Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Combat + RPG
Games tagged both Combat and RPG: 176 indie paid launches, 14 of them earned $100k+ in their first year.
Showing Combat + RPG priced $10 to $20, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Combat + RPG is about level with Combat and is about level with RPG: 21.9 in 100 of its launches earned $100k+ priced $10 to $20, against 19.2 in 100 for Combat and 20.3 in 100 for RPG.
That is about 1.1 times the 20.4 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 32 games tagged both Combat and RPG priced $10 to $20. 21.9 in 100 of them earned $100k+, against 18.6 in 100 for Combat-only games and 20.2 in 100 for RPG-only games, so the mix beats Combat alone and is about level with RPG alone.
Both: 32 games priced $10 to $20; 21.9 in 100 earned $100k+, odds by size $1k+ 75 in 100 · $10k+ 47 in 100 · $100k+ 22 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 32 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Combat + RPG holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view148 of 176 launches | Without the breakout175 of 176 launches | Last 18 months45 of 176 launches |
|---|---|---|---|---|
| Launches counted | 17614 hits | 14813 hits | 17513 hits | 455 hits |
| Earned $100k+ | 8.0 in 1001 in 13 | 8.8 in 1001 in 11 | 7.4 in 1001 in 13 | 11.1 in 100 |
| Typical first-year earnings | $583top tenth $35,786+ | $687 | $567 | under 100 launches |
| Chance against standard | the base | +10.4%0.8 more in 100 | -6.6%0.5 fewer in 100 | +39.7%3.2 more in 100 |
| Typical against standard | the base | +17.8%$104 more | -2.7%$16 less | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Combat and RPG, 12 to 36 months old: 176 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 28 of 176 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, No Rest for the Wicked (40.9% of the money): 175 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 45 of 176.
Combat is changed recently +1: Last 18 months moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| Combat | BaseStandardevery launch | West-facing view950 of 1,012 launches | Without the breakout1,011 of 1,012 launches | Last 18 months293 of 1,012 launches |
|---|---|---|---|---|
| Launches counted | 1,01273 hits | 95072 hits | 1,01172 hits | 29324 hits |
| Earned $100k+ | 7.2 in 1001 in 14 | 7.6 in 1001 in 13 | 7.1 in 1001 in 14 | 8.2 in 1001 in 12 |
| Typical first-year earnings | $394top tenth $44,119+ | $469 | $383 | $632 |
| Chance against standard | the base | +5.1%0.4 more in 100 | -1.3%0.1 fewer in 100 | +13.6%1.0 more in 100 |
| Typical against standard | the base | +19.0%$75 more | -2.8%$11 less | +60.4%$238 more |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged Combat, 12 to 36 months old: 1,012 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 62 of 1,012 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, No Rest for the Wicked (24.8% of the money): 1,011 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 293 of 1,012.
RPG is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| RPG | BaseStandardevery launch | West-facing view3,132 of 3,723 launches | Without the breakout3,722 of 3,723 launches | Last 18 months1,023 of 3,723 launches |
|---|---|---|---|---|
| Launches counted | 3,723297 hits | 3,132251 hits | 3,722296 hits | 1,02385 hits |
| Earned $100k+ | 8.0 in 1001 in 13 | 8.0 in 1001 in 12 | 8.0 in 1001 in 13 | 8.3 in 1001 in 12 |
| Typical first-year earnings | $701top tenth $63,965+ | $766 | $701 | $893 |
| Chance against standard | the base | +0.5%no change | -0.3%no change | +4.2%0.3 more in 100 |
| Typical against standard | the base | +9.3%$65 more | 0.0%no change | +27.4%$192 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged RPG, 12 to 36 months old: 3,723 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 591 of 3,723 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Path of Exile 2 (18.0% of the money): 3,722 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,023 of 3,723.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Combat + RPG moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.