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on 3 Oct 2026

Niches / Immersive Sim + Sandbox

Niche

Immersive Sim + Sandbox

Games tagged both Immersive Sim and Sandbox: 198 indie paid launches, 29 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Immersive Sim + Sandbox priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Immersive Sim + Sandbox beats Immersive Sim and is about level with Sandbox: 26.8 in 100 of its launches earned $100k+ priced $10 to $20, against 22.8 in 100 for Immersive Sim and 29.7 in 100 for Sandbox.

That is about 1.5 times the 17.6 in 100 expected for any launch at this price.

3RDThird
22.8in 100 earned
$100k+
Odds22.8 in 100
Typical earnings$14,472
Launches312 / 71 hits
Pair leads by4.0 in 100
TIEA tie
This pairImmersive Sim + Sandbox
26.8in 100 earned
$100k+
Odds26.8 in 100
Typical earnings$29,501
Launches71 / 19 hits
Expected17.6 in 100
TIEA tie
Tag twoSandbox
29.7in 100 earned
$100k+
Odds29.7 in 100
Typical earnings$22,688
Launches360 / 107 hits
A tie, apart by3.0 in 100
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 71 games tagged both Immersive Sim and Sandbox priced $10 to $20. 26.8 in 100 of them earned $100k+, against 21.6 in 100 for Immersive Sim-only games and 30.4 in 100 for Sandbox-only games, so the mix beats Immersive Sim alone and trails Sandbox alone.

Both: 71 games priced $10 to $20; 26.8 in 100 earned $100k+, typical first-year earnings $29,501.

Circle areas follow launch counts; the gold overlap is exactly the pair's 71 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Waterpark Simulatorleads this pair14.1%
PairWaterpark Simulator14.1%
Immersive SimSupermarket Simulator20.0%
SandboxManor Lords22.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Immersive Sim + Sandbox

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Waterpark Simulator earned 14.1% of the estimated first-year money of the 198 Immersive Sim + Sandbox launches.
  • Immersive Sim is led by Supermarket Simulator, with 20.0% of its money.
  • Sandbox is led by Manor Lords, with 22.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Immersive Sim + Sandbox holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Immersive Sim + Sandbox through every lens, all prices
This pairBaseStandardevery launchWest-facing view195 of 198 launchesWithout the breakout197 of 198 launchesLast 18 months59 of 198 launches
Launches counted19829 hits19529 hits19728 hits5910 hits
Earned $100k+14.6 in 10014.9 in 10014.2 in 10016.9 in 100
Typical first-year earnings$2,724top tenth $182,639+$2,898$2,681$2,394
Chance against standardthe base+1.5%0.2 more in 100-3.0%0.4 fewer in 100+15.7%2.3 more in 100
Typical against standardthe base+6.4%$174 more-1.6%$43 less-12.1%$330 less; too few to tell
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Immersive Sim and Sandbox, 12 to 36 months old: 198 launches.

Launches counted
19829 hits
Earned $100k+
14.6 in 100
Typical first-year earnings
$2,724top tenth $182,639+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 198 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
19529 hits
Earned $100k+
14.9 in 100
Typical first-year earnings
$2,898
Chance against standard
+1.5%0.2 more in 100
Typical against standard
+6.4%$174 more
Without the breakoutHolds

Drops the single biggest earner, Waterpark Simulator (14.1% of the money): 197 launches left. It moves the answer when that one game earned over half the money.

Launches counted
19728 hits
Earned $100k+
14.2 in 100
Typical first-year earnings
$2,681
Chance against standard
-3.0%0.4 fewer in 100
Typical against standard
-1.6%$43 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 59 of 198.

Launches counted
5910 hits
Earned $100k+
16.9 in 100
Typical first-year earnings
$2,394
Chance against standard
+15.7%2.3 more in 100
Typical against standard
-12.1%$330 less; too few to tell
Standard
Every indie paid launch tagged both Immersive Sim and Sandbox, 12 to 36 months old: 198 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 198 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Waterpark Simulator (14.1% of the money): 197 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 59 of 198.

Immersive Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Immersive Sim through every lens, all prices
Immersive SimBaseStandardevery launchWest-facing view1,281 of 1,380 launchesWithout the breakout1,379 of 1,380 launchesLast 18 months433 of 1,380 launches
Launches counted1,380126 hits1,281114 hits1,379125 hits43342 hits
Earned $100k+9.1 in 1001 in 118.9 in 1001 in 119.1 in 1001 in 119.7 in 1001 in 10
Typical first-year earnings$1,339top tenth $86,855+$1,339$1,337$1,376
Chance against standardthe base-2.5%0.2 fewer in 100-0.7%0.1 fewer in 100+6.2%0.6 more in 100
Typical against standardthe base0.0%no change-0.1%$2 less+2.8%$37 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Immersive Sim, 12 to 36 months old: 1,380 launches.

Launches counted
1,380126 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$1,339top tenth $86,855+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 99 of 1,380 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,281114 hits
Earned $100k+
8.9 in 1001 in 11
Typical first-year earnings
$1,339
Chance against standard
-2.5%0.2 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (20.0% of the money): 1,379 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,379125 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$1,337
Chance against standard
-0.7%0.1 fewer in 100
Typical against standard
-0.1%$2 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 433 of 1,380.

Launches counted
43342 hits
Earned $100k+
9.7 in 1001 in 10
Typical first-year earnings
$1,376
Chance against standard
+6.2%0.6 more in 100
Typical against standard
+2.8%$37 more
Standard
Every indie paid launch tagged Immersive Sim, 12 to 36 months old: 1,380 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 99 of 1,380 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (20.0% of the money): 1,379 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 433 of 1,380.

Sandbox is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Sandbox through every lens, all prices
SandboxBaseStandardevery launchWest-facing view1,172 of 1,219 launchesWithout the breakout1,218 of 1,219 launchesLast 18 months387 of 1,219 launches
Launches counted1,219193 hits1,172181 hits1,218192 hits38762 hits
Earned $100k+15.8 in 10015.4 in 10015.8 in 10016.0 in 100
Typical first-year earnings$1,882top tenth $223,977+$1,914$1,882$2,011
Chance against standardthe base-2.5%0.4 fewer in 100-0.4%0.1 fewer in 100+1.2%0.2 more in 100
Typical against standardthe base+1.7%$32 more0.0%no change+6.9%$129 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Sandbox, 12 to 36 months old: 1,219 launches.

Launches counted
1,219193 hits
Earned $100k+
15.8 in 100
Typical first-year earnings
$1,882top tenth $223,977+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 47 of 1,219 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,172181 hits
Earned $100k+
15.4 in 100
Typical first-year earnings
$1,914
Chance against standard
-2.5%0.4 fewer in 100
Typical against standard
+1.7%$32 more
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (22.8% of the money): 1,218 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,218192 hits
Earned $100k+
15.8 in 100
Typical first-year earnings
$1,882
Chance against standard
-0.4%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 387 of 1,219.

Launches counted
38762 hits
Earned $100k+
16.0 in 100
Typical first-year earnings
$2,011
Chance against standard
+1.2%0.2 more in 100
Typical against standard
+6.9%$129 more
Standard
Every indie paid launch tagged Sandbox, 12 to 36 months old: 1,219 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 47 of 1,219 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (22.8% of the money): 1,218 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 387 of 1,219.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Immersive Sim + Sandbox moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.