Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Exploration + Roguelike
Exploration + Roguelike
Games tagged both Exploration and Roguelike: 174 indie paid launches, 14 of them earned $100k+ in their first year.
Showing Exploration + Roguelike priced $10 to $20. This filter changes the answer: at all prices the pair is level with Exploration and beats Roguelike; priced $10 to $20 it beats both its tags.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Exploration + Roguelike beats both its tags: 31.6 in 100 of its launches earned $100k+ priced $10 to $20, against 20.1 in 100 for Exploration and 23.5 in 100 for Roguelike.
That is about 1.7 times the 18.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 38 games tagged both Exploration and Roguelike priced $10 to $20. 31.6 in 100 of them earned $100k+, against 19.7 for Exploration-only games and 22.9 for Roguelike-only games, so games with both tags did better than games with either tag alone.
Both: 38 games priced $10 to $20; 31.6 in 100 earned $100k+, typical first-year earnings $29,142.
Circle areas follow launch counts; the gold overlap is exactly the pair's 38 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Exploration + Roguelike is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view164 of 174 launches | Without the breakout173 of 174 launches | Last 18 months110 of 174 launches |
|---|---|---|---|---|
| Launches counted | 17414 hits | 16414 hits | 17313 hits | 1109 hits |
| Earned $100k+ | 8.0 in 1001 in 13 | 8.5 in 1001 in 12 | 7.5 in 1001 in 13 | 8.2 in 1001 in 12 |
| Typical first-year earnings | $808top tenth $65,253+ | $909 | $766 | $546 |
| Chance against standard | the yardstick | +6.3%0.5 more in 100 | -6.3%0.5 fewer in 100 | +2.5%0.2 more in 100 |
| Typical against standard | the yardstick | +12.5%$101 more | -5.2%$42 less | -32.4%$262 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Exploration and Roguelike, 6 to 30 months old: 174 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 10 of 174 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Moonlighter 2: The Endless Vault (30.8% of the money): 173 launches left.
Keeps only launches 18 months old or newer: 110 of 174.
Exploration holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Exploration | BaseStandardevery launch | West-facing view4,867 of 5,078 launches | Without the breakout5,077 of 5,078 launches | Last 18 months2,727 of 5,078 launches |
|---|---|---|---|---|
| Launches counted | 5,078397 hits | 4,867377 hits | 5,077396 hits | 2,727190 hits |
| Earned $100k+ | 7.8 in 1001 in 13 | 7.7 in 1001 in 13 | 7.8 in 1001 in 13 | 7.0 in 1001 in 14 |
| Typical first-year earnings | $908top tenth $58,608+ | $909 | $902 | $728 |
| Chance against standard | the yardstick | -1.3%0.1 fewer in 100 | 0.0%no change | -10.3%0.8 fewer in 100 |
| Typical against standard | the yardstick | +0.1%$1 more | -0.7%$6 less | -19.8%$180 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Exploration, 6 to 30 months old: 5,078 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 211 of 5,078 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hollow Knight: Silksong (20.7% of the money): 5,077 launches left.
Keeps only launches 18 months old or newer: 2,727 of 5,078.
Roguelike holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Roguelike | BaseStandardevery launch | West-facing view2,355 of 2,511 launches | Without the breakout2,510 of 2,511 launches | Last 18 months1,504 of 2,511 launches |
|---|---|---|---|---|
| Launches counted | 2,511179 hits | 2,355166 hits | 2,510178 hits | 1,50495 hits |
| Earned $100k+ | 7.1 in 1001 in 14 | 7.0 in 1001 in 14 | 7.1 in 1001 in 14 | 6.3 in 1001 in 16 |
| Typical first-year earnings | $969top tenth $60,027+ | $1,010 | $969 | $809 |
| Chance against standard | the yardstick | -1.4%0.1 fewer in 100 | 0.0%no change | -11.3%0.8 fewer in 100 |
| Typical against standard | the yardstick | +4.2%$41 more | 0.0%no change | -16.5%$160 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Roguelike, 6 to 30 months old: 2,511 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 156 of 2,511 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Spire 2 (22.3% of the money): 2,510 launches left.
Keeps only launches 18 months old or newer: 1,504 of 2,511.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Exploration + Roguelike moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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