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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 30 Sep 2026

Niches / Immersive Sim + Realistic

Niche

Immersive Sim + Realistic

Games tagged both Immersive Sim and Realistic: 289 indie paid launches, 36 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Immersive Sim + Realistic priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is level with Immersive Sim and beats Realistic.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Immersive Sim + Realistic is level with Immersive Sim and beats Realistic: 24.1 in 100 of its launches earned $100k+ priced $10 to $20, against 24.2 in 100 for Immersive Sim and 20.1 in 100 for Realistic.

That is about 1.3 times the 18.6 in 100 expected for any launch at this price.

1STTied winner
24.2in 100 earned
$100k+
Odds24.2 in 100
Typical earnings$18,621
Launches359 / 87 hits
Pair is level0.1 in 100
1STTied winner
This pairImmersive Sim + Realistic
24.1in 100 earned
$100k+
Odds24.1 in 100
Typical earnings$15,580
Launches79 / 19 hits
Expected18.6 in 100
3RDThird
Tag twomood tagRealistic
20.1in 100 earned
$100k+
Odds20.1 in 100
Typical earnings$10,321
Launches289 / 58 hits
Pair leads by4.0 in 100
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 2 in 100 all indie at $10 to $20Realistic is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 79 games tagged both Immersive Sim and Realistic priced $10 to $20. 24.1 in 100 of them earned $100k+, against 24.3 for Immersive Sim-only games and 18.6 for Realistic-only games, so the mix is level with Immersive Sim alone and beats Realistic alone.

Both: 79 games priced $10 to $20; 24.1 in 100 earned $100k+, typical first-year earnings $15,580.

Circle areas follow launch counts; the gold overlap is exactly the pair's 79 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

F1® Manager 2024leads this pair12.8%
PairF1® Manager 202412.8%
Immersive SimRetro Rewind - Video Store Simulator3.7%
RealisticGray Zone Warfare21.1%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Immersive Sim + Realistic

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • F1® Manager 2024 earned 12.8% of the estimated first-year money of the 289 Immersive Sim + Realistic launches.
  • Immersive Sim is led by Retro Rewind - Video Store Simulator, with 3.7% of its money.
  • Realistic is led by Gray Zone Warfare, with 21.1% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Immersive Sim + Realistic holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Immersive Sim + Realistic through every lens, all prices
This pairBaseStandardevery launchWest-facing view284 of 289 launchesWithout the breakout288 of 289 launchesLast 18 months166 of 289 launches
Launches counted28936 hits28436 hits28835 hits16623 hits
Earned $100k+12.5 in 10012.7 in 10012.2 in 10013.9 in 100
Typical first-year earnings$2,068top tenth $132,505+$2,122$2,068$1,617
Chance against standardthe yardstick+1.6%0.2 more in 100-2.4%0.3 fewer in 100+11.2%1.4 more in 100
Typical against standardthe yardstick+2.6%$54 more0.0%no change-21.8%$451 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Immersive Sim and Realistic, 6 to 30 months old: 289 launches.

Launches counted
28936 hits
Earned $100k+
12.5 in 100
Typical first-year earnings
$2,068top tenth $132,505+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 289 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
28436 hits
Earned $100k+
12.7 in 100
Typical first-year earnings
$2,122
Chance against standard
+1.6%0.2 more in 100
Typical against standard
+2.6%$54 more
Without the breakoutHolds

Drops the single biggest earner, F1® Manager 2024 (12.8% of the money): 288 launches left.

Launches counted
28835 hits
Earned $100k+
12.2 in 100
Typical first-year earnings
$2,068
Chance against standard
-2.4%0.3 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 166 of 289.

Launches counted
16623 hits
Earned $100k+
13.9 in 100
Typical first-year earnings
$1,617
Chance against standard
+11.2%1.4 more in 100
Typical against standard
-21.8%$451 less
Standard
Every indie paid launch tagged both Immersive Sim and Realistic, 6 to 30 months old: 289 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 289 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, F1® Manager 2024 (12.8% of the money): 288 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 166 of 289.

Immersive Sim holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Immersive Sim through every lens, all prices
Immersive SimBaseStandardevery launchWest-facing view1,452 of 1,559 launchesWithout the breakout1,558 of 1,559 launchesLast 18 months864 of 1,559 launches
Launches counted1,559155 hits1,452136 hits1,558154 hits86486 hits
Earned $100k+9.9 in 1001 in 109.4 in 1001 in 119.9 in 1001 in 1010.0 in 100
Typical first-year earnings$1,456top tenth $99,667+$1,416$1,456$1,274
Chance against standardthe yardstick-5.1%0.5 fewer in 1000.0%no change+1.0%0.1 more in 100
Typical against standardthe yardstick-2.7%$40 less0.0%no change-12.5%$182 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Immersive Sim, 6 to 30 months old: 1,559 launches.

Launches counted
1,559155 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,456top tenth $99,667+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 107 of 1,559 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,452136 hits
Earned $100k+
9.4 in 1001 in 11
Typical first-year earnings
$1,416
Chance against standard
-5.1%0.5 fewer in 100
Typical against standard
-2.7%$40 less
Without the breakoutHolds

Drops the single biggest earner, Retro Rewind - Video Store Simulator (3.7% of the money): 1,558 launches left.

Launches counted
1,558154 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,456
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 864 of 1,559.

Launches counted
86486 hits
Earned $100k+
10.0 in 100
Typical first-year earnings
$1,274
Chance against standard
+1.0%0.1 more in 100
Typical against standard
-12.5%$182 less
Standard
Every indie paid launch tagged Immersive Sim, 6 to 30 months old: 1,559 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 107 of 1,559 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Retro Rewind - Video Store Simulator (3.7% of the money): 1,558 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 864 of 1,559.

Realistic holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Realistic through every lens, all prices
RealisticBaseStandardevery launchWest-facing view1,604 of 1,632 launchesWithout the breakout1,631 of 1,632 launchesLast 18 months884 of 1,632 launches
Launches counted1,632132 hits1,604132 hits1,631131 hits88471 hits
Earned $100k+8.1 in 1001 in 128.2 in 1001 in 128.0 in 1001 in 138.0 in 1001 in 13
Typical first-year earnings$1,131top tenth $53,028+$1,133$1,113$1,052
Chance against standardthe yardstick+1.2%0.1 more in 100-1.2%0.1 fewer in 100-1.2%0.1 fewer in 100
Typical against standardthe yardstick+0.2%$2 more-1.6%$18 less-7.0%$79 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Realistic, 6 to 30 months old: 1,632 launches.

Launches counted
1,632132 hits
Earned $100k+
8.1 in 1001 in 12
Typical first-year earnings
$1,131top tenth $53,028+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 28 of 1,632 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,604132 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$1,133
Chance against standard
+1.2%0.1 more in 100
Typical against standard
+0.2%$2 more
Without the breakoutHolds

Drops the single biggest earner, Gray Zone Warfare (21.1% of the money): 1,631 launches left.

Launches counted
1,631131 hits
Earned $100k+
8.0 in 1001 in 13
Typical first-year earnings
$1,113
Chance against standard
-1.2%0.1 fewer in 100
Typical against standard
-1.6%$18 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 884 of 1,632.

Launches counted
88471 hits
Earned $100k+
8.0 in 1001 in 13
Typical first-year earnings
$1,052
Chance against standard
-1.2%0.1 fewer in 100
Typical against standard
-7.0%$79 less
Standard
Every indie paid launch tagged Realistic, 6 to 30 months old: 1,632 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 28 of 1,632 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (21.1% of the money): 1,631 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 884 of 1,632.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Immersive Sim + Realistic moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.