.2%0.1 more in 100 | -1.2%0.1 fewer in 100 | -1.2%0.1 fewer in 100 |
| Typical against standard | the yardstick | +0.2%$2 more | -1.6%$18 less | -7.0%$79 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Realistic, 6 to 30 months old: 1,632 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 28 of 1,632 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (21.1% of the money): 1,631 launches left.
Keeps only launches 18 months old or newer: 884 of 1,632.
Story Rich holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Story Rich | BaseStandardevery launch | West-facing view2,571 of 2,810 launches | Without the breakout2,809 of 2,810 launches | Last 18 months1,542 of 2,810 launches |
|---|---|---|---|---|
| Launches counted | 2,810301 hits | 2,571267 hits | 2,809300 hits | 1,542154 hits |
| Earned $100k+ | 10.7 in 100 | 10.4 in 100 | 10.7 in 100 | 10.0 in 100 |
| Typical first-year earnings | $2,062top tenth $111,964+ | $2,062 | $2,062 | $1,998 |
| Chance against standard | the yardstick | -2.8%0.3 fewer in 100 | 0.0%no change | -6.5%0.7 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -3.1%$64 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Story Rich, 6 to 30 months old: 2,810 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 239 of 2,810 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, DELTARUNE (18.4% of the money): 2,809 launches left.
Keeps only launches 18 months old or newer: 1,542 of 2,810.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Realistic + Story Rich moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.