Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience-sensitive +1. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Cinematic + Visual Novel
Cinematic + Visual Novel
Games tagged both Cinematic and Visual Novel: 85 indie paid launches, 18 of them earned $100k+ in their first year.
Showing Cinematic + Visual Novel priced $10 to $20, west-facing view. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Cinematic + Visual Novel beats both its tags: 9 of its 25 launches earned $100k+ priced $10 to $20, against 28.9 in 100 for Cinematic and 14.6 in 100 for Visual Novel.
Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 25 launches, 9 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 25 games tagged both Cinematic and Visual Novel priced $10 to $20. 36.0 in 100 of them earned $100k+, against 26.4 for Cinematic-only games and 13.3 for Visual Novel-only games, so games with both tags did better than games with either tag alone.
Both: 25 games priced $10 to $20; 36.0 in 100 earned $100k+, typical first-year earnings $41,394.
Circle areas follow launch counts; the gold overlap is exactly the pair's 25 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The west-facing view lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience-sensitive +1. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Cinematic + Visual Novel is audience-sensitive +1: West-facing view moves the answer by more than a quarter, and 1 more lens too. It holds in 1 of 3.
| This pair | BaseStandardevery launch | West-facing view62 of 85 launches | Without the breakout84 of 85 launches | Last 18 months53 of 85 launches |
|---|---|---|---|---|
| Launches counted | 8518 hits | 629 hits | 8417 hits | 539 hits |
| Earned $100k+ | 21.2 in 100 | 14.5 in 100 | 20.2 in 100 | 17.0 in 100 |
| Typical first-year earnings | $1,821top tenth $201,898+ | $935 | $1,821 | $1,052 |
| Chance against standard | the yardstick | -31.6%6.7 fewer in 100 | -4.7%1.0 fewer in 100 | -19.8%4.2 fewer in 100 |
| Typical against standard | the yardstick | -48.7%$886 less | 0.0%no change | -42.2%$769 less |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged both Cinematic and Visual Novel, 6 to 30 months old: 85 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 23 of 85 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Minds Beneath Us (28.4% of the money): 84 launches left.
Keeps only launches 18 months old or newer: 53 of 85.
Cinematic holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Cinematic | BaseStandardevery launch | West-facing view493 of 532 launches | Without the breakout531 of 532 launches | Last 18 months292 of 532 launches |
|---|---|---|---|---|
| Launches counted | 53264 hits | 49353 hits | 53163 hits | 29239 hits |
| Earned $100k+ | 12.0 in 100 | 10.8 in 100 | 11.9 in 100 | 13.4 in 100 |
| Typical first-year earnings | $1,374top tenth $129,511+ | $1,214 | $1,374 | $1,274 |
| Chance against standard | the yardstick | -10.0%1.2 fewer in 100 | -0.8%0.1 fewer in 100 | +11.7%1.4 more in 100 |
| Typical against standard | the yardstick | -11.6%$160 less | 0.0%no change | -7.3%$100 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Cinematic, 6 to 30 months old: 532 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 39 of 532 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, ROUTINE (9.3% of the money): 531 launches left.
Keeps only launches 18 months old or newer: 292 of 532.
Visual Novel is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| Visual Novel | BaseStandardevery launch | West-facing view1,823 of 2,114 launches | Without the breakout2,113 of 2,114 launches | Last 18 months1,162 of 2,114 launches |
|---|---|---|---|---|
| Launches counted | 2,114130 hits | 1,823100 hits | 2,113129 hits | 1,16263 hits |
| Earned $100k+ | 6.1 in 1001 in 16 | 5.5 in 1001 in 18 | 6.1 in 1001 in 16 | 5.4 in 1001 in 19 |
| Typical first-year earnings | $1,293top tenth $48,802+ | $1,214 | $1,287 | $910 |
| Chance against standard | the yardstick | -9.8%0.6 fewer in 100 | 0.0%no change | -11.5%0.7 fewer in 100 |
| Typical against standard | the yardstick | -6.1%$79 less | -0.5%$6 less | -29.6%$383 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Visual Novel, 6 to 30 months old: 2,114 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 291 of 2,114 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Until Then (7.5% of the money): 2,113 launches left.
Keeps only launches 18 months old or newer: 1,162 of 2,114.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Cinematic + Visual Novel moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.