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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 30 Sep 2026

Niches / Multiplayer + Roguelike

Niche

Multiplayer + Roguelike

Games tagged both Multiplayer and Roguelike: 51 indie paid launches, 15 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Multiplayer + Roguelike priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Multiplayer + Roguelike beats both its tags: 11 of its 25 launches earned $100k+ priced $10 to $20, against 29.0 in 100 for Multiplayer and 23.5 in 100 for Roguelike.

Small sample: 25 launches, 11 hits.

2NDRunner-up
Tag onemood tagMultiplayer
29.0in 100 earned
$100k+
Odds29.0 in 100
Typical earnings$25,907
Launches300 / 87 hits
Pair leads by15.0 in 100
1STWinner
This pairMultiplayer + Roguelike
11 of 25launches earned
$100k+ small
Odds11 of 25 launches
Typical earnings$60,710
Launches25 / 11 hits
Expected18.6 in 100
3RDThird
Tag twoRoguelike
23.5in 100 earned
$100k+
Odds23.5 in 100
Typical earnings$18,676
Launches480 / 113 hits
Pair leads by20.5 in 100
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 2.5 in 100 all indie at $10 to $20Multiplayer is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 25 games tagged both Multiplayer and Roguelike priced $10 to $20. 44.0 in 100 of them earned $100k+, against 27.6 for Multiplayer-only games and 22.4 for Roguelike-only games, so games with both tags did better than games with either tag alone.

Both: 25 games priced $10 to $20; 44.0 in 100 earned $100k+, typical first-year earnings $60,710.

Circle areas follow launch counts; the gold overlap is exactly the pair's 25 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Slay the Spire 2leads this pair74.8%
PairSlay the Spire 274.8%
MultiplayerSchedule I15.9%
RoguelikeSlay the Spire 222.3%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkAudience-sensitive. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Multiplayer + Roguelike

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Slay the Spire 2 earned 74.8% of the estimated first-year money of the 51 Multiplayer + Roguelike launches.
  • Multiplayer is led by Schedule I, with 15.9% of its money.
  • It also leads Roguelike, with 22.3% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Multiplayer + Roguelike is audience-sensitive: West-facing view moves the answer by more than a quarter. It holds in 2 of 3.

Multiplayer + Roguelike through every lens, all prices
This pairBaseStandardevery launchWest-facing view45 of 51 launchesWithout the breakout50 of 51 launchesLast 18 months29 of 51 launches
Launches counted5115 hits4513 hits5014 hits297 hits
Earned $100k+29.4 in 10028.9 in 10028.0 in 10024.1 in 100
Typical first-year earnings$5,262top tenth $1,968,444+$8,901$5,262$5,260
Chance against standardthe yardstick-1.7%0.5 fewer in 100-4.8%1.4 fewer in 100-18.0%5.3 fewer in 100
Typical against standardthe yardstick+69.2%$3,639 more0.0%no change0.0%$2 less
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Multiplayer and Roguelike, 6 to 30 months old: 51 launches.

Launches counted
5115 hits
Earned $100k+
29.4 in 100
Typical first-year earnings
$5,262top tenth $1,968,444+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 51 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4513 hits
Earned $100k+
28.9 in 100
Typical first-year earnings
$8,901
Chance against standard
-1.7%0.5 fewer in 100
Typical against standard
+69.2%$3,639 more
Without the breakoutHolds

Drops the single biggest earner, Slay the Spire 2 (74.8% of the money): 50 launches left.

Launches counted
5014 hits
Earned $100k+
28.0 in 100
Typical first-year earnings
$5,262
Chance against standard
-4.8%1.4 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 29 of 51.

Launches counted
297 hits
Earned $100k+
24.1 in 100
Typical first-year earnings
$5,260
Chance against standard
-18.0%5.3 fewer in 100
Typical against standard
0.0%$2 less
Standard
Every indie paid launch tagged both Multiplayer and Roguelike, 6 to 30 months old: 51 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 51 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Slay the Spire 2 (74.8% of the money): 50 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 29 of 51.

Multiplayer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Multiplayer through every lens, all prices
MultiplayerBaseStandardevery launchWest-facing view1,465 of 1,500 launchesWithout the breakout1,499 of 1,500 launchesLast 18 months836 of 1,500 launches
Launches counted1,500217 hits1,465209 hits1,499216 hits836109 hits
Earned $100k+14.5 in 10014.3 in 10014.4 in 10013.0 in 100
Typical first-year earnings$1,393top tenth $247,963+$1,415$1,335$1,335
Chance against standardthe yardstick-1.4%0.2 fewer in 100-0.7%0.1 fewer in 100-10.3%1.5 fewer in 100
Typical against standardthe yardstick+1.6%$22 more-4.2%$58 less-4.2%$58 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Multiplayer, 6 to 30 months old: 1,500 launches.

Launches counted
1,500217 hits
Earned $100k+
14.5 in 100
Typical first-year earnings
$1,393top tenth $247,963+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,500 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,465209 hits
Earned $100k+
14.3 in 100
Typical first-year earnings
$1,415
Chance against standard
-1.4%0.2 fewer in 100
Typical against standard
+1.6%$22 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (15.9% of the money): 1,499 launches left.

Launches counted
1,499216 hits
Earned $100k+
14.4 in 100
Typical first-year earnings
$1,335
Chance against standard
-0.7%0.1 fewer in 100
Typical against standard
-4.2%$58 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 836 of 1,500.

Launches counted
836109 hits
Earned $100k+
13.0 in 100
Typical first-year earnings
$1,335
Chance against standard
-10.3%1.5 fewer in 100
Typical against standard
-4.2%$58 less
Standard
Every indie paid launch tagged Multiplayer, 6 to 30 months old: 1,500 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,500 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (15.9% of the money): 1,499 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 836 of 1,500.

Roguelike holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Roguelike through every lens, all prices
RoguelikeBaseStandardevery launchWest-facing view2,355 of 2,511 launchesWithout the breakout2,510 of 2,511 launchesLast 18 months1,504 of 2,511 launches
Launches counted2,511179 hits2,355166 hits2,510178 hits1,50495 hits
Earned $100k+7.1 in 1001 in 147.0 in 1001 in 147.1 in 1001 in 146.3 in 1001 in 16
Typical first-year earnings$969top tenth $60,027+$1,010$969$809
Chance against standardthe yardstick-1.4%0.1 fewer in 1000.0%no change-11.3%0.8 fewer in 100
Typical against standardthe yardstick+4.2%$41 more0.0%no change-16.5%$160 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelike, 6 to 30 months old: 2,511 launches.

Launches counted
2,511179 hits
Earned $100k+
7.1 in 1001 in 14
Typical first-year earnings
$969top tenth $60,027+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 156 of 2,511 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2,355166 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$1,010
Chance against standard
-1.4%0.1 fewer in 100
Typical against standard
+4.2%$41 more
Without the breakoutHolds

Drops the single biggest earner, Slay the Spire 2 (22.3% of the money): 2,510 launches left.

Launches counted
2,510178 hits
Earned $100k+
7.1 in 1001 in 14
Typical first-year earnings
$969
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,504 of 2,511.

Launches counted
1,50495 hits
Earned $100k+
6.3 in 1001 in 16
Typical first-year earnings
$809
Chance against standard
-11.3%0.8 fewer in 100
Typical against standard
-16.5%$160 less
Standard
Every indie paid launch tagged Roguelike, 6 to 30 months old: 2,511 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 156 of 2,511 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Slay the Spire 2 (22.3% of the money): 2,510 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 1,504 of 2,511.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Multiplayer + Roguelike moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.