Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Loot + Pixel Graphics
Loot + Pixel Graphics
Games tagged both Loot and Pixel Graphics: 47 indie paid launches, 9 of them earned $100k+ in their first year.
Showing Loot + Pixel Graphics priced under $5, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair beats both its tags; priced under $5 it trails both its tags.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Loot + Pixel Graphics trails both its tags: 0 of its 23 launches earned $100k+ priced under $5, against 0.9 in 100 for Loot and 0.8 in 100 for Pixel Graphics.
Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 23 launches, 0 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 23 games tagged both Loot and Pixel Graphics priced under $5. 0.0 in 100 of them earned $100k+, against 1.1 for Loot-only games and 0.8 for Pixel Graphics-only games, so games with both tags did worse than games with either tag alone.
Both: 23 games priced under $5; 0.0 in 100 earned $100k+, typical first-year earnings $887.
Circle areas follow launch counts; the gold overlap is exactly the pair's 23 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Loot + Pixel Graphics holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view39 of 47 launches | Without the breakout46 of 47 launches | Last 18 months32 of 47 launches |
|---|---|---|---|---|
| Launches counted | 479 hits | 397 hits | 468 hits | 325 hits |
| Earned $100k+ | 19.1 in 100 | 17.9 in 100 | 17.4 in 100 | 15.6 in 100 |
| Typical first-year earnings | $1,330top tenth $285,037+ | $1,531 | $1,330 | $1,531 |
| Chance against standard | the yardstick | -6.3%1.2 fewer in 100 | -8.9%1.7 fewer in 100 | -18.3%3.5 fewer in 100 |
| Typical against standard | the yardstick | +15.1%$201 more | 0.0%no change | +15.1%$201 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Loot and Pixel Graphics, 6 to 30 months old: 47 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 47 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Megaloot (22.4% of the money): 46 launches left.
Keeps only launches 18 months old or newer: 32 of 47.
Loot holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Loot | BaseStandardevery launch | West-facing view241 of 285 launches | Without the breakout284 of 285 launches | Last 18 months165 of 285 launches |
|---|---|---|---|---|
| Launches counted | 28540 hits | 24135 hits | 28439 hits | 16521 hits |
| Earned $100k+ | 14.0 in 100 | 14.5 in 100 | 13.7 in 100 | 12.7 in 100 |
| Typical first-year earnings | $1,820top tenth $142,114+ | $1,920 | $1,820 | $2,265 |
| Chance against standard | the yardstick | +3.6%0.5 more in 100 | -2.1%0.3 fewer in 100 | -9.3%1.3 fewer in 100 |
| Typical against standard | the yardstick | +5.5%$100 more | 0.0%no change | +24.5%$445 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Loot, 6 to 30 months old: 285 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 44 of 285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Path of Exile 2 (67.8% of the money): 284 launches left.
Keeps only launches 18 months old or newer: 165 of 285.
Pixel Graphics holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Pixel Graphics | BaseStandardevery launch | West-facing view3,987 of 4,188 launches | Without the breakout4,187 of 4,188 launches | Last 18 months2,352 of 4,188 launches |
|---|---|---|---|---|
| Launches counted | 4,188220 hits | 3,987201 hits | 4,187219 hits | 2,352116 hits |
| Earned $100k+ | 5.3 in 1001 in 19 | 5.0 in 1001 in 20 | 5.2 in 1001 in 19 | 4.9 in 1001 in 20 |
| Typical first-year earnings | $485top tenth $31,416+ | $485 | $485 | $405 |
| Chance against standard | the yardstick | -5.7%0.3 fewer in 100 | -1.9%0.1 fewer in 100 | -7.5%0.4 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -16.5%$80 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Pixel Graphics, 6 to 30 months old: 4,188 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 201 of 4,188 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, DELTARUNE (27.7% of the money): 4,187 launches left.
Keeps only launches 18 months old or newer: 2,352 of 4,188.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Loot + Pixel Graphics moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.