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on 3 Oct 2026

Niches / Interactive Fiction + Psychological

Niche

Interactive Fiction + Psychological

Games tagged both Interactive Fiction and Psychological: 48 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Interactive Fiction + Psychological priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Interactive Fiction + Psychological is too small to compare with Interactive Fiction and is too small to compare with Psychological: 1 of its 31 launches earned $100k+ priced under $5, against 4 of 606 launches for Interactive Fiction and 3 of 278 launches for Psychological.

Small sample: 31 launches, 1 hits.

TIEA tie
4 of 606launches earned
$100k+ small
Odds4 of 606 launches
Typical earnings$255
Launches606 / 4 hits
Pair against ittoo few hits to compare
TIEA tie
This pairInteractive Fiction + Psychological
1 of 31launches earned
$100k+ small
Odds1 of 31 launches
Typical earnings$773
Launches31 / 1 hits
Expected0.5 in 100
TIEA tie
Tag twomood tagPsychological
3 of 278launches earned
$100k+ small
Odds3 of 278 launches
Typical earnings$516
Launches278 / 3 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5Psychological is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices48 in pairUnder $531 in pair$5 to $108: too few$10 to $209: too few$20 to $40no launches
What the overlap means

The overlap is this niche: the 31 games tagged both Interactive Fiction and Psychological priced under $5. 1 of 31 of them earned $100k+, against 3 of 575 for Interactive Fiction-only games and 2 of 247 for Psychological-only games, so the mix is too small to compare with Interactive Fiction alone and is too small to compare with Psychological alone.

Both: 31 games priced under $5; 1 of 31 earned $100k+, typical first-year earnings $773.

Circle areas follow launch counts; the gold overlap is exactly the pair's 31 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Until Thenleads this pair82.8%
PairUntil Then82.8%
Interactive FictionThe Hungry Lamb: Traveling in the Late Ming Dynasty12.4%
PsychologicalMouthwashing26.0%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Interactive Fiction + Psychological

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Until Then earned 82.8% of the estimated first-year money of the 48 Interactive Fiction + Psychological launches.
  • Interactive Fiction is led by The Hungry Lamb: Traveling in the Late Ming Dynasty, with 12.4% of its money.
  • Psychological is led by Mouthwashing, with 26.0% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Interactive Fiction + Psychological is one-hit market: one game earned over half the money.

Interactive Fiction + Psychological through every lens, all prices
This pairBaseStandardevery launchWest-facing view44 of 48 launchesWithout the breakout47 of 48 launchesLast 18 months21 of 48 launches
Launches counted482 hits442 hits471 hits210 hits
Earned $100k+2 of 48too few for a rate2 of 44too few for a rate1 of 47too few for a rate0 of 21too few for a rate
Typical first-year earnings$804top tenth $11,618+$827$798$574
Chance against standardthe base+9.1%0.4 more in 100; too few to tell-48.9%2.0 fewer in 100-100.0%4.2 fewer in 100; too few to tell
Typical against standardthe base+2.9%$23 more; too few to tell-0.7%$6 less-28.6%$230 less; too few to tell
Does it hold?The base viewToo few to tellMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Interactive Fiction and Psychological, 12 to 36 months old: 48 launches.

Launches counted
482 hits
Earned $100k+
2 of 48too few for a rate
Typical first-year earnings
$804top tenth $11,618+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 48 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
442 hits
Earned $100k+
2 of 44too few for a rate
Typical first-year earnings
$827
Chance against standard
+9.1%0.4 more in 100; too few to tell
Typical against standard
+2.9%$23 more; too few to tell
Without the breakoutMoves the answer

Drops the single biggest earner, Until Then (82.8% of the money): 47 launches left. It moves the answer when that one game earned over half the money.

Launches counted
471 hits
Earned $100k+
1 of 47too few for a rate
Typical first-year earnings
$798
Chance against standard
-48.9%2.0 fewer in 100
Typical against standard
-0.7%$6 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 21 of 48.

