Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Life Sim + Simulation
Life Sim + Simulation
Games tagged both Life Sim and Simulation: 636 indie paid launches, 82 of them earned $100k+ in their first year.
Showing Life Sim + Simulation priced $10 to $20, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Life Sim + Simulation is about level with Life Sim and beats Simulation: 32.1 in 100 of its launches earned $100k+ priced $10 to $20, against 34.1 in 100 for Life Sim and 23.8 in 100 for Simulation.
That is about 1.6 times the 20.4 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 162 games tagged both Life Sim and Simulation priced $10 to $20. 32.1 in 100 of them earned $100k+, against 38.6 in 100 for Life Sim-only games and 21.9 in 100 for Simulation-only games, so the mix trails Life Sim alone and beats Simulation alone.
Both: 162 games priced $10 to $20; 32.1 in 100 earned $100k+, typical first-year earnings $38,636.
Circle areas follow launch counts; the gold overlap is exactly the pair's 162 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Life Sim + Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view602 of 636 launches | Without the breakout635 of 636 launches | Last 18 months212 of 636 launches |
|---|---|---|---|---|
| Launches counted | 63682 hits | 60277 hits | 63581 hits | 21226 hits |
| Earned $100k+ | 12.9 in 100 | 12.8 in 100 | 12.8 in 100 | 12.3 in 100 |
| Typical first-year earnings | $2,051top tenth $191,324+ | $2,142 | $2,007 | $1,697 |
| Chance against standard | the base | -0.8%0.1 fewer in 100 | -1.1%0.1 fewer in 100 | -4.9%0.6 fewer in 100 |
| Typical against standard | the base | +4.4%$91 more | -2.1%$44 less | -17.3%$354 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Life Sim and Simulation, 12 to 36 months old: 636 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 34 of 636 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Supermarket Simulator (32.5% of the money): 635 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 212 of 636.
Life Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Life Sim | BaseStandardevery launch | West-facing view846 of 894 launches | Without the breakout893 of 894 launches | Last 18 months292 of 894 launches |
|---|---|---|---|---|
| Launches counted | 894127 hits | 846119 hits | 893126 hits | 29246 hits |
| Earned $100k+ | 14.2 in 100 | 14.1 in 100 | 14.1 in 100 | 15.8 in 100 |
| Typical first-year earnings | $1,965top tenth $194,928+ | $2,054 | $1,928 | $2,054 |
| Chance against standard | the base | -1.0%0.1 fewer in 100 | -0.7%0.1 fewer in 100 | +10.9%1.5 more in 100 |
| Typical against standard | the base | +4.5%$89 more | -1.9%$37 less | +4.5%$89 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Life Sim, 12 to 36 months old: 894 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 48 of 894 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Supermarket Simulator (25.5% of the money): 893 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 292 of 894.
Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Simulation | BaseStandardevery launch | West-facing view4,191 of 4,442 launches | Without the breakout4,441 of 4,442 launches | Last 18 months1,386 of 4,442 launches |
|---|---|---|---|---|
| Launches counted | 4,442408 hits | 4,191389 hits | 4,441407 hits | 1,386133 hits |
| Earned $100k+ | 9.2 in 1001 in 11 | 9.3 in 1001 in 11 | 9.2 in 1001 in 11 | 9.6 in 1001 in 10 |
| Typical first-year earnings | $929top tenth $86,074+ | $1,011 | $928 | $1,011 |
| Chance against standard | the base | +1.1%0.1 more in 100 | -0.2%no change | +4.5%0.4 more in 100 |
| Typical against standard | the base | +8.8%$82 more | -0.1%$1 less | +8.8%$82 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Simulation, 12 to 36 months old: 4,442 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,442 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (17.9% of the money): 4,441 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,386 of 4,442.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Life Sim + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.