Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

Settings
Text size
Game Market DataBuild what sells
Live games
191,514
on 30 Sep 2026

Niches / Immersive Sim + Simulation

Niche

Immersive Sim + Simulation

Games tagged both Immersive Sim and Simulation: 936 indie paid launches, 98 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Immersive Sim + Simulation priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Immersive Sim + Simulation beats both its tags: 25.3 in 100 of its launches earned $100k+ priced $10 to $20, against 24.2 in 100 for Immersive Sim and 21.5 in 100 for Simulation.

That is about 1.4 times the 18.6 in 100 expected for any launch at this price.

2NDRunner-up
24.2in 100 earned
$100k+
Odds24.2 in 100
Typical earnings$18,621
Launches359 / 87 hits
Pair leads by1.1 in 100
1STWinner
This pairImmersive Sim + Simulation
25.3in 100 earned
$100k+
Odds25.3 in 100
Typical earnings$21,044
Launches241 / 61 hits
Expected18.6 in 100
3RDThird
Tag twoSimulation
21.5in 100 earned
$100k+
Odds21.5 in 100
Typical earnings$14,573
Launches1,006 / 216 hits
Pair leads by3.8 in 100
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 241 games tagged both Immersive Sim and Simulation priced $10 to $20. 25.3 in 100 of them earned $100k+, against 22.0 for Immersive Sim-only games and 20.3 for Simulation-only games, so games with both tags did better than games with either tag alone.

Both: 241 games priced $10 to $20; 25.3 in 100 earned $100k+, typical first-year earnings $21,044.

Circle areas follow launch counts; the gold overlap is exactly the pair's 241 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Retro Rewind - Video Store Simulatorleads this pair6.0%
PairRetro Rewind - Video Store Simulator6.0%
Immersive SimRetro Rewind - Video Store Simulator3.7%
SimulationSchedule I15.4%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Immersive Sim + Simulation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Retro Rewind - Video Store Simulator earned 6.0% of the estimated first-year money of the 936 Immersive Sim + Simulation launches.
  • It also leads Immersive Sim, with 3.7% of that tag's money.
  • Simulation is led by Schedule I, with 15.4% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Immersive Sim + Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Immersive Sim + Simulation through every lens, all prices
This pairBaseStandardevery launchWest-facing view886 of 936 launchesWithout the breakout935 of 936 launchesLast 18 months531 of 936 launches
Launches counted93698 hits88689 hits93597 hits53153 hits
Earned $100k+10.5 in 10010.0 in 10010.4 in 10010.0 in 100
Typical first-year earnings$1,819top tenth $106,462+$1,819$1,778$1,617
Chance against standardthe yardstick-4.8%0.5 fewer in 100-1.0%0.1 fewer in 100-4.8%0.5 fewer in 100
Typical against standardthe yardstick0.0%no change-2.3%$41 less-11.1%$202 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Immersive Sim and Simulation, 6 to 30 months old: 936 launches.

Launches counted
93698 hits
Earned $100k+
10.5 in 100
Typical first-year earnings
$1,819top tenth $106,462+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 936 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
88689 hits
Earned $100k+
10.0 in 100
Typical first-year earnings
$1,819
Chance against standard
-4.8%0.5 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Retro Rewind - Video Store Simulator (6.0% of the money): 935 launches left.

Launches counted
93597 hits
Earned $100k+
10.4 in 100
Typical first-year earnings
$1,778
Chance against standard
-1.0%0.1 fewer in 100
Typical against standard
-2.3%$41 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 531 of 936.

Launches counted
53153 hits
Earned $100k+
10.0 in 100
Typical first-year earnings
$1,617
Chance against standard
-4.8%0.5 fewer in 100
Typical against standard
-11.1%$202 less
Standard
Every indie paid launch tagged both Immersive Sim and Simulation, 6 to 30 months old: 936 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 936 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Retro Rewind - Video Store Simulator (6.0% of the money): 935 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 531 of 936.

Immersive Sim holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Immersive Sim through every lens, all prices
Immersive SimBaseStandardevery launchWest-facing view1,452 of 1,559 launchesWithout the breakout1,558 of 1,559 launchesLast 18 months864 of 1,559 launches
Launches counted1,559155 hits1,452136 hits1,558154 hits86486 hits
Earned $100k+9.9 in 1001 in 109.4 in 1001 in 119.9 in 1001 in 1010.0 in 100
Typical first-year earnings$1,456top tenth $99,667+$1,416$1,456$1,274
Chance against standardthe yardstick-5.1%0.5 fewer in 1000.0%no change+1.0%0.1 more in 100
Typical against standardthe yardstick-2.7%$40 less0.0%no change-12.5%$182 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Immersive Sim, 6 to 30 months old: 1,559 launches.

Launches counted
1,559155 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,456top tenth $99,667+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 107 of 1,559 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,452136 hits
Earned $100k+
9.4 in 1001 in 11
Typical first-year earnings
$1,416
Chance against standard
-5.1%0.5 fewer in 100
Typical against standard
-2.7%$40 less
Without the breakoutHolds

Drops the single biggest earner, Retro Rewind - Video Store Simulator (3.7% of the money): 1,558 launches left.

Launches counted
1,558154 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,456
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 864 of 1,559.

Launches counted
86486 hits
Earned $100k+
10.0 in 100
Typical first-year earnings
$1,274
Chance against standard
+1.0%0.1 more in 100
Typical against standard
-12.5%$182 less
Standard
Every indie paid launch tagged Immersive Sim, 6 to 30 months old: 1,559 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 107 of 1,559 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Retro Rewind - Video Store Simulator (3.7% of the money): 1,558 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 864 of 1,559.

Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Simulation through every lens, all prices
SimulationBaseStandardevery launchWest-facing view5,023 of 5,285 launchesWithout the breakout5,284 of 5,285 launchesLast 18 months3,070 of 5,285 launches
Launches counted5,285435 hits5,023411 hits5,284434 hits3,070225 hits
Earned $100k+8.2 in 1001 in 128.2 in 1001 in 128.2 in 1001 in 127.3 in 1001 in 14
Typical first-year earnings$982top tenth $69,988+$1,012$982$971
Chance against standardthe yardstick0.0%no change0.0%no change-11.0%0.9 fewer in 100
Typical against standardthe yardstick+3.1%$30 more0.0%no change-1.1%$11 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.

Launches counted
5,285435 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$982top tenth $69,988+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
5,023411 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$1,012
Chance against standard
0.0%no change
Typical against standard
+3.1%$30 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.

Launches counted
5,284434 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$982
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 3,070 of 5,285.

Launches counted
3,070225 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$971
Chance against standard
-11.0%0.9 fewer in 100
Typical against standard
-1.1%$11 less
Standard
Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 3,070 of 5,285.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Immersive Sim + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.