Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Military + Tactical
Games tagged both Military and Tactical: 42 indie paid launches, 10 of them earned $100k+ in their first year.
Showing Military + Tactical priced $10 to $20, hiding samples under 100 launches. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
16 launches, under your minimum sample of 100.
Pick another price band, or lower the minimum sample.
75 launches, under your minimum sample of 100.
16 launches, under your minimum sample of 100.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 16 games tagged both Military and Tactical priced $10 to $20. 18.8 in 100 of them earned $100k+, against 23.7 for Military-only games and 22.3 for Tactical-only games, so games with both tags did worse than games with either tag alone.
Both: 16 games priced $10 to $20; 18.8 in 100 earned $100k+, typical first-year earnings $22,622.
Circle areas follow launch counts; the gold overlap is exactly the pair's 16 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Military + Tactical is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view40 of 42 launches | Without the breakout41 of 42 launches | Last 18 months19 of 42 launches |
|---|---|---|---|---|
| Launches counted | 4210 hits | 4010 hits | 419 hits | 196 hits |
| Earned $100k+ | 23.8 in 100 | 25.0 in 100 | 22.0 in 100 | 31.6 in 100 |
| Typical first-year earnings | $3,783top tenth $523,939+ | $4,609 | $3,275 | $8,944 |
| Chance against standard | the yardstick | +5.0%1.2 more in 100 | -7.6%1.8 fewer in 100 | +32.8%7.8 more in 100 |
| Typical against standard | the yardstick | +21.8%$826 more | -13.4%$508 less | +136.4%$5,161 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Military and Tactical, 6 to 30 months old: 42 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 42 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (54.1% of the money): 41 launches left.
Keeps only launches 18 months old or newer: 19 of 42.
Military is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| Military | BaseStandardevery launch | West-facing view295 of 308 launches | Without the breakout307 of 308 launches | Last 18 months163 of 308 launches |
|---|---|---|---|---|
| Launches counted | 30836 hits | 29535 hits | 30735 hits | 16323 hits |
| Earned $100k+ | 11.7 in 100 | 11.9 in 100 | 11.4 in 100 | 14.1 in 100 |
| Typical first-year earnings | $971top tenth $140,597+ | $1,029 | $971 | $1,294 |
| Chance against standard | the yardstick | +1.7%0.2 more in 100 | -2.6%0.3 fewer in 100 | +20.5%2.4 more in 100 |
| Typical against standard | the yardstick | +6.0%$58 more | 0.0%no change | +33.3%$323 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Military, 6 to 30 months old: 308 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 308 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (45.5% of the money): 307 launches left.
Keeps only launches 18 months old or newer: 163 of 308.
Tactical holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Tactical | BaseStandardevery launch | West-facing view482 of 493 launches | Without the breakout492 of 493 launches | Last 18 months273 of 493 launches |
|---|---|---|---|---|
| Launches counted | 49355 hits | 48255 hits | 49254 hits | 27328 hits |
| Earned $100k+ | 11.2 in 100 | 11.4 in 100 | 11.0 in 100 | 10.3 in 100 |
| Typical first-year earnings | $970top tenth $119,356+ | $1,007 | $970 | $809 |
| Chance against standard | the yardstick | +1.8%0.2 more in 100 | -1.8%0.2 fewer in 100 | -8.0%0.9 fewer in 100 |
| Typical against standard | the yardstick | +3.8%$37 more | 0.0%no change | -16.6%$161 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Tactical, 6 to 30 months old: 493 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 11 of 493 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (38.5% of the money): 492 launches left.
Keeps only launches 18 months old or newer: 273 of 493.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Military + Tactical moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.