Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Emotional + Exploration
Emotional + Exploration
Games tagged both Emotional and Exploration: 112 indie paid launches, 12 of them earned $100k+ in their first year.
Showing Emotional + Exploration priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Emotional + Exploration beats both its tags: 25.8 in 100 of its launches earned $100k+ priced $10 to $20, against 19.5 in 100 for Emotional and 20.1 in 100 for Exploration.
That is about 1.4 times the 18.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 31 games tagged both Emotional and Exploration priced $10 to $20. 25.8 in 100 of them earned $100k+, against 17.5 for Emotional-only games and 20.0 for Exploration-only games, so games with both tags did better than games with either tag alone.
Both: 31 games priced $10 to $20; 25.8 in 100 earned $100k+, typical first-year earnings $13,763.
Circle areas follow launch counts; the gold overlap is exactly the pair's 31 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Emotional + Exploration is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view106 of 112 launches | Without the breakout111 of 112 launches | Last 18 months66 of 112 launches |
|---|---|---|---|---|
| Launches counted | 11212 hits | 10610 hits | 11111 hits | 667 hits |
| Earned $100k+ | 10.7 in 100 | 9.4 in 1001 in 11 | 9.9 in 1001 in 10 | 10.6 in 100 |
| Typical first-year earnings | $1,699top tenth $106,375+ | $1,699 | $1,652 | $1,214 |
| Chance against standard | the yardstick | -12.1%1.3 fewer in 100 | -7.5%0.8 fewer in 100 | -0.9%0.1 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | -2.8%$47 less | -28.5%$485 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Emotional and Exploration, 6 to 30 months old: 112 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 112 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Copycat (26.6% of the money): 111 launches left.
Keeps only launches 18 months old or newer: 66 of 112.
Emotional holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Emotional | BaseStandardevery launch | West-facing view579 of 646 launches | Without the breakout645 of 646 launches | Last 18 months375 of 646 launches |
|---|---|---|---|---|
| Launches counted | 64650 hits | 57944 hits | 64549 hits | 37527 hits |
| Earned $100k+ | 7.7 in 1001 in 13 | 7.6 in 1001 in 13 | 7.6 in 1001 in 13 | 7.2 in 1001 in 14 |
| Typical first-year earnings | $1,334top tenth $71,625+ | $1,214 | $1,314 | $1,214 |
| Chance against standard | the yardstick | -1.3%0.1 fewer in 100 | -1.3%0.1 fewer in 100 | -6.5%0.5 fewer in 100 |
| Typical against standard | the yardstick | -9.0%$120 less | -1.5%$20 less | -9.0%$120 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Emotional, 6 to 30 months old: 646 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 67 of 646 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, DELTARUNE (67.2% of the money): 645 launches left.
Keeps only launches 18 months old or newer: 375 of 646.
Exploration holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Exploration | BaseStandardevery launch | West-facing view4,867 of 5,078 launches | Without the breakout5,077 of 5,078 launches | Last 18 months2,727 of 5,078 launches |
|---|---|---|---|---|
| Launches counted | 5,078397 hits | 4,867377 hits | 5,077396 hits | 2,727190 hits |
| Earned $100k+ | 7.8 in 1001 in 13 | 7.7 in 1001 in 13 | 7.8 in 1001 in 13 | 7.0 in 1001 in 14 |
| Typical first-year earnings | $908top tenth $58,608+ | $909 | $902 | $728 |
| Chance against standard | the yardstick | -1.3%0.1 fewer in 100 | 0.0%no change | -10.3%0.8 fewer in 100 |
| Typical against standard | the yardstick | +0.1%$1 more | -0.7%$6 less | -19.8%$180 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Exploration, 6 to 30 months old: 5,078 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 211 of 5,078 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hollow Knight: Silksong (20.7% of the money): 5,077 launches left.
Keeps only launches 18 months old or newer: 2,727 of 5,078.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Emotional + Exploration moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.