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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 30 Sep 2026

Niches / Historical + War

Niche

Historical + War

Games tagged both Historical and War: 49 indie paid launches, 7 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Historical + War priced $20 to $40. This filter changes the answer: at all prices the pair beats both its tags; priced $20 to $40 it trails both its tags.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$20 to $40

Historical + War trails both its tags: 5 of its 19 launches earned $100k+ priced $20 to $40, against 50.0 in 100 for Historical and 46.5 in 100 for War.

Small sample: 19 launches, 5 hits.

1STWinner
Tag onemood tagHistorical
50.0in 100 earned
$100k+
Odds50.0 in 100
Typical earnings$118,921
Launches54 / 27 hits
Pair trails by23.7 in 100
3RDThird
This pairHistorical + War
5 of 19launches earned
$100k+ small
Odds5 of 19 launches
Typical earnings$17,612
Launches19 / 5 hits
Expected42.4 in 100
2NDRunner-up
Tag twoWar
46.5in 100 earned
$100k+
Odds46.5 in 100
Typical earnings$72,268
Launches43 / 20 hits
Pair trails by20.2 in 100
All indie launches $20 to $40: 42.4 in 100 earned $100k+, typical $61,337, from 1,230 launches.each block is 2.5 in 100 all indie at $20 to $40Historical is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 19 games tagged both Historical and War priced $20 to $40. 26.3 in 100 of them earned $100k+, against 62.9 for Historical-only games and 62.5 for War-only games, so games with both tags did worse than games with either tag alone.

Both: 19 games priced $20 to $40; 26.3 in 100 earned $100k+, typical first-year earnings $17,612.

Circle areas follow launch counts; the gold overlap is exactly the pair's 19 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Master of Commandleads this pair46.6%
PairMaster of Command46.6%
HistoricalManor Lords49.8%
WarTempest Rising27.9%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads Historical + War

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Master of Command earned 46.6% of the estimated first-year money of the 49 Historical + War launches.
  • Historical is led by Manor Lords, with 49.8% of its money.
  • War is led by Tempest Rising, with 27.9% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Historical + War is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

Historical + War through every lens, all prices
This pairBaseStandardevery launchWest-facing view42 of 49 launchesWithout the breakout48 of 49 launchesLast 18 months30 of 49 launches
Launches counted497 hits426 hits486 hits306 hits
Earned $100k+14.3 in 10014.3 in 10012.5 in 10020.0 in 100
Typical first-year earnings$4,554top tenth $209,223+$4,855$4,554$6,150
Chance against standardthe yardstick0.0%no change-12.6%1.8 fewer in 100+39.9%5.7 more in 100
Typical against standardthe yardstick+6.6%$301 more0.0%no change+35.0%$1,596 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both Historical and War, 6 to 30 months old: 49 launches.

Launches counted
497 hits
Earned $100k+
14.3 in 100
Typical first-year earnings
$4,554top tenth $209,223+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 7 of 49 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
426 hits
Earned $100k+
14.3 in 100
Typical first-year earnings
$4,855
Chance against standard
0.0%no change
Typical against standard
+6.6%$301 more
Without the breakoutHolds

Drops the single biggest earner, Master of Command (46.6% of the money): 48 launches left.

Launches counted
486 hits
Earned $100k+
12.5 in 100
Typical first-year earnings
$4,554
Chance against standard
-12.6%1.8 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 30 of 49.

Launches counted
306 hits
Earned $100k+
20.0 in 100
Typical first-year earnings
$6,150
Chance against standard
+39.9%5.7 more in 100
Typical against standard
+35.0%$1,596 more
Standard
Every indie paid launch tagged both Historical and War, 6 to 30 months old: 49 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 7 of 49 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Master of Command (46.6% of the money): 48 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 30 of 49.

Historical holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Historical through every lens, all prices
HistoricalBaseStandardevery launchWest-facing view395 of 450 launchesWithout the breakout449 of 450 launchesLast 18 months228 of 450 launches
Launches counted45057 hits39552 hits44956 hits22828 hits
Earned $100k+12.7 in 10013.2 in 10012.5 in 10012.3 in 100
Typical first-year earnings$2,223top tenth $226,743+$2,223$2,183$1,920
Chance against standardthe yardstick+3.9%0.5 more in 100-1.6%0.2 fewer in 100-3.1%0.4 fewer in 100
Typical against standardthe yardstick0.0%no change-1.8%$40 less-13.6%$303 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Historical, 6 to 30 months old: 450 launches.

Launches counted
45057 hits
Earned $100k+
12.7 in 100
Typical first-year earnings
$2,223top tenth $226,743+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 55 of 450 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
39552 hits
Earned $100k+
13.2 in 100
Typical first-year earnings
$2,223
Chance against standard
+3.9%0.5 more in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (49.8% of the money): 449 launches left.

Launches counted
44956 hits
Earned $100k+
12.5 in 100
Typical first-year earnings
$2,183
Chance against standard
-1.6%0.2 fewer in 100
Typical against standard
-1.8%$40 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 228 of 450.

Launches counted
22828 hits
Earned $100k+
12.3 in 100
Typical first-year earnings
$1,920
Chance against standard
-3.1%0.4 fewer in 100
Typical against standard
-13.6%$303 less
Standard
Every indie paid launch tagged Historical, 6 to 30 months old: 450 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 55 of 450 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (49.8% of the money): 449 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 228 of 450.

War holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

War through every lens, all prices
WarBaseStandardevery launchWest-facing view293 of 316 launchesWithout the breakout315 of 316 launchesLast 18 months170 of 316 launches
Launches counted31636 hits29334 hits31535 hits17021 hits
Earned $100k+11.4 in 10011.6 in 10011.1 in 10012.4 in 100
Typical first-year earnings$1,514top tenth $118,546+$1,578$1,456$1,415
Chance against standardthe yardstick+1.8%0.2 more in 100-2.6%0.3 fewer in 100+8.8%1.0 more in 100
Typical against standardthe yardstick+4.2%$64 more-3.8%$58 less-6.5%$99 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged War, 6 to 30 months old: 316 launches.

Launches counted
31636 hits
Earned $100k+
11.4 in 100
Typical first-year earnings
$1,514top tenth $118,546+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 23 of 316 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
29334 hits
Earned $100k+
11.6 in 100
Typical first-year earnings
$1,578
Chance against standard
+1.8%0.2 more in 100
Typical against standard
+4.2%$64 more
Without the breakoutHolds

Drops the single biggest earner, Tempest Rising (27.9% of the money): 315 launches left.

Launches counted
31535 hits
Earned $100k+
11.1 in 100
Typical first-year earnings
$1,456
Chance against standard
-2.6%0.3 fewer in 100
Typical against standard
-3.8%$58 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 170 of 316.

Launches counted
17021 hits
Earned $100k+
12.4 in 100
Typical first-year earnings
$1,415
Chance against standard
+8.8%1.0 more in 100
Typical against standard
-6.5%$99 less
Standard
Every indie paid launch tagged War, 6 to 30 months old: 316 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 23 of 316 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tempest Rising (27.9% of the money): 315 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 170 of 316.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Historical + War moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.