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on 3 Oct 2026

Niches / PvE + Realistic

Niche

PvE + Realistic

Games tagged both PvE and Realistic: 47 indie paid launches, 4 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing PvE + Realistic priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

PvE + Realistic is too small to compare with PvE and is too small to compare with Realistic: 0 of its 23 launches earned $100k+ priced under $5, against 2 of 710 launches for PvE and 1 of 751 launches for Realistic.

Small sample: 23 launches, 0 hits.

TIEA tie
Tag onemood tagPvE
2 of 710launches earned
$100k+ small
Odds2 of 710 launches
Typical earnings$133
Launches710 / 2 hits
Pair against ittoo few hits to compare
TIEA tie
This pairPvE + Realistic
0 of 23launches earned
$100k+ small
Odds0 of 23 launches
$1k+3 of 23 launches
$10k+0 of 23 launches
Launches23 / 0 hits
Expected0.4 in 100
TIEA tie
Tag twomood tagRealistic
1 of 751launches earned
$100k+ small
Odds1 of 751 launches
Typical earnings$292
Launches751 / 1 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.4 in 100 earned $100k+ (1 in 238), typical $158, from 13,785 launches.each block is 0.5 in 100 all indie at under $5PvE is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices47 in pairUnder $523 in pair$5 to $1013 in pair$10 to $208: too few$20 to $403: too few
What the overlap means

The overlap is this niche: the 23 games tagged both PvE and Realistic priced under $5. 0 of 23 of them earned $100k+, against 2 of 687 for PvE-only games and 1 of 728 for Realistic-only games, so the mix is too small to compare with PvE alone and is too small to compare with Realistic alone.

Both: 23 games priced under $5; 0 of 23 earned $100k+, odds by size $1k+ 3 of 23 launches · $10k+ 0 of 23 launches · $100k+ 0 of 23 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 23 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Gray Zone Warfareleads this pair93.4%
PairGray Zone Warfare93.4%
PvELethal Company27.2%
RealisticGray Zone Warfare25.1%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads PvE + Realistic

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Gray Zone Warfare earned 93.4% of the estimated first-year money of the 47 PvE + Realistic launches.
  • PvE is led by Lethal Company, with 27.2% of its money.
  • It also leads Realistic, with 25.1% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

PvE + Realistic is one-hit market: one game earned over half the money.

PvE + Realistic through every lens, all prices
This pairBaseStandardevery launchWest-facing view47 of 47 launchesWithout the breakout46 of 47 launchesLast 18 months11 of 47 launches
Launches counted474 hits474 hits463 hits110 hits
Earned $100k+4 of 47too few for a rate4 of 47too few for a rate3 of 46too few for a rate0 of 11too few for a rate
Chance of $10k+17 in 100chance of $10k+; $1k+ 38 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base0.0%no change; too few to tell-23.4%2.0 fewer in 100-100.0%8.5 fewer in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both PvE and Realistic, 12 to 36 months old: 47 launches.

Launches counted
474 hits
Earned $100k+
4 of 47too few for a rate
Chance of $10k+
17 in 100chance of $10k+; $1k+ 38 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 47 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
474 hits
Earned $100k+
4 of 47too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
0.0%no change; too few to tell
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, Gray Zone Warfare (93.4% of the money): 46 launches left. It moves the answer when that one game earned over half the money.

Launches counted
463 hits
Earned $100k+
3 of 46too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-23.4%2.0 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 11 of 47.

Launches counted
110 hits
Earned $100k+
0 of 11too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-100.0%8.5 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both PvE and Realistic, 12 to 36 months old: 47 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 47 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (93.4% of the money): 46 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 11 of 47.

PvE is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

PvE through every lens, all prices
PvEBaseStandardevery launchWest-facing view1,298 of 1,316 launchesWithout the breakout1,315 of 1,316 launchesLast 18 months385 of 1,316 launches
Launches counted1,31665 hits1,29862 hits1,31564 hits38525 hits
Earned $100k+4.9 in 1001 in 204.8 in 1001 in 214.9 in 1001 in 216.5 in 1001 in 15
Typical first-year earnings$383top tenth $27,439+$396$379$383
Chance against standardthe base-3.3%0.2 fewer in 100-1.5%0.1 fewer in 100+31.5%1.6 more in 100
Typical against standardthe base+3.4%$13 more-1.0%$4 less0.0%no change
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged PvE, 12 to 36 months old: 1,316 launches.

Launches counted
1,31665 hits
Earned $100k+
4.9 in 1001 in 20
Typical first-year earnings
$383top tenth $27,439+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 18 of 1,316 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,29862 hits
Earned $100k+
4.8 in 1001 in 21
Typical first-year earnings
$396
Chance against standard
-3.3%0.2 fewer in 100
Typical against standard
+3.4%$13 more
Without the breakoutHolds

Drops the single biggest earner, Lethal Company (27.2% of the money): 1,315 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,31564 hits
Earned $100k+
4.9 in 1001 in 21
Typical first-year earnings
$379
Chance against standard
-1.5%0.1 fewer in 100
Typical against standard
-1.0%$4 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 385 of 1,316.

Launches counted
38525 hits
Earned $100k+
6.5 in 1001 in 15
Typical first-year earnings
$383
Chance against standard
+31.5%1.6 more in 100
Typical against standard
0.0%no change
Standard
Every indie paid launch tagged PvE, 12 to 36 months old: 1,316 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 18 of 1,316 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Lethal Company (27.2% of the money): 1,315 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 385 of 1,316.

Realistic is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Realistic through every lens, all prices
RealisticBaseStandardevery launchWest-facing view1,452 of 1,485 launchesWithout the breakout1,484 of 1,485 launchesLast 18 months428 of 1,485 launches
Launches counted1,485112 hits1,452112 hits1,484111 hits42836 hits
Earned $100k+7.5 in 1001 in 137.7 in 1001 in 137.5 in 1001 in 138.4 in 1001 in 12
Typical first-year earnings$945top tenth $56,843+$994$945$1,053
Chance against standardthe base+2.3%0.2 more in 100-0.8%0.1 fewer in 100+11.5%0.9 more in 100
Typical against standardthe base+5.2%$49 more0.0%no change+11.4%$108 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Realistic, 12 to 36 months old: 1,485 launches.

Launches counted
1,485112 hits
Earned $100k+
7.5 in 1001 in 13
Typical first-year earnings
$945top tenth $56,843+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 1,485 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,452112 hits
Earned $100k+
7.7 in 1001 in 13
Typical first-year earnings
$994
Chance against standard
+2.3%0.2 more in 100
Typical against standard
+5.2%$49 more
Without the breakoutHolds

Drops the single biggest earner, Gray Zone Warfare (25.1% of the money): 1,484 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,484111 hits
Earned $100k+
7.5 in 1001 in 13
Typical first-year earnings
$945
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 428 of 1,485.

Launches counted
42836 hits
Earned $100k+
8.4 in 1001 in 12
Typical first-year earnings
$1,053
Chance against standard
+11.5%0.9 more in 100
Typical against standard
+11.4%$108 more
Standard
Every indie paid launch tagged Realistic, 12 to 36 months old: 1,485 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 1,485 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (25.1% of the money): 1,484 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 428 of 1,485.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when PvE + Realistic moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.