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on 3 Oct 2026

Niches / Difficult + Third Person

Niche

Difficult + Third Person

Games tagged both Difficult and Third Person: 56 indie paid launches, 7 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Difficult + Third Person priced under $5, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair beats both its tags; priced under $5 it is too small to compare with Difficult and is too small to compare with Third Person.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Difficult + Third Person is too small to compare with Difficult and is too small to compare with Third Person: 0 of its 31 launches earned $100k+ priced under $5, against 0 of 465 launches for Difficult and 0 of 778 launches for Third Person.

Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 31 launches, 0 hits.

TIEA tie
Tag onemood tagDifficult
0 of 465launches earned
$100k+ small
Odds0 of 465 launches
Typical earnings$220
Launches465 / 0 hits
Pair against ittoo few hits to compare
TIEA tie
This pairDifficult + Third Person
0 of 31launches earned
$100k+ small
Odds0 of 31 launches
$1k+23 in 100
$10k+0 of 31 launches
Launches31 / 0 hits
Expected0.4 in 100
TIEA tie
Tag twomood tagThird Person
0 of 778launches earned
$100k+ small
Odds0 of 778 launches
Typical earnings$107
Launches778 / 0 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.4 in 100 earned $100k+ (1 in 238), typical $158, from 13,785 launches.each block is 0.5 in 100 all indie at under $5Difficult is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices56 in pairUnder $531 in pair$5 to $1010 in pair$10 to $209: too few$20 to $406: too few
What the overlap means

The overlap is this niche: the 31 games tagged both Difficult and Third Person priced under $5. 0 of 31 of them earned $100k+, against 0 of 434 for Difficult-only games and 0 of 747 for Third Person-only games, so the mix is too small to compare with Difficult alone and is too small to compare with Third Person alone.

Both: 31 games priced under $5; 0 of 31 earned $100k+, odds by size $1k+ 23 in 100 · $10k+ 0 of 31 launches · $100k+ 0 of 31 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 31 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

The Forever Winterleads this pair75.7%
PairThe Forever Winter75.7%
DifficultHollow Knight: Silksong66.3%
Third PersonThe Forever Winter14.9%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Difficult + Third Person

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • The Forever Winter earned 75.7% of the estimated first-year money of the 56 Difficult + Third Person launches.
  • Difficult is led by Hollow Knight: Silksong, with 66.3% of its money.
  • It also leads Third Person, with 14.9% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Difficult + Third Person is one-hit market: one game earned over half the money. It holds in West-facing view.

Difficult + Third Person through every lens, all prices
This pairBaseStandardevery launchWest-facing view56 of 56 launchesWithout the breakout55 of 56 launchesLast 18 months10 of 56 launches
Launches counted567 hits567 hits556 hits101 hits
Earned $100k+12.5 in 10012.5 in 10010.9 in 1001 of 10too few for a rate
Chance of $10k+21 in 100chance of $10k+; $1k+ 46 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base0.0%no change-12.7%1.6 fewer in 100-20.0%2.5 fewer in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Difficult and Third Person, 12 to 36 months old: 56 launches.

Launches counted
567 hits
Earned $100k+
12.5 in 100
Chance of $10k+
21 in 100chance of $10k+; $1k+ 46 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 56 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
567 hits
Earned $100k+
12.5 in 100
Chance of $10k+
under 100 launches
Chance against standard
0.0%no change
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, The Forever Winter (75.7% of the money): 55 launches left. It moves the answer when that one game earned over half the money.

Launches counted
556 hits
Earned $100k+
10.9 in 100
Chance of $10k+
under 100 launches
Chance against standard
-12.7%1.6 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 10 of 56.

Launches counted
101 hits
Earned $100k+
1 of 10too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-20.0%2.5 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Difficult and Third Person, 12 to 36 months old: 56 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 56 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Forever Winter (75.7% of the money): 55 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 10 of 56.

Difficult is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.

Difficult through every lens, all prices
DifficultBaseStandardevery launchWest-facing view940 of 953 launchesWithout the breakout952 of 953 launchesLast 18 months252 of 953 launches
Launches counted95372 hits94071 hits95271 hits25222 hits
Earned $100k+7.6 in 1001 in 137.6 in 1001 in 137.5 in 1001 in 138.7 in 1001 in 11
Typical first-year earnings$1,032top tenth $69,523+$1,071$1,032$1,263
Chance against standardthe base0.0%no change-1.3%0.1 fewer in 100+15.6%1.2 more in 100
Typical against standardthe base+3.8%$39 more0.0%no change+22.4%$231 more
Does it hold?The base viewHoldsMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged Difficult, 12 to 36 months old: 953 launches.

Launches counted
95372 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$1,032top tenth $69,523+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 953 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
94071 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$1,071
Chance against standard
0.0%no change
Typical against standard
+3.8%$39 more
Without the breakoutMoves the answer

Drops the single biggest earner, Hollow Knight: Silksong (66.3% of the money): 952 launches left. It moves the answer when that one game earned over half the money.

Launches counted
95271 hits
Earned $100k+
7.5 in 1001 in 13
Typical first-year earnings
$1,032
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 252 of 953.

Launches counted
25222 hits
Earned $100k+
8.7 in 1001 in 11
Typical first-year earnings
$1,263
Chance against standard
+15.6%1.2 more in 100
Typical against standard
+22.4%$231 more
Standard
Every indie paid launch tagged Difficult, 12 to 36 months old: 953 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 953 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hollow Knight: Silksong (66.3% of the money): 952 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 252 of 953.

Third Person holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Third Person through every lens, all prices
Third PersonBaseStandardevery launchWest-facing view1,435 of 1,487 launchesWithout the breakout1,486 of 1,487 launchesLast 18 months425 of 1,487 launches
Launches counted1,48787 hits1,43586 hits1,48686 hits42527 hits
Earned $100k+5.9 in 1001 in 176.0 in 1001 in 175.8 in 1001 in 176.4 in 1001 in 16
Typical first-year earnings$295top tenth $26,884+$313$295$307
Chance against standardthe base+2.4%0.1 more in 100-1.1%0.1 fewer in 100+8.6%0.5 more in 100
Typical against standardthe base+6.1%$18 more0.0%no change+4.1%$12 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Third Person, 12 to 36 months old: 1,487 launches.

Launches counted
1,48787 hits
Earned $100k+
5.9 in 1001 in 17
Typical first-year earnings
$295top tenth $26,884+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 52 of 1,487 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,43586 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$313
Chance against standard
+2.4%0.1 more in 100
Typical against standard
+6.1%$18 more
Without the breakoutHolds

Drops the single biggest earner, The Forever Winter (14.9% of the money): 1,486 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,48686 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$295
Chance against standard
-1.1%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 425 of 1,487.

Launches counted
42527 hits
Earned $100k+
6.4 in 1001 in 16
Typical first-year earnings
$307
Chance against standard
+8.6%0.5 more in 100
Typical against standard
+4.1%$12 more
Standard
Every indie paid launch tagged Third Person, 12 to 36 months old: 1,487 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 52 of 1,487 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Forever Winter (14.9% of the money): 1,486 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 425 of 1,487.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Difficult + Third Person moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.