Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / JRPG + Turn-Based Combat
JRPG + Turn-Based Combat
Games tagged both JRPG and Turn-Based Combat: 170 indie paid launches, 12 of them earned $100k+ in their first year.
Showing JRPG + Turn-Based Combat priced $10 to $20, hiding samples under 100 launches. This filter changes the answer: at all prices the pair is level with JRPG and trails Turn-Based Combat; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
61 launches, under your minimum sample of 100.
Pick another price band, or lower the minimum sample.
61 launches, under your minimum sample of 100.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 61 games tagged both JRPG and Turn-Based Combat priced $10 to $20. 13.1 in 100 of them earned $100k+, against 9.2 for JRPG-only games and 20.1 for Turn-Based Combat-only games, so the mix beats JRPG alone and trails Turn-Based Combat alone.
Both: 61 games priced $10 to $20; 13.1 in 100 earned $100k+, typical first-year earnings $3,060.
Circle areas follow launch counts; the gold overlap is exactly the pair's 61 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
JRPG + Turn-Based Combat holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view151 of 170 launches | Without the breakout169 of 170 launches | Last 18 months82 of 170 launches |
|---|---|---|---|---|
| Launches counted | 17012 hits | 15110 hits | 16911 hits | 827 hits |
| Earned $100k+ | 7.1 in 1001 in 14 | 6.6 in 1001 in 15 | 6.5 in 1001 in 15 | 8.5 in 1001 in 12 |
| Typical first-year earnings | $1,067top tenth $62,885+ | $1,131 | $1,032 | $1,214 |
| Chance against standard | the yardstick | -7.0%0.5 fewer in 100 | -8.5%0.6 fewer in 100 | +19.7%1.4 more in 100 |
| Typical against standard | the yardstick | +6.0%$64 more | -3.3%$35 less | +13.8%$147 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both JRPG and Turn-Based Combat, 6 to 30 months old: 170 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 19 of 170 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Lost Eidolons: Veil of the Witch (13.8% of the money): 169 launches left.
Keeps only launches 18 months old or newer: 82 of 170.
JRPG is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| JRPG | BaseStandardevery launch | West-facing view534 of 626 launches | Without the breakout625 of 626 launches | Last 18 months333 of 626 launches |
|---|---|---|---|---|
| Launches counted | 62642 hits | 53435 hits | 62541 hits | 33323 hits |
| Earned $100k+ | 6.7 in 1001 in 15 | 6.6 in 1001 in 15 | 6.6 in 1001 in 15 | 6.9 in 1001 in 14 |
| Typical first-year earnings | $1,214top tenth $55,628+ | $1,214 | $1,214 | $1,617 |
| Chance against standard | the yardstick | -1.5%0.1 fewer in 100 | -1.5%0.1 fewer in 100 | +3.0%0.2 more in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | +33.2%$403 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged JRPG, 6 to 30 months old: 626 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 92 of 626 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Elin (14.1% of the money): 625 launches left.
Keeps only launches 18 months old or newer: 333 of 626.
Turn-Based Combat holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Turn-Based Combat | BaseStandardevery launch | West-facing view641 of 712 launches | Without the breakout711 of 712 launches | Last 18 months388 of 712 launches |
|---|---|---|---|---|
| Launches counted | 71259 hits | 64152 hits | 71158 hits | 38832 hits |
| Earned $100k+ | 8.3 in 1001 in 12 | 8.1 in 1001 in 12 | 8.2 in 1001 in 12 | 8.2 in 1001 in 12 |
| Typical first-year earnings | $1,215top tenth $78,437+ | $1,335 | $1,214 | $1,335 |
| Chance against standard | the yardstick | -2.4%0.2 fewer in 100 | -1.2%0.1 fewer in 100 | -1.2%0.1 fewer in 100 |
| Typical against standard | the yardstick | +9.9%$120 more | -0.1%$1 less | +9.9%$120 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Turn-Based Combat, 6 to 30 months old: 712 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 71 of 712 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Spire 2 (48.2% of the money): 711 launches left.
Keeps only launches 18 months old or newer: 388 of 712.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when JRPG + Turn-Based Combat moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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