Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkOne-hit market +2. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: moves the answer. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Hacking + Puzzle
Games tagged both Hacking and Puzzle: 41 indie paid launches, 2 of them earned $100k+ in their first year.
Showing Hacking + Puzzle priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Hacking + Puzzle trails Hacking and beats Puzzle: 2 of its 10 launches earned $100k+ priced $10 to $20, against 4 of 17 launches for Hacking and 13.8 in 100 for Puzzle.
Small sample: 10 launches, 2 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 10 games tagged both Hacking and Puzzle priced $10 to $20. 20.0 in 100 of them earned $100k+, against 28.6 for Hacking-only games and 13.7 for Puzzle-only games, so the mix trails Hacking alone and beats Puzzle alone.
Both: 10 games priced $10 to $20; 20.0 in 100 earned $100k+, typical first-year earnings $7,285.
Circle areas follow launch counts; the gold overlap is exactly the pair's 10 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkOne-hit market +2. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: moves the answer. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Hacking + Puzzle is one-hit market +2: Without the breakout moves the answer by more than a quarter, and 2 more lenses too. It holds in 0 of 3.
| This pair | BaseStandardevery launch | West-facing view39 of 41 launches | Without the breakout40 of 41 launches | Last 18 months29 of 41 launches |
|---|---|---|---|---|
| Launches counted | 412 hits | 391 hits | 401 hits | 291 hits |
| Earned $100k+ | 4.9 in 1001 in 20 | 2.6 in 1001 in 38 | 2.5 in 1001 in 40 | 3.4 in 1001 in 29 |
| Typical first-year earnings | $728top tenth $10,519+ | $728 | $728 | $728 |
| Chance against standard | the yardstick | -46.9%2.3 fewer in 100 | -49.0%2.4 fewer in 100 | -30.6%1.5 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | 0.0%no change |
| Does it hold? | The base view | Moves the answer | Moves the answer | Moves the answer |
Every indie paid launch tagged both Hacking and Puzzle, 6 to 30 months old: 41 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 41 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Cyber Manhunt 2: New World - The Hacking Simulator (63.3% of the money): 40 launches left.
Keeps only launches 18 months old or newer: 29 of 41.
Hacking holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Hacking | BaseStandardevery launch | West-facing view83 of 85 launches | Without the breakout84 of 85 launches | Last 18 months52 of 85 launches |
|---|---|---|---|---|
| Launches counted | 855 hits | 834 hits | 844 hits | 523 hits |
| Earned $100k+ | 5.9 in 1001 in 17 | 4.8 in 1001 in 21 | 4.8 in 1001 in 21 | 5.8 in 1001 in 17 |
| Typical first-year earnings | $809top tenth $32,306+ | $809 | $809 | $909 |
| Chance against standard | the yardstick | -18.6%1.1 fewer in 100 | -18.6%1.1 fewer in 100 | -1.7%0.1 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | +12.4%$100 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Hacking, 6 to 30 months old: 85 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 85 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Cyber Manhunt 2: New World - The Hacking Simulator (34.2% of the money): 84 launches left.
Keeps only launches 18 months old or newer: 52 of 85.
Puzzle holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Puzzle | BaseStandardevery launch | West-facing view5,529 of 5,739 launches | Without the breakout5,738 of 5,739 launches | Last 18 months3,111 of 5,739 launches |
|---|---|---|---|---|
| Launches counted | 5,739203 hits | 5,529192 hits | 5,738202 hits | 3,111106 hits |
| Earned $100k+ | 3.5 in 1001 in 29 | 3.5 in 1001 in 29 | 3.5 in 1001 in 29 | 3.4 in 1001 in 29 |
| Typical first-year earnings | $443top tenth $14,400+ | $461 | $443 | $405 |
| Chance against standard | the yardstick | 0.0%no change | 0.0%no change | -2.9%0.1 fewer in 100 |
| Typical against standard | the yardstick | +4.1%$18 more | 0.0%no change | -8.6%$38 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Puzzle, 6 to 30 months old: 5,739 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 210 of 5,739 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Blue Prince (7.0% of the money): 5,738 launches left.
Keeps only launches 18 months old or newer: 3,111 of 5,739.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Hacking + Puzzle moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.