Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Idler + Resource Management
Idler + Resource Management
Games tagged both Idler and Resource Management: 119 indie paid launches, 15 of them earned $100k+ in their first year.
Showing Idler + Resource Management priced under $5, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair beats Idler and is level with Resource Management; priced under $5 it beats both its tags.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Idler + Resource Management beats both its tags: 7.0 in 100 of its launches earned $100k+ priced under $5, against 2.2 in 100 for Idler and 2.2 in 100 for Resource Management.
That is 1 in 14, about 14 times the 0.5 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 86 games tagged both Idler and Resource Management priced under $5. 7.0 in 100 of them earned $100k+, against 1.7 for Idler-only games and 0.4 for Resource Management-only games, so games with both tags did better than games with either tag alone.
Both: 86 games priced under $5; 7.0 in 100 earned $100k+ (1 in 14), typical first-year earnings $1,213.
Circle areas follow launch counts; the gold overlap is exactly the pair's 86 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Idler + Resource Management holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view114 of 119 launches | Without the breakout118 of 119 launches | Last 18 months93 of 119 launches |
|---|---|---|---|---|
| Launches counted | 11915 hits | 11413 hits | 11814 hits | 9313 hits |
| Earned $100k+ | 12.6 in 100 | 11.4 in 100 | 11.9 in 100 | 14.0 in 100 |
| Typical first-year earnings | $2,103top tenth $129,947+ | $2,103 | $2,103 | $2,136 |
| Chance against standard | the yardstick | -9.5%1.2 fewer in 100 | -5.6%0.7 fewer in 100 | +11.1%1.4 more in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | +1.6%$33 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Idler and Resource Management, 6 to 30 months old: 119 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 119 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Scritchy Scratchy (30.9% of the money): 118 launches left.
Keeps only launches 18 months old or newer: 93 of 119.
Idler holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Idler | BaseStandardevery launch | West-facing view1,123 of 1,212 launches | Without the breakout1,211 of 1,212 launches | Last 18 months829 of 1,212 launches |
|---|---|---|---|---|
| Launches counted | 1,21267 hits | 1,12358 hits | 1,21166 hits | 82946 hits |
| Earned $100k+ | 5.5 in 1001 in 18 | 5.2 in 1001 in 19 | 5.5 in 1001 in 18 | 5.5 in 1001 in 18 |
| Typical first-year earnings | $707top tenth $34,996+ | $708 | $707 | $707 |
| Chance against standard | the yardstick | -5.5%0.3 fewer in 100 | 0.0%no change | 0.0%no change |
| Typical against standard | the yardstick | +0.1%$1 more | 0.0%no change | 0.0%no change |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Idler, 6 to 30 months old: 1,212 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 89 of 1,212 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Spirit City: Lofi Sessions (9.5% of the money): 1,211 launches left.
Keeps only launches 18 months old or newer: 829 of 1,212.
Resource Management holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Resource Mgmt | BaseStandardevery launch | West-facing view740 of 763 launches | Without the breakout762 of 763 launches | Last 18 months486 of 763 launches |
|---|---|---|---|---|
| Launches counted | 76397 hits | 74093 hits | 76296 hits | 48657 hits |
| Earned $100k+ | 12.7 in 100 | 12.6 in 100 | 12.6 in 100 | 11.7 in 100 |
| Typical first-year earnings | $2,136top tenth $140,597+ | $2,136 | $2,136 | $2,103 |
| Chance against standard | the yardstick | -0.8%0.1 fewer in 100 | -0.8%0.1 fewer in 100 | -7.9%1.0 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -1.5%$33 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Resource Management, 6 to 30 months old: 763 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 23 of 763 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Manor Lords (43.7% of the money): 762 launches left.
Keeps only launches 18 months old or newer: 486 of 763.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Idler + Resource Management moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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