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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Medieval + Roguelite

Niche

Medieval + Roguelite

Games tagged both Medieval and Roguelite: 40 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Medieval + Roguelite priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Medieval + Roguelite is too small to compare with Medieval and is too small to compare with Roguelite: 0 of its 22 launches earned $100k+ priced under $5, against 1 of 295 launches for Medieval and 2 of 942 launches for Roguelite.

Small sample: 22 launches, 0 hits.

TIEA tie
Tag oneMedieval
1 of 295launches earned
$100k+ small
Odds1 of 295 launches
Typical earnings$142
Launches295 / 1 hits
Pair against ittoo few hits to compare
TIEA tie
This pairMedieval + Roguelite
0 of 22launches earned
$100k+ small
Odds0 of 22 launches
$1k+3 of 22 launches
$10k+0 of 22 launches
Launches22 / 0 hits
Expected0.4 in 100
TIEA tie
Tag twoRoguelite
2 of 942launches earned
$100k+ small
Odds2 of 942 launches
Typical earnings$214
Launches942 / 2 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.4 in 100 earned $100k+ (1 in 238), typical $158, from 13,785 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices40 in pairUnder $522 in pair$5 to $1013 in pair$10 to $205: too few$20 to $40no launches
What the overlap means

The overlap is this niche: the 22 games tagged both Medieval and Roguelite priced under $5. 0 of 22 of them earned $100k+, against 1 of 273 for Medieval-only games and 2 of 920 for Roguelite-only games, so the mix is too small to compare with Medieval alone and is too small to compare with Roguelite alone.

Both: 22 games priced under $5; 0 of 22 earned $100k+, odds by size $1k+ 3 of 22 launches · $10k+ 0 of 22 launches · $100k+ 0 of 22 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 22 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Drop Duchyleads this pair70.5%
PairDrop Duchy70.5%
MedievalBellwright17.3%
RogueliteHades II14.6%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Medieval + Roguelite

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Drop Duchy earned 70.5% of the estimated first-year money of the 40 Medieval + Roguelite launches.
  • Medieval is led by Bellwright, with 17.3% of its money.
  • Roguelite is led by Hades II, with 14.6% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Medieval + Roguelite is one-hit market: one game earned over half the money.

Medieval + Roguelite through every lens, all prices
This pairBaseStandardevery launchWest-facing view37 of 40 launchesWithout the breakout39 of 40 launchesLast 18 months16 of 40 launches
Launches counted402 hits372 hits391 hits161 hits
Earned $100k+2 of 40too few for a rate2 of 37too few for a rate1 of 39too few for a rate1 of 16too few for a rate
Chance of $10k+15 in 100chance of $10k+; $1k+ 38 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+8.1%0.4 more in 100; too few to tell-48.7%2.4 fewer in 100+25.0%1.2 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Medieval and Roguelite, 12 to 36 months old: 40 launches.

Launches counted
402 hits
Earned $100k+
2 of 40too few for a rate
Chance of $10k+
15 in 100chance of $10k+; $1k+ 38 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
372 hits
Earned $100k+
2 of 37too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+8.1%0.4 more in 100; too few to tell
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, Drop Duchy (70.5% of the money): 39 launches left. It moves the answer when that one game earned over half the money.

Launches counted
391 hits
Earned $100k+
1 of 39too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-48.7%2.4 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 16 of 40.

Launches counted
161 hits
Earned $100k+
1 of 16too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+25.0%1.2 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Medieval and Roguelite, 12 to 36 months old: 40 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Drop Duchy (70.5% of the money): 39 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 16 of 40.

Medieval is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Medieval through every lens, all prices
MedievalBaseStandardevery launchWest-facing view567 of 609 launchesWithout the breakout608 of 609 launchesLast 18 months175 of 609 launches
Launches counted60950 hits56749 hits60849 hits17521 hits
Earned $100k+8.2 in 1001 in 128.6 in 1001 in 128.1 in 1001 in 1212.0 in 100
Typical first-year earnings$506top tenth $73,548+$526$506$632
Chance against standardthe base+5.3%0.4 more in 100-1.8%0.2 fewer in 100+46.2%3.8 more in 100
Typical against standardthe base+4.0%$20 more0.0%no change+24.9%$126 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Medieval, 12 to 36 months old: 609 launches.

Launches counted
60950 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$506top tenth $73,548+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 609 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
56749 hits
Earned $100k+
8.6 in 1001 in 12
Typical first-year earnings
$526
Chance against standard
+5.3%0.4 more in 100
Typical against standard
+4.0%$20 more
Without the breakoutHolds

Drops the single biggest earner, Bellwright (17.3% of the money): 608 launches left. It moves the answer when that one game earned over half the money.

Launches counted
60849 hits
Earned $100k+
8.1 in 1001 in 12
Typical first-year earnings
$506
Chance against standard
-1.8%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 175 of 609.

Launches counted
17521 hits
Earned $100k+
12.0 in 100
Typical first-year earnings
$632
Chance against standard
+46.2%3.8 more in 100
Typical against standard
+24.9%$126 more
Standard
Every indie paid launch tagged Medieval, 12 to 36 months old: 609 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 609 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Bellwright (17.3% of the money): 608 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 175 of 609.

Roguelite holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelite through every lens, all prices
RogueliteBaseStandardevery launchWest-facing view1,871 of 2,007 launchesWithout the breakout2,006 of 2,007 launchesLast 18 months611 of 2,007 launches
Launches counted2,007186 hits1,871174 hits2,006185 hits61158 hits
Earned $100k+9.3 in 1001 in 119.3 in 1001 in 119.2 in 1001 in 119.5 in 1001 in 11
Typical first-year earnings$1,150top tenth $91,243+$1,207$1,150$1,177
Chance against standardthe base+0.3%no change-0.5%no change+2.4%0.2 more in 100
Typical against standardthe base+5.0%$57 more0.0%no change+2.3%$27 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,007 launches.

Launches counted
2,007186 hits
Earned $100k+
9.3 in 1001 in 11
Typical first-year earnings
$1,150top tenth $91,243+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 136 of 2,007 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,871174 hits
Earned $100k+
9.3 in 1001 in 11
Typical first-year earnings
$1,207
Chance against standard
+0.3%no change
Typical against standard
+5.0%$57 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (14.6% of the money): 2,006 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,006185 hits
Earned $100k+
9.2 in 1001 in 11
Typical first-year earnings
$1,150
Chance against standard
-0.5%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 611 of 2,007.

Launches counted
61158 hits
Earned $100k+
9.5 in 1001 in 11
Typical first-year earnings
$1,177
Chance against standard
+2.4%0.2 more in 100
Typical against standard
+2.3%$27 more
Standard
Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,007 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 136 of 2,007 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (14.6% of the money): 2,006 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 611 of 2,007.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Medieval + Roguelite moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.