Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

Settings
Text size
Game Market DataBuild what sells
Live games
192,217
on 3 Oct 2026

Niches / Crafting + Survival

Niche

Crafting + Survival

Games tagged both Crafting and Survival: 151 indie paid launches, 39 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Crafting + Survival priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it trails Crafting and is about level with Survival.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Crafting + Survival trails Crafting and is about level with Survival: 25.0 in 100 of its launches earned $100k+ priced $10 to $20, against 28.2 in 100 for Crafting and 24.3 in 100 for Survival.

That is about 1.2 times the 20.4 in 100 expected for any launch at this price.

1STWinner
Tag oneCrafting
28.2in 100 earned
$100k+
Odds28.2 in 100
Typical earnings$27,134
Launches216 / 61 hits
Pair trails by3.2 in 100
TIETied
This pairCrafting + Survival
25.0in 100 earned
$100k+
Odds25.0 in 100
$1k+94 in 100
$10k+61 in 100
Launches64 / 16 hits
Expected20.4 in 100
TIETied
Tag twoSurvival
24.3in 100 earned
$100k+
Odds24.3 in 100
Typical earnings$24,935
Launches206 / 50 hits
A tie, apart by0.7 in 100
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 64 games tagged both Crafting and Survival priced $10 to $20. 25.0 in 100 of them earned $100k+, against 29.6 in 100 for Crafting-only games and 23.9 in 100 for Survival-only games, so the mix trails Crafting alone and is about level with Survival alone.

Both: 64 games priced $10 to $20; 25.0 in 100 earned $100k+, odds by size $1k+ 94 in 100 · $10k+ 61 in 100 · $100k+ 25 in 100.

Circle areas follow launch counts; the gold overlap is exactly the pair's 64 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Palworldleads this pair54.3%
PairPalworld54.3%
CraftingPalworld36.7%
SurvivalPalworld39.6%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Crafting + Survival

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Palworld earned 54.3% of the estimated first-year money of the 151 Crafting + Survival launches.
  • It also leads Crafting, with 36.7% of that tag's money.
  • It also leads Survival, with 39.6% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Crafting + Survival is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.

Crafting + Survival through every lens, all prices
This pairBaseStandardevery launchWest-facing view147 of 151 launchesWithout the breakout150 of 151 launchesLast 18 months38 of 151 launches
Launches counted15139 hits14738 hits15038 hits389 hits
Earned $100k+25.8 in 10025.9 in 10025.3 in 10023.7 in 100
Typical first-year earnings$6,232top tenth $1,232,667+$6,232$6,232under 100 launches
Chance against standardthe base+0.1%no change-1.9%0.5 fewer in 100-8.3%2.1 fewer in 100
Typical against standardthe base0.0%no change0.0%no changeunder 100 launches
Does it hold?The base viewHoldsMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged both Crafting and Survival, 12 to 36 months old: 151 launches.

Launches counted
15139 hits
Earned $100k+
25.8 in 100
Typical first-year earnings
$6,232top tenth $1,232,667+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 151 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
14738 hits
Earned $100k+
25.9 in 100
Typical first-year earnings
$6,232
Chance against standard
+0.1%no change
Typical against standard
0.0%no change
Without the breakoutMoves the answer

Drops the single biggest earner, Palworld (54.3% of the money): 150 launches left. It moves the answer when that one game earned over half the money.

Launches counted
15038 hits
Earned $100k+
25.3 in 100
Typical first-year earnings
$6,232
Chance against standard
-1.9%0.5 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 38 of 151.

Launches counted
389 hits
Earned $100k+
23.7 in 100
Typical first-year earnings
under 100 launches
Chance against standard
-8.3%2.1 fewer in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Crafting and Survival, 12 to 36 months old: 151 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 151 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Palworld (54.3% of the money): 150 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 38 of 151.

Crafting holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Crafting through every lens, all prices
CraftingBaseStandardevery launchWest-facing view624 of 645 launchesWithout the breakout644 of 645 launchesLast 18 months201 of 645 launches
Launches counted645116 hits624114 hits644115 hits20134 hits
Earned $100k+18.0 in 10018.3 in 10017.9 in 10016.9 in 100
Typical first-year earnings$2,393top tenth $310,467+$2,621$2,393$2,682
Chance against standardthe base+1.6%0.3 more in 100-0.7%0.1 fewer in 100-5.9%1.1 fewer in 100
Typical against standardthe base+9.5%$228 more0.0%no change+12.1%$289 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Crafting, 12 to 36 months old: 645 launches.

Launches counted
645116 hits
Earned $100k+
18.0 in 100
Typical first-year earnings
$2,393top tenth $310,467+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 21 of 645 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
624114 hits
Earned $100k+
18.3 in 100
Typical first-year earnings
$2,621
Chance against standard
+1.6%0.3 more in 100
Typical against standard
+9.5%$228 more
Without the breakoutHolds

Drops the single biggest earner, Palworld (36.7% of the money): 644 launches left. It moves the answer when that one game earned over half the money.

Launches counted
644115 hits
Earned $100k+
17.9 in 100
Typical first-year earnings
$2,393
Chance against standard
-0.7%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 201 of 645.

Launches counted
20134 hits
Earned $100k+
16.9 in 100
Typical first-year earnings
$2,682
Chance against standard
-5.9%1.1 fewer in 100
Typical against standard
+12.1%$289 more
Standard
Every indie paid launch tagged Crafting, 12 to 36 months old: 645 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 21 of 645 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Palworld (36.7% of the money): 644 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 201 of 645.

Survival holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Survival through every lens, all prices
SurvivalBaseStandardevery launchWest-facing view975 of 1,018 launchesWithout the breakout1,017 of 1,018 launchesLast 18 months269 of 1,018 launches
Launches counted1,018105 hits975102 hits1,017104 hits26923 hits
Earned $100k+10.3 in 10010.5 in 10010.2 in 1008.6 in 1001 in 12
Typical first-year earnings$1,115top tenth $107,290+$1,138$1,095$1,068
Chance against standardthe base+1.4%0.1 more in 100-0.9%0.1 fewer in 100-17.1%1.8 fewer in 100
Typical against standardthe base+2.1%$23 more-1.8%$20 less-4.2%$47 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Survival, 12 to 36 months old: 1,018 launches.

Launches counted
1,018105 hits
Earned $100k+
10.3 in 100
Typical first-year earnings
$1,115top tenth $107,290+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 43 of 1,018 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
975102 hits
Earned $100k+
10.5 in 100
Typical first-year earnings
$1,138
Chance against standard
+1.4%0.1 more in 100
Typical against standard
+2.1%$23 more
Without the breakoutHolds

Drops the single biggest earner, Palworld (39.6% of the money): 1,017 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,017104 hits
Earned $100k+
10.2 in 100
Typical first-year earnings
$1,095
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
-1.8%$20 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 269 of 1,018.

Launches counted
26923 hits
Earned $100k+
8.6 in 1001 in 12
Typical first-year earnings
$1,068
Chance against standard
-17.1%1.8 fewer in 100
Typical against standard
-4.2%$47 less
Standard
Every indie paid launch tagged Survival, 12 to 36 months old: 1,018 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 43 of 1,018 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Palworld (39.6% of the money): 1,017 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 269 of 1,018.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Crafting + Survival moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.