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on 3 Oct 2026

Niches / Life Sim + Walking Simulator

Niche

Life Sim + Walking Simulator

Games tagged both Life Sim and Walking Simulator: 64 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Life Sim + Walking Simulator priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Life Sim + Walking Simulator is too small to compare with Life Sim and is too small to compare with Walking Simulator: 0 of its 44 launches earned $100k+ priced under $5, against 1.3 in 100 for Life Sim and 0.9 in 100 for Walking Simulator.

Small sample: 44 launches, 0 hits.

TIEA tie
Tag oneLife Sim
1.3in 100 earned
$100k+
Odds1 in 78
Typical earnings$282
Launches389 / 5 hits
Pair against ittoo few hits to compare
TIEA tie
This pairLife Sim + Walking Simulator
0 of 44launches earned
$100k+ small
Odds0 of 44 launches
Typical earnings$607
Launches44 / 0 hits
Expected0.5 in 100
TIEA tie
0.9in 100 earned
$100k+
Odds1 in 107
Typical earnings$574
Launches964 / 9 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices64 in pairUnder $544 in pair$5 to $1014 in pair$10 to $204: too few$20 to $402: too few
What the overlap means

The overlap is this niche: the 44 games tagged both Life Sim and Walking Simulator priced under $5. 0 of 44 of them earned $100k+, against 1.4 in 100 for Life Sim-only games and 1.0 in 100 for Walking Simulator-only games, so the mix is too small to compare with Life Sim alone and is too small to compare with Walking Simulator alone.

Both: 44 games priced under $5; 0 of 44 earned $100k+, typical first-year earnings $607.

Circle areas follow launch counts; the gold overlap is exactly the pair's 44 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Skoof Simulatorleads this pair43.6%
PairSkoof Simulator43.6%
Life SimSupermarket Simulator25.0%
Walking SimulatorMouthwashing16.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Life Sim + Walking Simulator

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Skoof Simulator earned 43.6% of the estimated first-year money of the 64 Life Sim + Walking Simulator launches.
  • Life Sim is led by Supermarket Simulator, with 25.0% of its money.
  • Walking Simulator is led by Mouthwashing, with 16.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Life Sim + Walking Simulator holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Life Sim + Walking Simulator through every lens, all prices
This pairBaseStandardevery launchWest-facing view62 of 64 launchesWithout the breakout63 of 64 launchesLast 18 months22 of 64 launches
Launches counted642 hits622 hits631 hits220 hits
Earned $100k+2 of 64too few for a rate2 of 62too few for a rate1 of 63too few for a rate0 of 22too few for a rate
Typical first-year earnings$715top tenth $18,852+$763$707$344
Chance against standardthe base+3.2%0.1 more in 100; too few to tell-49.2%1.5 fewer in 100-100.0%3.1 fewer in 100; too few to tell
Typical against standardthe base+6.7%$48 more; too few to tell-1.1%$8 less-51.9%$371 less; too few to tell
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Life Sim and Walking Simulator, 12 to 36 months old: 64 launches.

Launches counted
642 hits
Earned $100k+
2 of 64too few for a rate
Typical first-year earnings
$715top tenth $18,852+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 64 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
622 hits
Earned $100k+
2 of 62too few for a rate
Typical first-year earnings
$763
Chance against standard
+3.2%0.1 more in 100; too few to tell
Typical against standard
+6.7%$48 more; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Skoof Simulator (43.6% of the money): 63 launches left. It moves the answer when that one game earned over half the money.

Launches counted
631 hits
Earned $100k+
1 of 63too few for a rate
Typical first-year earnings
$707
Chance against standard
-49.2%1.5 fewer in 100
Typical against standard
-1.1%$8 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 22 of 64.

Launches counted
220 hits
Earned $100k+
0 of 22too few for a rate
Typical first-year earnings
$344
Chance against standard
-100.0%3.1 fewer in 100; too few to tell
Typical against standard
-51.9%$371 less; too few to tell
Standard
Every indie paid launch tagged both Life Sim and Walking Simulator, 12 to 36 months old: 64 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 64 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Skoof Simulator (43.6% of the money): 63 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 22 of 64.

Life Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Life Sim through every lens, all prices
Life SimBaseStandardevery launchWest-facing view847 of 895 launchesWithout the breakout894 of 895 launchesLast 18 months292 of 895 launches
Launches counted895116 hits847108 hits894115 hits29241 hits
Earned $100k+13.0 in 10012.8 in 10012.9 in 10014.0 in 100
Typical first-year earnings$1,834top tenth $148,718+$1,915$1,834$2,011
Chance against standardthe base-1.6%0.2 fewer in 100-0.8%0.1 fewer in 100+8.3%1.1 more in 100
Typical against standardthe base+4.4%$81 more0.0%no change+9.7%$177 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Life Sim, 12 to 36 months old: 895 launches.

Launches counted
895116 hits
Earned $100k+
13.0 in 100
Typical first-year earnings
$1,834top tenth $148,718+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 48 of 895 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
847108 hits
Earned $100k+
12.8 in 100
Typical first-year earnings
$1,915
Chance against standard
-1.6%0.2 fewer in 100
Typical against standard
+4.4%$81 more
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (25.0% of the money): 894 launches left. It moves the answer when that one game earned over half the money.

Launches counted
894115 hits
Earned $100k+
12.9 in 100
Typical first-year earnings
$1,834
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 292 of 895.

Launches counted
29241 hits
Earned $100k+
14.0 in 100
Typical first-year earnings
$2,011
Chance against standard
+8.3%1.1 more in 100
Typical against standard
+9.7%$177 more
Standard
Every indie paid launch tagged Life Sim, 12 to 36 months old: 895 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 48 of 895 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (25.0% of the money): 894 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 292 of 895.

Walking Simulator holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Walking Simulator through every lens, all prices
Walking SimulatorBaseStandardevery launchWest-facing view1,297 of 1,357 launchesWithout the breakout1,356 of 1,357 launchesLast 18 months415 of 1,357 launches
Launches counted1,35746 hits1,29745 hits1,35645 hits41512 hits
Earned $100k+3.4 in 1001 in 303.5 in 1001 in 293.3 in 1001 in 302.9 in 1001 in 35
Typical first-year earnings$940top tenth $15,664+$953$940$765
Chance against standardthe base+2.4%0.1 more in 100-2.1%0.1 fewer in 100-14.7%0.5 fewer in 100
Typical against standardthe base+1.4%$13 more0.0%no change-18.6%$175 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Walking Simulator, 12 to 36 months old: 1,357 launches.

Launches counted
1,35746 hits
Earned $100k+
3.4 in 1001 in 30
Typical first-year earnings
$940top tenth $15,664+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 60 of 1,357 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,29745 hits
Earned $100k+
3.5 in 1001 in 29
Typical first-year earnings
$953
Chance against standard
+2.4%0.1 more in 100
Typical against standard
+1.4%$13 more
Without the breakoutHolds

Drops the single biggest earner, Mouthwashing (16.8% of the money): 1,356 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,35645 hits
Earned $100k+
3.3 in 1001 in 30
Typical first-year earnings
$940
Chance against standard
-2.1%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 415 of 1,357.

Launches counted
41512 hits
Earned $100k+
2.9 in 1001 in 35
Typical first-year earnings
$765
Chance against standard
-14.7%0.5 fewer in 100
Typical against standard
-18.6%$175 less
Standard
Every indie paid launch tagged Walking Simulator, 12 to 36 months old: 1,357 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 60 of 1,357 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Mouthwashing (16.8% of the money): 1,356 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 415 of 1,357.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Life Sim + Walking Simulator moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.