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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 30 Sep 2026

Niches / Management + Roguelite

Niche

Management + Roguelite

Games tagged both Management and Roguelite: 55 indie paid launches, 10 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Management + Roguelite priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Management + Roguelite beats both its tags: 8 of its 17 launches earned $100k+ priced $10 to $20, against 29.7 in 100 for Management and 24.1 in 100 for Roguelite.

Small sample: 17 launches, 8 hits.

2NDRunner-up
Tag oneManagement
29.7in 100 earned
$100k+
Odds29.7 in 100
Typical earnings$26,717
Launches360 / 107 hits
Pair leads by17.4 in 100
1STWinner
This pairManagement + Roguelite
8 of 17launches earned
$100k+ small
Odds8 of 17 launches
Typical earnings$55,810
Launches17 / 8 hits
Expected18.6 in 100
3RDThird
Tag twoRoguelite
24.1in 100 earned
$100k+
Odds24.1 in 100
Typical earnings$18,456
Launches448 / 108 hits
Pair leads by23.0 in 100
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 2.5 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 17 games tagged both Management and Roguelite priced $10 to $20. 47.1 in 100 of them earned $100k+, against 28.9 for Management-only games and 23.2 for Roguelite-only games, so games with both tags did better than games with either tag alone.

Both: 17 games priced $10 to $20; 47.1 in 100 earned $100k+, typical first-year earnings $55,810.

Circle areas follow launch counts; the gold overlap is exactly the pair's 17 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Scritchy Scratchyleads this pair33.7%
PairScritchy Scratchy33.7%
ManagementSchedule I30.3%
RogueliteHades II20.9%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Management + Roguelite

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Scritchy Scratchy earned 33.7% of the estimated first-year money of the 55 Management + Roguelite launches.
  • Management is led by Schedule I, with 30.3% of its money.
  • Roguelite is led by Hades II, with 20.9% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Management + Roguelite holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Management + Roguelite through every lens, all prices
This pairBaseStandardevery launchWest-facing view52 of 55 launchesWithout the breakout54 of 55 launchesLast 18 months38 of 55 launches
Launches counted5510 hits5210 hits549 hits386 hits
Earned $100k+18.2 in 10019.2 in 10016.7 in 10015.8 in 100
Typical first-year earnings$3,638top tenth $371,542+$3,822$3,638$3,236
Chance against standardthe yardstick+5.5%1.0 more in 100-8.2%1.5 fewer in 100-13.2%2.4 fewer in 100
Typical against standardthe yardstick+5.1%$184 more0.0%no change-11.1%$402 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Management and Roguelite, 6 to 30 months old: 55 launches.

Launches counted
5510 hits
Earned $100k+
18.2 in 100
Typical first-year earnings
$3,638top tenth $371,542+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 55 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
5210 hits
Earned $100k+
19.2 in 100
Typical first-year earnings
$3,822
Chance against standard
+5.5%1.0 more in 100
Typical against standard
+5.1%$184 more
Without the breakoutHolds

Drops the single biggest earner, Scritchy Scratchy (33.7% of the money): 54 launches left.

Launches counted
549 hits
Earned $100k+
16.7 in 100
Typical first-year earnings
$3,638
Chance against standard
-8.2%1.5 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 38 of 55.

Launches counted
386 hits
Earned $100k+
15.8 in 100
Typical first-year earnings
$3,236
Chance against standard
-13.2%2.4 fewer in 100
Typical against standard
-11.1%$402 less
Standard
Every indie paid launch tagged both Management and Roguelite, 6 to 30 months old: 55 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 55 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Scritchy Scratchy (33.7% of the money): 54 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 38 of 55.

Management holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Management through every lens, all prices
ManagementBaseStandardevery launchWest-facing view1,251 of 1,289 launchesWithout the breakout1,288 of 1,289 launchesLast 18 months799 of 1,289 launches
Launches counted1,289202 hits1,251192 hits1,288201 hits799101 hits
Earned $100k+15.7 in 10015.3 in 10015.6 in 10012.6 in 100
Typical first-year earnings$3,638top tenth $199,870+$3,638$3,638$2,832
Chance against standardthe yardstick-2.5%0.4 fewer in 100-0.6%0.1 fewer in 100-19.7%3.1 fewer in 100
Typical against standardthe yardstick0.0%no change0.0%no change-22.2%$806 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Management, 6 to 30 months old: 1,289 launches.

Launches counted
1,289202 hits
Earned $100k+
15.7 in 100
Typical first-year earnings
$3,638top tenth $199,870+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 38 of 1,289 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,251192 hits
Earned $100k+
15.3 in 100
Typical first-year earnings
$3,638
Chance against standard
-2.5%0.4 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Schedule I (30.3% of the money): 1,288 launches left.

Launches counted
1,288201 hits
Earned $100k+
15.6 in 100
Typical first-year earnings
$3,638
Chance against standard
-0.6%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 799 of 1,289.

Launches counted
799101 hits
Earned $100k+
12.6 in 100
Typical first-year earnings
$2,832
Chance against standard
-19.7%3.1 fewer in 100
Typical against standard
-22.2%$806 less
Standard
Every indie paid launch tagged Management, 6 to 30 months old: 1,289 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 38 of 1,289 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (30.3% of the money): 1,288 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 799 of 1,289.

Roguelite holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Roguelite through every lens, all prices
RogueliteBaseStandardevery launchWest-facing view2,237 of 2,395 launchesWithout the breakout2,394 of 2,395 launchesLast 18 months1,402 of 2,395 launches
Launches counted2,395182 hits2,237171 hits2,394181 hits1,40299 hits
Earned $100k+7.6 in 1001 in 137.6 in 1001 in 137.6 in 1001 in 137.1 in 1001 in 14
Typical first-year earnings$1,131top tenth $64,967+$1,213$1,131$909
Chance against standardthe yardstick0.0%no change0.0%no change-6.6%0.5 fewer in 100
Typical against standardthe yardstick+7.3%$82 more0.0%no change-19.6%$222 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelite, 6 to 30 months old: 2,395 launches.

Launches counted
2,395182 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$1,131top tenth $64,967+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 158 of 2,395 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2,237171 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$1,213
Chance against standard
0.0%no change
Typical against standard
+7.3%$82 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (20.9% of the money): 2,394 launches left.

Launches counted
2,394181 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$1,131
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,402 of 2,395.

Launches counted
1,40299 hits
Earned $100k+
7.1 in 1001 in 14
Typical first-year earnings
$909
Chance against standard
-6.6%0.5 fewer in 100
Typical against standard
-19.6%$222 less
Standard
Every indie paid launch tagged Roguelite, 6 to 30 months old: 2,395 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 158 of 2,395 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (20.9% of the money): 2,394 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 1,402 of 2,395.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Management + Roguelite moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.