Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / City Builder + Colony Sim
City Builder + Colony Sim
Games tagged both City Builder and Colony Sim: 113 indie paid launches, 36 of them earned $100k+ in their first year.
Showing City Builder + Colony Sim priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
City Builder + Colony Sim beats both its tags: 35.7 in 100 of its launches earned $100k+ priced $10 to $20, against 29.9 in 100 for City Builder and 25.0 in 100 for Colony Sim.
That is about 1.7 times the 20.5 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 42 games tagged both City Builder and Colony Sim priced $10 to $20. 35.7 in 100 of them earned $100k+, against 27.4 in 100 for City Builder-only games and 3 of 30 for Colony Sim-only games, so the mix beats City Builder alone and is too small to compare with Colony Sim alone.
Both: 42 games priced $10 to $20; 35.7 in 100 earned $100k+, odds by size $1k+ 88 in 100 · $10k+ 69 in 100 · $100k+ 36 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 42 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
City Builder + Colony Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view112 of 113 launches | Without the breakout112 of 113 launches | Last 18 months25 of 113 launches |
|---|---|---|---|---|
| Launches counted | 11336 hits | 11236 hits | 11235 hits | 2510 hits |
| Earned $100k+ | 31.9 in 100 | 32.1 in 100 | 31.3 in 100 | 10 of 25too few for a rate |
| Typical first-year earnings | $13,650top tenth $1,280,828+ | $14,564 | $13,650 | under 100 launches |
| Chance against standard | the base | +0.9%0.3 more in 100 | -1.9%0.6 fewer in 100 | +25.6%8.1 more in 100 |
| Typical against standard | the base | +6.7%$914 more | 0.0%no change | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both City Builder and Colony Sim, 12 to 36 months old: 113 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 113 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Infection Free Zone (15.7% of the money): 112 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 25 of 113.
City Builder is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| City Builder | BaseStandardevery launch | West-facing view473 of 502 launches | Without the breakout501 of 502 launches | Last 18 months117 of 502 launches |
|---|---|---|---|---|
| Launches counted | 50290 hits | 47389 hits | 50189 hits | 11724 hits |
| Earned $100k+ | 17.9 in 100 | 18.8 in 100 | 17.8 in 100 | 20.5 in 100 |
| Typical first-year earnings | $2,101top tenth $375,012+ | $2,280 | $2,031 | $2,636 |
| Chance against standard | the base | +5.0%0.9 more in 100 | -0.9%0.2 fewer in 100 | +14.4%2.6 more in 100 |
| Typical against standard | the base | +8.5%$179 more | -3.3%$70 less | +25.5%$535 more |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged City Builder, 12 to 36 months old: 502 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 29 of 502 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Manor Lords (41.0% of the money): 501 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 117 of 502.
Colony Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Colony Sim | BaseStandardevery launch | West-facing view214 of 216 launches | Without the breakout215 of 216 launches | Last 18 months54 of 216 launches |
|---|---|---|---|---|
| Launches counted | 21646 hits | 21446 hits | 21545 hits | 5411 hits |
| Earned $100k+ | 21.3 in 100 | 21.5 in 100 | 20.9 in 100 | 20.4 in 100 |
| Typical first-year earnings | $3,575top tenth $493,056+ | $3,575 | $3,487 | under 100 launches |
| Chance against standard | the base | +0.9%0.2 more in 100 | -1.7%0.4 fewer in 100 | -4.3%0.9 fewer in 100 |
| Typical against standard | the base | 0.0%no change | -2.5%$88 less | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Colony Sim, 12 to 36 months old: 216 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 216 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Infection Free Zone (13.3% of the money): 215 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 54 of 216.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when City Builder + Colony Sim moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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