Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience-sensitive +1. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Cinematic + Simulation
Cinematic + Simulation
Games tagged both Cinematic and Simulation: 103 indie paid launches, 14 of them earned $100k+ in their first year.
Showing Cinematic + Simulation priced $10 to $20, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it trails Cinematic and beats Simulation.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Cinematic + Simulation trails Cinematic and beats Simulation: 6 of its 25 launches earned $100k+ priced $10 to $20, against 28.9 in 100 for Cinematic and 21.5 in 100 for Simulation.
Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 25 launches, 6 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 25 games tagged both Cinematic and Simulation priced $10 to $20. 24.0 in 100 of them earned $100k+, against 30.6 for Cinematic-only games and 21.4 for Simulation-only games, so the mix trails Cinematic alone and beats Simulation alone.
Both: 25 games priced $10 to $20; 24.0 in 100 earned $100k+, typical first-year earnings $6,231.
Circle areas follow launch counts; the gold overlap is exactly the pair's 25 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience-sensitive +1. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Cinematic + Simulation is audience-sensitive +1: West-facing view moves the answer by more than a quarter, and 1 more lens too. It holds in 1 of 3.
| This pair | BaseStandardevery launch | West-facing view90 of 103 launches | Without the breakout102 of 103 launches | Last 18 months52 of 103 launches |
|---|---|---|---|---|
| Launches counted | 10314 hits | 908 hits | 10213 hits | 529 hits |
| Earned $100k+ | 13.6 in 100 | 8.9 in 1001 in 11 | 12.7 in 100 | 17.3 in 100 |
| Typical first-year earnings | $1,417top tenth $132,505+ | $1,214 | $1,417 | $1,332 |
| Chance against standard | the yardstick | -34.6%4.7 fewer in 100 | -6.6%0.9 fewer in 100 | +27.2%3.7 more in 100 |
| Typical against standard | the yardstick | -14.3%$203 less | 0.0%no change | -6.0%$85 less |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged both Cinematic and Simulation, 6 to 30 months old: 103 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 103 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Over The Top: WWI (33.3% of the money): 102 launches left.
Keeps only launches 18 months old or newer: 52 of 103.
Cinematic holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Cinematic | BaseStandardevery launch | West-facing view493 of 532 launches | Without the breakout531 of 532 launches | Last 18 months292 of 532 launches |
|---|---|---|---|---|
| Launches counted | 53264 hits | 49353 hits | 53163 hits | 29239 hits |
| Earned $100k+ | 12.0 in 100 | 10.8 in 100 | 11.9 in 100 | 13.4 in 100 |
| Typical first-year earnings | $1,374top tenth $129,511+ | $1,214 | $1,374 | $1,274 |
| Chance against standard | the yardstick | -10.0%1.2 fewer in 100 | -0.8%0.1 fewer in 100 | +11.7%1.4 more in 100 |
| Typical against standard | the yardstick | -11.6%$160 less | 0.0%no change | -7.3%$100 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Cinematic, 6 to 30 months old: 532 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 39 of 532 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, ROUTINE (9.3% of the money): 531 launches left.
Keeps only launches 18 months old or newer: 292 of 532.
Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Simulation | BaseStandardevery launch | West-facing view5,023 of 5,285 launches | Without the breakout5,284 of 5,285 launches | Last 18 months3,070 of 5,285 launches |
|---|---|---|---|---|
| Launches counted | 5,285435 hits | 5,023411 hits | 5,284434 hits | 3,070225 hits |
| Earned $100k+ | 8.2 in 1001 in 12 | 8.2 in 1001 in 12 | 8.2 in 1001 in 12 | 7.3 in 1001 in 14 |
| Typical first-year earnings | $982top tenth $69,988+ | $1,012 | $982 | $971 |
| Chance against standard | the yardstick | 0.0%no change | 0.0%no change | -11.0%0.9 fewer in 100 |
| Typical against standard | the yardstick | +3.1%$30 more | 0.0%no change | -1.1%$11 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.
Keeps only launches 18 months old or newer: 3,070 of 5,285.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Cinematic + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.