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on 3 Oct 2026

Niches / Life Sim + Relaxing

Niche

Life Sim + Relaxing

Games tagged both Life Sim and Relaxing: 172 indie paid launches, 24 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Life Sim + Relaxing priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Life Sim + Relaxing is about level with Life Sim and beats Relaxing: 30.4 in 100 of its launches earned $100k+ priced $10 to $20, against 30.5 in 100 for Life Sim and 21.4 in 100 for Relaxing.

That is about 1.7 times the 17.6 in 100 expected for any launch at this price.

TIEA tie
Tag oneLife Sim
30.5in 100 earned
$100k+
Odds30.5 in 100
Typical earnings$28,398
Launches233 / 71 hits
A tie, apart by0.0 in 100
TIEA tie
This pairLife Sim + Relaxing
30.4in 100 earned
$100k+
Odds30.4 in 100
Typical earnings$36,935
Launches46 / 14 hits
Expected17.6 in 100
3RDThird
Tag twomood tagRelaxing
21.4in 100 earned
$100k+
Odds21.4 in 100
Typical earnings$14,745
Launches281 / 60 hits
Pair leads by9.1 in 100
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2 in 100 all indie at $10 to $20Relaxing is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 46 games tagged both Life Sim and Relaxing priced $10 to $20. 30.4 in 100 of them earned $100k+, against 30.5 in 100 for Life Sim-only games and 19.6 in 100 for Relaxing-only games, so the mix is about level with Life Sim alone and beats Relaxing alone.

Both: 46 games priced $10 to $20; 30.4 in 100 earned $100k+, typical first-year earnings $36,935.

Circle areas follow launch counts; the gold overlap is exactly the pair's 46 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Hello Kitty Island Adventureleads this pair27.7%
PairHello Kitty Island Adventure27.7%
Life SimSupermarket Simulator25.0%
RelaxingCrime Scene Cleaner11.3%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads Life Sim + Relaxing

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Hello Kitty Island Adventure earned 27.7% of the estimated first-year money of the 172 Life Sim + Relaxing launches.
  • Life Sim is led by Supermarket Simulator, with 25.0% of its money.
  • Relaxing is led by Crime Scene Cleaner, with 11.3% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Life Sim + Relaxing is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Life Sim + Relaxing through every lens, all prices
This pairBaseStandardevery launchWest-facing view164 of 172 launchesWithout the breakout171 of 172 launchesLast 18 months65 of 172 launches
Launches counted17224 hits16423 hits17123 hits6514 hits
Earned $100k+14.0 in 10014.0 in 10013.5 in 10021.5 in 100
Typical first-year earnings$2,038top tenth $201,245+$2,411$2,026$2,589
Chance against standardthe base+0.5%0.1 more in 100-3.6%0.5 fewer in 100+54.4%7.6 more in 100
Typical against standardthe base+18.3%$373 more-0.6%$12 less+27.0%$551 more; too few to tell
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both Life Sim and Relaxing, 12 to 36 months old: 172 launches.

Launches counted
17224 hits
Earned $100k+
14.0 in 100
Typical first-year earnings
$2,038top tenth $201,245+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 172 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
16423 hits
Earned $100k+
14.0 in 100
Typical first-year earnings
$2,411
Chance against standard
+0.5%0.1 more in 100
Typical against standard
+18.3%$373 more
Without the breakoutHolds

Drops the single biggest earner, Hello Kitty Island Adventure (27.7% of the money): 171 launches left. It moves the answer when that one game earned over half the money.

Launches counted
17123 hits
Earned $100k+
13.5 in 100
Typical first-year earnings
$2,026
Chance against standard
-3.6%0.5 fewer in 100
Typical against standard
-0.6%$12 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 65 of 172.

Launches counted
6514 hits
Earned $100k+
21.5 in 100
Typical first-year earnings
$2,589
Chance against standard
+54.4%7.6 more in 100
Typical against standard
+27.0%$551 more; too few to tell
Standard
Every indie paid launch tagged both Life Sim and Relaxing, 12 to 36 months old: 172 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 172 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hello Kitty Island Adventure (27.7% of the money): 171 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 65 of 172.

Life Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Life Sim through every lens, all prices
Life SimBaseStandardevery launchWest-facing view847 of 895 launchesWithout the breakout894 of 895 launchesLast 18 months292 of 895 launches
Launches counted895116 hits847108 hits894115 hits29241 hits
Earned $100k+13.0 in 10012.8 in 10012.9 in 10014.0 in 100
Typical first-year earnings$1,834top tenth $148,718+$1,915$1,834$2,011
Chance against standardthe base-1.6%0.2 fewer in 100-0.8%0.1 fewer in 100+8.3%1.1 more in 100
Typical against standardthe base+4.4%$81 more0.0%no change+9.7%$177 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Life Sim, 12 to 36 months old: 895 launches.

Launches counted
895116 hits
Earned $100k+
13.0 in 100
Typical first-year earnings
$1,834top tenth $148,718+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 48 of 895 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
847108 hits
Earned $100k+
12.8 in 100
Typical first-year earnings
$1,915
Chance against standard
-1.6%0.2 fewer in 100
Typical against standard
+4.4%$81 more
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (25.0% of the money): 894 launches left. It moves the answer when that one game earned over half the money.

Launches counted
894115 hits
Earned $100k+
12.9 in 100
Typical first-year earnings
$1,834
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 292 of 895.

Launches counted
29241 hits
Earned $100k+
14.0 in 100
Typical first-year earnings
$2,011
Chance against standard
+8.3%1.1 more in 100
Typical against standard
+9.7%$177 more
Standard
Every indie paid launch tagged Life Sim, 12 to 36 months old: 895 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 48 of 895 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (25.0% of the money): 894 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 292 of 895.

Relaxing is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Relaxing through every lens, all prices
RelaxingBaseStandardevery launchWest-facing view2,352 of 2,483 launchesWithout the breakout2,482 of 2,483 launchesLast 18 months794 of 2,483 launches
Launches counted2,483125 hits2,352116 hits2,482124 hits79460 hits
Earned $100k+5.0 in 1001 in 204.9 in 1001 in 205.0 in 1001 in 207.6 in 1001 in 13
Typical first-year earnings$472top tenth $28,734+$509$472$400
Chance against standardthe base-2.0%0.1 fewer in 100-0.8%no change+50.1%2.5 more in 100
Typical against standardthe base+7.8%$37 more0.0%no change-15.3%$72 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Relaxing, 12 to 36 months old: 2,483 launches.

Launches counted
2,483125 hits
Earned $100k+
5.0 in 1001 in 20
Typical first-year earnings
$472top tenth $28,734+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 131 of 2,483 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2,352116 hits
Earned $100k+
4.9 in 1001 in 20
Typical first-year earnings
$509
Chance against standard
-2.0%0.1 fewer in 100
Typical against standard
+7.8%$37 more
Without the breakoutHolds

Drops the single biggest earner, Crime Scene Cleaner (11.3% of the money): 2,482 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,482124 hits
Earned $100k+
5.0 in 1001 in 20
Typical first-year earnings
$472
Chance against standard
-0.8%no change
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 794 of 2,483.

Launches counted
79460 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$400
Chance against standard
+50.1%2.5 more in 100
Typical against standard
-15.3%$72 less
Standard
Every indie paid launch tagged Relaxing, 12 to 36 months old: 2,483 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 131 of 2,483 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Crime Scene Cleaner (11.3% of the money): 2,482 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 794 of 2,483.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Life Sim + Relaxing moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.