Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Interactive Fiction + Simulation
Interactive Fiction + Simulation
Games tagged both Interactive Fiction and Simulation: 180 indie paid launches, 13 of them earned $100k+ in their first year.
Showing Interactive Fiction + Simulation priced $10 to $20, hiding samples under 30 launches. This filter changes the answer: at all prices the pair is about level with Interactive Fiction and is about level with Simulation; priced $10 to $20 it is about level with Interactive Fiction and trails Simulation.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Interactive Fiction + Simulation is about level with Interactive Fiction and trails Simulation: 16.1 in 100 of its launches earned $100k+ priced $10 to $20, against 14.0 in 100 for Interactive Fiction and 20.9 in 100 for Simulation.
That is about 0.9 times the 17.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.
The overlap is this niche: the 31 games tagged both Interactive Fiction and Simulation priced $10 to $20. 16.1 in 100 of them earned $100k+, against 13.6 in 100 for Interactive Fiction-only games and 21.1 in 100 for Simulation-only games, so the mix is about level with Interactive Fiction alone and trails Simulation alone.
Both: 31 games priced $10 to $20; 16.1 in 100 earned $100k+, typical first-year earnings $5,097.
Circle areas follow launch counts; the gold overlap is exactly the pair's 31 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Interactive Fiction + Simulation is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view151 of 180 launches | Without the breakout179 of 180 launches | Last 18 months55 of 180 launches |
|---|---|---|---|---|
| Launches counted | 18013 hits | 1517 hits | 17912 hits | 555 hits |
| Earned $100k+ | 7.2 in 1001 in 14 | 4.6 in 1001 in 22 | 6.7 in 1001 in 15 | 9.1 in 1001 in 11 |
| Typical first-year earnings | $927top tenth $53,338+ | $918 | $919 | $575 |
| Chance against standard | the base | -35.8%2.6 fewer in 100 | -7.2%0.5 fewer in 100 | +25.9%1.9 more in 100 |
| Typical against standard | the base | -1.0%$9 less | -0.9%$8 less | -38.0%$352 less; too few to tell |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both Interactive Fiction and Simulation, 12 to 36 months old: 180 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 29 of 180 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Easy Delivery Co. (34.0% of the money): 179 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 55 of 180.
Interactive Fiction is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| Interactive Fiction | BaseStandardevery launch | West-facing view1,096 of 1,254 launches | Without the breakout1,253 of 1,254 launches | Last 18 months381 of 1,254 launches |
|---|---|---|---|---|
| Launches counted | 1,25462 hits | 1,09644 hits | 1,25361 hits | 38128 hits |
| Earned $100k+ | 4.9 in 1001 in 20 | 4.0 in 1001 in 25 | 4.9 in 1001 in 21 | 7.3 in 1001 in 14 |
| Typical first-year earnings | $794top tenth $29,590+ | $794 | $794 | $919 |
| Chance against standard | the base | -18.8%0.9 fewer in 100 | -1.5%0.1 fewer in 100 | +48.6%2.4 more in 100 |
| Typical against standard | the base | 0.0%no change | 0.0%no change | +15.7%$125 more |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged Interactive Fiction, 12 to 36 months old: 1,254 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 158 of 1,254 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, The Hungry Lamb: Traveling in the Late Ming Dynasty (12.4% of the money): 1,253 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 381 of 1,254.
Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Simulation | BaseStandardevery launch | West-facing view4,193 of 4,444 launches | Without the breakout4,443 of 4,444 launches | Last 18 months1,387 of 4,444 launches |
|---|---|---|---|---|
| Launches counted | 4,444370 hits | 4,193351 hits | 4,443369 hits | 1,387117 hits |
| Earned $100k+ | 8.3 in 1001 in 12 | 8.4 in 1001 in 12 | 8.3 in 1001 in 12 | 8.4 in 1001 in 12 |
| Typical first-year earnings | $877top tenth $69,001+ | $941 | $876 | $956 |
| Chance against standard | the base | +0.5%no change | -0.2%no change | +1.3%0.1 more in 100 |
| Typical against standard | the base | +7.3%$64 more | -0.1%$1 less | +9.0%$79 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Simulation, 12 to 36 months old: 4,444 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,444 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (17.6% of the money): 4,443 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,387 of 4,444.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Interactive Fiction + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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