Launches counted
210 hits
Earned $100k+
0 of 21too few for a rate
Typical first-year earnings
$574
Chance against standard
-100.0%4.2 fewer in 100; too few to tell
Typical against standard
-28.6%$230 less; too few to tell
Standard
Every indie paid launch tagged both Interactive Fiction and Psychological, 12 to 36 months old: 48 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 48 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Until Then (82.8% of the money): 47 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 21 of 48.

Interactive Fiction is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Interactive Fiction through every lens, all prices
Interactive FictionBaseStandardevery launchWest-facing view1,096 of 1,254 launchesWithout the breakout1,253 of 1,254 launchesLast 18 months381 of 1,254 launches
Launches counted1,25462 hits1,09644 hits1,25361 hits38128 hits
Earned $100k+4.9 in 1001 in 204.0 in 1001 in 254.9 in 1001 in 217.3 in 1001 in 14
Typical first-year earnings$794top tenth $29,590+$794$794$919
Chance against standardthe base-18.8%0.9 fewer in 100-1.5%0.1 fewer in 100+48.6%2.4 more in 100
Typical against standardthe base0.0%no change0.0%no change+15.7%$125 more
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Interactive Fiction, 12 to 36 months old: 1,254 launches.

Launches counted
1,25462 hits
Earned $100k+
4.9 in 1001 in 20
Typical first-year earnings
$794top tenth $29,590+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 158 of 1,254 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,09644 hits
Earned $100k+
4.0 in 1001 in 25
Typical first-year earnings
$794
Chance against standard
-18.8%0.9 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, The Hungry Lamb: Traveling in the Late Ming Dynasty (12.4% of the money): 1,253 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,25361 hits
Earned $100k+
4.9 in 1001 in 21
Typical first-year earnings
$794
Chance against standard
-1.5%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 381 of 1,254.

Launches counted
38128 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$919
Chance against standard
+48.6%2.4 more in 100
Typical against standard
+15.7%$125 more
Standard
Every indie paid launch tagged Interactive Fiction, 12 to 36 months old: 1,254 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 158 of 1,254 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Hungry Lamb: Traveling in the Late Ming Dynasty (12.4% of the money): 1,253 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 381 of 1,254.

Psychological is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Psychological through every lens, all prices
PsychologicalBaseStandardevery launchWest-facing view406 of 437 launchesWithout the breakout436 of 437 launchesLast 18 months135 of 437 launches
Launches counted43719 hits40619 hits43618 hits1356 hits
Earned $100k+4.3 in 1001 in 234.7 in 1001 in 214.1 in 1001 in 244.4 in 1001 in 23
Typical first-year earnings$827top tenth $14,624+$892$827$478
Chance against standardthe base+7.6%0.3 more in 100-5.0%0.2 fewer in 100+2.2%0.1 more in 100
Typical against standardthe base+7.9%$65 more0.0%no change-42.2%$349 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Psychological, 12 to 36 months old: 437 launches.

Launches counted
43719 hits
Earned $100k+
4.3 in 1001 in 23
Typical first-year earnings
$827top tenth $14,624+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 31 of 437 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
40619 hits
Earned $100k+
4.7 in 1001 in 21
Typical first-year earnings
$892
Chance against standard
+7.6%0.3 more in 100
Typical against standard
+7.9%$65 more
Without the breakoutHolds

Drops the single biggest earner, Mouthwashing (26.0% of the money): 436 launches left. It moves the answer when that one game earned over half the money.

Launches counted
43618 hits
Earned $100k+
4.1 in 1001 in 24
Typical first-year earnings
$827
Chance against standard
-5.0%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 135 of 437.

Launches counted
1356 hits
Earned $100k+
4.4 in 1001 in 23
Typical first-year earnings
$478
Chance against standard
+2.2%0.1 more in 100
Typical against standard
-42.2%$349 less
Standard
Every indie paid launch tagged Psychological, 12 to 36 months old: 437 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 31 of 437 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Mouthwashing (26.0% of the money): 436 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 135 of 437.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Interactive Fiction + Psychological moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.