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on 3 Oct 2026

Niches / Crafting + Relaxing

Niche

Crafting + Relaxing

Games tagged both Crafting and Relaxing: 89 indie paid launches, 14 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Crafting + Relaxing priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Crafting and beats Relaxing; priced $10 to $20 it is too small to compare with Crafting and is too small to compare with Relaxing.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Crafting + Relaxing is too small to compare with Crafting and is too small to compare with Relaxing: 10 of its 29 launches earned $100k+ priced $10 to $20, against 28.2 in 100 for Crafting and 25.2 in 100 for Relaxing.

Small sample: 29 launches, 10 hits.

TIEA tie
Tag oneCrafting
28.2in 100 earned
$100k+
Odds28.2 in 100
Typical earnings$27,134
Launches216 / 61 hits
Pair against ittoo few hits to compare
TIEA tie
This pairCrafting + Relaxing
10 of 29launches earned
$100k+ small
Odds10 of 29 launches
$1k+28 of 29 launches
$10k+23 of 29 launches
Launches29 / 10 hits
Expected20.4 in 100
TIETied
Tag twomood tagRelaxing
25.2in 100 earned
$100k+
Odds25.2 in 100
Typical earnings$19,088
Launches282 / 71 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20Relaxing is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 29 games tagged both Crafting and Relaxing priced $10 to $20. 10 of 29 of them earned $100k+, against 27.3 in 100 for Crafting-only games and 24.1 in 100 for Relaxing-only games, so the mix is too small to compare with Crafting alone and is too small to compare with Relaxing alone.

Both: 29 games priced $10 to $20; 10 of 29 earned $100k+, odds by size $1k+ 28 of 29 launches · $10k+ 23 of 29 launches · $100k+ 10 of 29 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 29 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Luma Islandleads this pair32.2%
PairLuma Island32.2%
CraftingPalworld36.7%
RelaxingCrime Scene Cleaner11.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Crafting + Relaxing

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Luma Island earned 32.2% of the estimated first-year money of the 89 Crafting + Relaxing launches.
  • Crafting is led by Palworld, with 36.7% of its money.
  • Relaxing is led by Crime Scene Cleaner, with 11.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Crafting + Relaxing holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Crafting + Relaxing through every lens, all prices
This pairBaseStandardevery launchWest-facing view86 of 89 launchesWithout the breakout88 of 89 launchesLast 18 months26 of 89 launches
Launches counted8914 hits8614 hits8813 hits266 hits
Earned $100k+15.7 in 10016.3 in 10014.8 in 1006 of 26too few for a rate
Chance of $10k+39 in 100chance of $10k+; $1k+ 66 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+3.5%0.5 more in 100-6.1%1.0 fewer in 100+46.7%7.3 more in 100
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Crafting and Relaxing, 12 to 36 months old: 89 launches.

Launches counted
8914 hits
Earned $100k+
15.7 in 100
Chance of $10k+
39 in 100chance of $10k+; $1k+ 66 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 89 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
8614 hits
Earned $100k+
16.3 in 100
Chance of $10k+
under 100 launches
Chance against standard
+3.5%0.5 more in 100
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Luma Island (32.2% of the money): 88 launches left. It moves the answer when that one game earned over half the money.

Launches counted
8813 hits
Earned $100k+
14.8 in 100
Chance of $10k+
under 100 launches
Chance against standard
-6.1%1.0 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 26 of 89.

Launches counted
266 hits
Earned $100k+
6 of 26too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+46.7%7.3 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Crafting and Relaxing, 12 to 36 months old: 89 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 89 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Luma Island (32.2% of the money): 88 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 26 of 89.

Crafting holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Crafting through every lens, all prices
CraftingBaseStandardevery launchWest-facing view624 of 645 launchesWithout the breakout644 of 645 launchesLast 18 months201 of 645 launches
Launches counted645116 hits624114 hits644115 hits20134 hits
Earned $100k+18.0 in 10018.3 in 10017.9 in 10016.9 in 100
Typical first-year earnings$2,393top tenth $310,467+$2,621$2,393$2,682
Chance against standardthe base+1.6%0.3 more in 100-0.7%0.1 fewer in 100-5.9%1.1 fewer in 100
Typical against standardthe base+9.5%$228 more0.0%no change+12.1%$289 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Crafting, 12 to 36 months old: 645 launches.

Launches counted
645116 hits
Earned $100k+
18.0 in 100
Typical first-year earnings
$2,393top tenth $310,467+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 21 of 645 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
624114 hits
Earned $100k+
18.3 in 100
Typical first-year earnings
$2,621
Chance against standard
+1.6%0.3 more in 100
Typical against standard
+9.5%$228 more
Without the breakoutHolds

Drops the single biggest earner, Palworld (36.7% of the money): 644 launches left. It moves the answer when that one game earned over half the money.

Launches counted
644115 hits
Earned $100k+
17.9 in 100
Typical first-year earnings
$2,393
Chance against standard
-0.7%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 201 of 645.

Launches counted
20134 hits
Earned $100k+
16.9 in 100
Typical first-year earnings
$2,682
Chance against standard
-5.9%1.1 fewer in 100
Typical against standard
+12.1%$289 more
Standard
Every indie paid launch tagged Crafting, 12 to 36 months old: 645 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 21 of 645 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Palworld (36.7% of the money): 644 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 201 of 645.

Relaxing is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Relaxing through every lens, all prices
RelaxingBaseStandardevery launchWest-facing view2,354 of 2,484 launchesWithout the breakout2,483 of 2,484 launchesLast 18 months794 of 2,484 launches
Launches counted2,484138 hits2,354129 hits2,483137 hits79463 hits
Earned $100k+5.6 in 1001 in 185.5 in 1001 in 185.5 in 1001 in 187.9 in 1001 in 13
Typical first-year earnings$489top tenth $32,973+$519$478$390
Chance against standardthe base-1.4%0.1 fewer in 100-0.7%no change+42.8%2.4 more in 100
Typical against standardthe base+6.1%$30 more-2.2%$11 less-20.2%$99 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Relaxing, 12 to 36 months old: 2,484 launches.

Launches counted
2,484138 hits
Earned $100k+
5.6 in 1001 in 18
Typical first-year earnings
$489top tenth $32,973+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 130 of 2,484 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2,354129 hits
Earned $100k+
5.5 in 1001 in 18
Typical first-year earnings
$519
Chance against standard
-1.4%0.1 fewer in 100
Typical against standard
+6.1%$30 more
Without the breakoutHolds

Drops the single biggest earner, Crime Scene Cleaner (11.8% of the money): 2,483 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,483137 hits
Earned $100k+
5.5 in 1001 in 18
Typical first-year earnings
$478
Chance against standard
-0.7%no change
Typical against standard
-2.2%$11 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 794 of 2,484.

Launches counted
79463 hits
Earned $100k+
7.9 in 1001 in 13
Typical first-year earnings
$390
Chance against standard
+42.8%2.4 more in 100
Typical against standard
-20.2%$99 less
Standard
Every indie paid launch tagged Relaxing, 12 to 36 months old: 2,484 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 130 of 2,484 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Crime Scene Cleaner (11.8% of the money): 2,483 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 794 of 2,484.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Crafting + Relaxing moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.