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on 3 Oct 2026

Niches / Immersive Sim + Resource Management

Niche

Immersive Sim + Resource Management

Games tagged both Immersive Sim and Resource Management: 41 indie paid launches, 8 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Immersive Sim + Resource Management priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with Immersive Sim and is too small to compare with Resource Management.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Immersive Sim + Resource Management is too small to compare with Immersive Sim and is too small to compare with Resource Management: 6 of its 16 launches earned $100k+ priced $10 to $20, against 25.6 in 100 for Immersive Sim and 32.2 in 100 for Resource Management.

Small sample: 16 launches, 6 hits.

TIETied
25.6in 100 earned
$100k+
Odds25.6 in 100
Typical earnings$19,296
Launches312 / 80 hits
Pair against ittoo few hits to compare
TIEA tie
This pairImmersive Sim + Resource Management
6 of 16launches earned
$100k+ small
Odds6 of 16 launches
$1k+16 of 16 launches
$10k+15 of 16 launches
Launches16 / 6 hits
Expected20.4 in 100
TIEA tie
32.2in 100 earned
$100k+
Odds32.2 in 100
Typical earnings$31,149
Launches152 / 49 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 16 games tagged both Immersive Sim and Resource Management priced $10 to $20. 6 of 16 of them earned $100k+, against 25.0 in 100 for Immersive Sim-only games and 31.6 in 100 for Resource Management-only games, so the mix is too small to compare with Immersive Sim alone and is too small to compare with Resource Management alone.

Both: 16 games priced $10 to $20; 6 of 16 earned $100k+, odds by size $1k+ 16 of 16 launches · $10k+ 15 of 16 launches · $100k+ 6 of 16 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 16 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Laysara: Summit Kingdomleads this pair17.9%
PairLaysara: Summit Kingdom17.9%
Immersive SimSupermarket Simulator20.5%
Resource MgmtManor Lords47.0%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Immersive Sim + Resource Mgmt

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Laysara: Summit Kingdom earned 17.9% of the estimated first-year money of the 41 Immersive Sim + Resource Management launches.
  • Immersive Sim is led by Supermarket Simulator, with 20.5% of its money.
  • Resource Management is led by Manor Lords, with 47.0% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Immersive Sim + Resource Management is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout.

Immersive Sim + Resource Management through every lens, all prices
This pairBaseStandardevery launchWest-facing view40 of 41 launchesWithout the breakout40 of 41 launchesLast 18 months17 of 41 launches
Launches counted418 hits407 hits407 hits173 hits
Earned $100k+19.5 in 10017.5 in 10017.5 in 1003 of 17too few for a rate
Chance of $10k+54 in 100chance of $10k+; $1k+ 83 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base-10.3%2.0 fewer in 100-10.3%2.0 fewer in 100-9.6%1.9 fewer in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewMoves the answerHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Immersive Sim and Resource Management, 12 to 36 months old: 41 launches.

Launches counted
418 hits
Earned $100k+
19.5 in 100
Chance of $10k+
54 in 100chance of $10k+; $1k+ 83 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 41 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
407 hits
Earned $100k+
17.5 in 100
Chance of $10k+
under 100 launches
Chance against standard
-10.3%2.0 fewer in 100
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Laysara: Summit Kingdom (17.9% of the money): 40 launches left. It moves the answer when that one game earned over half the money.

Launches counted
407 hits
Earned $100k+
17.5 in 100
Chance of $10k+
under 100 launches
Chance against standard
-10.3%2.0 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 17 of 41.

Launches counted
173 hits
Earned $100k+
3 of 17too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-9.6%1.9 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Immersive Sim and Resource Management, 12 to 36 months old: 41 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 41 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Laysara: Summit Kingdom (17.9% of the money): 40 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 17 of 41.

Immersive Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Immersive Sim through every lens, all prices
Immersive SimBaseStandardevery launchWest-facing view1,280 of 1,379 launchesWithout the breakout1,378 of 1,379 launchesLast 18 months433 of 1,379 launches
Launches counted1,379140 hits1,280127 hits1,378139 hits43346 hits
Earned $100k+10.2 in 1009.9 in 1001 in 1010.1 in 10010.6 in 100
Typical first-year earnings$1,380top tenth $106,817+$1,389$1,380$1,380
Chance against standardthe base-2.3%0.2 fewer in 100-0.6%0.1 fewer in 100+4.6%0.5 more in 100
Typical against standardthe base+0.7%$9 more0.0%no change0.0%no change
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Immersive Sim, 12 to 36 months old: 1,379 launches.

Launches counted
1,379140 hits
Earned $100k+
10.2 in 100
Typical first-year earnings
$1,380top tenth $106,817+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 99 of 1,379 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,280127 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,389
Chance against standard
-2.3%0.2 fewer in 100
Typical against standard
+0.7%$9 more
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (20.5% of the money): 1,378 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,378139 hits
Earned $100k+
10.1 in 100
Typical first-year earnings
$1,380
Chance against standard
-0.6%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 433 of 1,379.

Launches counted
43346 hits
Earned $100k+
10.6 in 100
Typical first-year earnings
$1,380
Chance against standard
+4.6%0.5 more in 100
Typical against standard
0.0%no change
Standard
Every indie paid launch tagged Immersive Sim, 12 to 36 months old: 1,379 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 99 of 1,379 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (20.5% of the money): 1,378 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 433 of 1,379.

Resource Management is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Resource Management through every lens, all prices
Resource MgmtBaseStandardevery launchWest-facing view546 of 562 launchesWithout the breakout561 of 562 launchesLast 18 months197 of 562 launches
Launches counted56290 hits54687 hits56189 hits19734 hits
Earned $100k+16.0 in 10015.9 in 10015.9 in 10017.3 in 100
Typical first-year earnings$2,191top tenth $219,670+$2,146$2,172$3,090
Chance against standardthe base-0.5%0.1 fewer in 100-0.9%0.1 fewer in 100+7.8%1.2 more in 100
Typical against standardthe base-2.1%$45 less-0.9%$19 less+41.0%$899 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Resource Management, 12 to 36 months old: 562 launches.

Launches counted
56290 hits
Earned $100k+
16.0 in 100
Typical first-year earnings
$2,191top tenth $219,670+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 562 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
54687 hits
Earned $100k+
15.9 in 100
Typical first-year earnings
$2,146
Chance against standard
-0.5%0.1 fewer in 100
Typical against standard
-2.1%$45 less
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (47.0% of the money): 561 launches left. It moves the answer when that one game earned over half the money.

Launches counted
56189 hits
Earned $100k+
15.9 in 100
Typical first-year earnings
$2,172
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
-0.9%$19 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 197 of 562.

Launches counted
19734 hits
Earned $100k+
17.3 in 100
Typical first-year earnings
$3,090
Chance against standard
+7.8%1.2 more in 100
Typical against standard
+41.0%$899 more
Standard
Every indie paid launch tagged Resource Management, 12 to 36 months old: 562 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 562 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (47.0% of the money): 561 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 197 of 562.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Immersive Sim + Resource Management moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.