Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience-sensitive. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Loot + Roguelite
Games tagged both Loot and Roguelite: 59 indie paid launches, 10 of them earned $100k+ in their first year.
Showing Loot + Roguelite priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Loot + Roguelite beats both its tags: 4 of its 10 launches earned $100k+ priced $10 to $20, against 29.8 in 100 for Loot and 24.1 in 100 for Roguelite.
Small sample: 10 launches, 4 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 10 games tagged both Loot and Roguelite priced $10 to $20. 40.0 in 100 of them earned $100k+, against 27.7 for Loot-only games and 23.7 for Roguelite-only games, so games with both tags did better than games with either tag alone.
Both: 10 games priced $10 to $20; 40.0 in 100 earned $100k+, typical first-year earnings $88,246.
Circle areas follow launch counts; the gold overlap is exactly the pair's 10 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience-sensitive. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Loot + Roguelite is audience-sensitive: West-facing view moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view49 of 59 launches | Without the breakout58 of 59 launches | Last 18 months39 of 59 launches |
|---|---|---|---|---|
| Launches counted | 5910 hits | 499 hits | 589 hits | 396 hits |
| Earned $100k+ | 16.9 in 100 | 18.4 in 100 | 15.5 in 100 | 15.4 in 100 |
| Typical first-year earnings | $3,641top tenth $545,353+ | $4,609 | $3,641 | $3,641 |
| Chance against standard | the yardstick | +8.9%1.5 more in 100 | -8.3%1.4 fewer in 100 | -8.9%1.5 fewer in 100 |
| Typical against standard | the yardstick | +26.6%$968 more | 0.0%no change | 0.0%no change |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both Loot and Roguelite, 6 to 30 months old: 59 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 10 of 59 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Megabonk (77.6% of the money): 58 launches left.
Keeps only launches 18 months old or newer: 39 of 59.
Loot holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Loot | BaseStandardevery launch | West-facing view241 of 285 launches | Without the breakout284 of 285 launches | Last 18 months165 of 285 launches |
|---|---|---|---|---|
| Launches counted | 28540 hits | 24135 hits | 28439 hits | 16521 hits |
| Earned $100k+ | 14.0 in 100 | 14.5 in 100 | 13.7 in 100 | 12.7 in 100 |
| Typical first-year earnings | $1,820top tenth $142,114+ | $1,920 | $1,820 | $2,265 |
| Chance against standard | the yardstick | +3.6%0.5 more in 100 | -2.1%0.3 fewer in 100 | -9.3%1.3 fewer in 100 |
| Typical against standard | the yardstick | +5.5%$100 more | 0.0%no change | +24.5%$445 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Loot, 6 to 30 months old: 285 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 44 of 285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Path of Exile 2 (67.8% of the money): 284 launches left.
Keeps only launches 18 months old or newer: 165 of 285.
Roguelite holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Roguelite | BaseStandardevery launch | West-facing view2,237 of 2,395 launches | Without the breakout2,394 of 2,395 launches | Last 18 months1,402 of 2,395 launches |
|---|---|---|---|---|
| Launches counted | 2,395182 hits | 2,237171 hits | 2,394181 hits | 1,40299 hits |
| Earned $100k+ | 7.6 in 1001 in 13 | 7.6 in 1001 in 13 | 7.6 in 1001 in 13 | 7.1 in 1001 in 14 |
| Typical first-year earnings | $1,131top tenth $64,967+ | $1,213 | $1,131 | $909 |
| Chance against standard | the yardstick | 0.0%no change | 0.0%no change | -6.6%0.5 fewer in 100 |
| Typical against standard | the yardstick | +7.3%$82 more | 0.0%no change | -19.6%$222 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Roguelite, 6 to 30 months old: 2,395 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 158 of 2,395 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hades II (20.9% of the money): 2,394 launches left.
Keeps only launches 18 months old or newer: 1,402 of 2,395.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Loot + Roguelite moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.