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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Linear + PvE

Niche

Linear + PvE

Games tagged both Linear and PvE: 61 indie paid launches, 0 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Linear + PvE priced under $5, hiding samples under 30 launches.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Linear + PvE is too small to compare with Linear and is too small to compare with PvE: 0 of its 43 launches earned $100k+ priced under $5, against 3 of 653 launches for Linear and 2 of 709 launches for PvE.

Small sample: 43 launches, 0 hits.

TIEA tie
Tag onemood tagLinear
3 of 653launches earned
$100k+ small
Odds3 of 653 launches
Typical earnings$191
Launches653 / 3 hits
Pair against ittoo few hits to compare
TIEA tie
This pairLinear + PvE
0 of 43launches earned
$100k+ small
Odds0 of 43 launches
Typical earnings$96
Launches43 / 0 hits
Expected0.5 in 100
TIEA tie
Tag twomood tagPvE
2 of 709launches earned
$100k+ small
Odds2 of 709 launches
Typical earnings$152
Launches709 / 2 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5Linear is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices61 in pairUnder $543 in pair$5 to $1011 in pair$10 to $207: too few$20 to $40no launches
What the overlap means

The overlap is this niche: the 43 games tagged both Linear and PvE priced under $5. 0 of 43 of them earned $100k+, against 3 of 610 for Linear-only games and 2 of 666 for PvE-only games, so the mix is too small to compare with Linear alone and is too small to compare with PvE alone.

Both: 43 games priced under $5; 0 of 43 earned $100k+, typical first-year earnings $96.

Circle areas follow launch counts; the gold overlap is exactly the pair's 43 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Alliance Peacefighterleads this pair16.7%
PairAlliance Peacefighter16.7%
LinearSpilled!11.0%
PvELethal Company31.0%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Linear + PvE

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Alliance Peacefighter earned 16.7% of the estimated first-year money of the 61 Linear + PvE launches.
  • Linear is led by Spilled!, with 11.0% of its money.
  • PvE is led by Lethal Company, with 31.0% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Linear + PvE holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Linear + PvE through every lens, all prices
This pairBaseStandardevery launchWest-facing view61 of 61 launchesWithout the breakout60 of 61 launchesLast 18 months18 of 61 launches
Launches counted610 hits610 hits600 hits180 hits
Earned $100k+0 of 61too few for a rate0 of 61too few for a rate0 of 60too few for a rate0 of 18too few for a rate
Typical first-year earnings$169top tenth $6,278+$169$169$153
Chance against standardthe base0.0%no change; too few to tell0.0%no change0.0%no change; too few to tell
Typical against standardthe base0.0%no change; too few to tell0.0%no change-9.5%$16 less; too few to tell
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Linear and PvE, 12 to 36 months old: 61 launches.

Launches counted
610 hits
Earned $100k+
0 of 61too few for a rate
Typical first-year earnings
$169top tenth $6,278+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 61 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
610 hits
Earned $100k+
0 of 61too few for a rate
Typical first-year earnings
$169
Chance against standard
0.0%no change; too few to tell
Typical against standard
0.0%no change; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Alliance Peacefighter (16.7% of the money): 60 launches left. It moves the answer when that one game earned over half the money.

Launches counted
600 hits
Earned $100k+
0 of 60too few for a rate
Typical first-year earnings
$169
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 18 of 61.

Launches counted
180 hits
Earned $100k+
0 of 18too few for a rate
Typical first-year earnings
$153
Chance against standard
0.0%no change; too few to tell
Typical against standard
-9.5%$16 less; too few to tell
Standard
Every indie paid launch tagged both Linear and PvE, 12 to 36 months old: 61 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 61 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Alliance Peacefighter (16.7% of the money): 60 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 18 of 61.

Linear is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Linear through every lens, all prices
LinearBaseStandardevery launchWest-facing view1,010 of 1,038 launchesWithout the breakout1,037 of 1,038 launchesLast 18 months289 of 1,038 launches
Launches counted1,0389 hits1,0107 hits1,0378 hits2894 hits
Earned $100k+0.9 in 1001 in 1150.7 in 1001 in 1440.8 in 1001 in 1304 of 289too few for a rate
Typical first-year earnings$313top tenth $5,620+$328$313$287
Chance against standardthe base-20.1%0.2 fewer in 100-11.0%0.1 fewer in 100+59.6%0.5 more in 100; too few to tell
Typical against standardthe base+4.8%$15 more0.0%no change-8.3%$26 less
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Linear, 12 to 36 months old: 1,038 launches.

Launches counted
1,0389 hits
Earned $100k+
0.9 in 1001 in 115
Typical first-year earnings
$313top tenth $5,620+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 28 of 1,038 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,0107 hits
Earned $100k+
0.7 in 1001 in 144
Typical first-year earnings
$328
Chance against standard
-20.1%0.2 fewer in 100
Typical against standard
+4.8%$15 more
Without the breakoutHolds

Drops the single biggest earner, Spilled! (11.0% of the money): 1,037 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,0378 hits
Earned $100k+
0.8 in 1001 in 130
Typical first-year earnings
$313
Chance against standard
-11.0%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 289 of 1,038.

Launches counted
2894 hits
Earned $100k+
4 of 289too few for a rate
Typical first-year earnings
$287
Chance against standard
+59.6%0.5 more in 100; too few to tell
Typical against standard
-8.3%$26 less
Standard
Every indie paid launch tagged Linear, 12 to 36 months old: 1,038 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 28 of 1,038 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Spilled! (11.0% of the money): 1,037 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 289 of 1,038.

PvE is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

PvE through every lens, all prices
PvEBaseStandardevery launchWest-facing view1,298 of 1,316 launchesWithout the breakout1,315 of 1,316 launchesLast 18 months386 of 1,316 launches
Launches counted1,31660 hits1,29857 hits1,31559 hits38623 hits
Earned $100k+4.6 in 1001 in 224.4 in 1001 in 234.5 in 1001 in 226.0 in 1001 in 17
Typical first-year earnings$383top tenth $22,048+$385$383$383
Chance against standardthe base-3.7%0.2 fewer in 100-1.6%0.1 fewer in 100+30.7%1.4 more in 100
Typical against standardthe base+0.5%$2 more0.0%no change0.0%no change
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged PvE, 12 to 36 months old: 1,316 launches.

Launches counted
1,31660 hits
Earned $100k+
4.6 in 1001 in 22
Typical first-year earnings
$383top tenth $22,048+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 18 of 1,316 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,29857 hits
Earned $100k+
4.4 in 1001 in 23
Typical first-year earnings
$385
Chance against standard
-3.7%0.2 fewer in 100
Typical against standard
+0.5%$2 more
Without the breakoutHolds

Drops the single biggest earner, Lethal Company (31.0% of the money): 1,315 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,31559 hits
Earned $100k+
4.5 in 1001 in 22
Typical first-year earnings
$383
Chance against standard
-1.6%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 386 of 1,316.

Launches counted
38623 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$383
Chance against standard
+30.7%1.4 more in 100
Typical against standard
0.0%no change
Standard
Every indie paid launch tagged PvE, 12 to 36 months old: 1,316 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 18 of 1,316 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Lethal Company (31.0% of the money): 1,315 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 386 of 1,316.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Linear + PvE moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.