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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Character Customization + Platformer

Niche

Character Customization + Platformer

Games tagged both Character Customization and Platformer: 68 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Character Customization + Platformer priced under $5, hiding samples under 30 launches.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Character Customization + Platformer is too small to compare with Character Customization and is too small to compare with Platformer: 0 of its 39 launches earned $100k+ priced under $5, against 2 of 353 launches for Character Customization and 0.4 in 100 for Platformer.

Small sample: 39 launches, 0 hits.

TIEA tie
2 of 353launches earned
$100k+ small
Odds2 of 353 launches
Typical earnings$172
Launches353 / 2 hits
Pair against ittoo few hits to compare
TIEA tie
This pairCharacter Customization + Platformer
0 of 39launches earned
$100k+ small
Odds0 of 39 launches
Typical earnings$170
Launches39 / 0 hits
Expected0.5 in 100
TIEA tie
Tag twoPlatformer
0.4in 100 earned
$100k+
Odds1 in 284
Typical earnings$113
Launches1,419 / 5 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices68 in pairUnder $539 in pair$5 to $1021 in pair$10 to $205: too few$20 to $403: too few
What the overlap means

The overlap is this niche: the 39 games tagged both Character Customization and Platformer priced under $5. 0 of 39 of them earned $100k+, against 2 of 314 for Character Customization-only games and 0.4 in 100 for Platformer-only games, so the mix is too small to compare with Character Customization alone and is too small to compare with Platformer alone.

Both: 39 games priced under $5; 0 of 39 earned $100k+, typical first-year earnings $170.

Circle areas follow launch counts; the gold overlap is exactly the pair's 39 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

JUMP KING QUESTleads this pair32.6%
PairJUMP KING QUEST32.6%
Character CustomizationNo Rest for the Wicked24.9%
PlatformerHollow Knight: Silksong64.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Character Customization + Platformer

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • JUMP KING QUEST earned 32.6% of the estimated first-year money of the 68 Character Customization + Platformer launches.
  • Character Customization is led by No Rest for the Wicked, with 24.9% of its money.
  • Platformer is led by Hollow Knight: Silksong, with 64.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Character Customization + Platformer holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Character Customization + Platformer through every lens, all prices
This pairBaseStandardevery launchWest-facing view68 of 68 launchesWithout the breakout67 of 68 launchesLast 18 months20 of 68 launches
Launches counted682 hits682 hits671 hits200 hits
Earned $100k+2 of 68too few for a rate2 of 68too few for a rate1 of 67too few for a rate0 of 20too few for a rate
Typical first-year earnings$306top tenth $11,074+$306$287$459
Chance against standardthe base0.0%no change; too few to tell-49.3%1.4 fewer in 100-100.0%2.9 fewer in 100; too few to tell
Typical against standardthe base0.0%no change; too few to tell-6.2%$19 less+50.0%$153 more; too few to tell
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Character Customization and Platformer, 12 to 36 months old: 68 launches.

Launches counted
682 hits
Earned $100k+
2 of 68too few for a rate
Typical first-year earnings
$306top tenth $11,074+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 68 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
682 hits
Earned $100k+
2 of 68too few for a rate
Typical first-year earnings
$306
Chance against standard
0.0%no change; too few to tell
Typical against standard
0.0%no change; too few to tell
Without the breakoutHolds

Drops the single biggest earner, JUMP KING QUEST (32.6% of the money): 67 launches left. It moves the answer when that one game earned over half the money.

Launches counted
671 hits
Earned $100k+
1 of 67too few for a rate
Typical first-year earnings
$287
Chance against standard
-49.3%1.4 fewer in 100
Typical against standard
-6.2%$19 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 20 of 68.

Launches counted
200 hits
Earned $100k+
0 of 20too few for a rate
Typical first-year earnings
$459
Chance against standard
-100.0%2.9 fewer in 100; too few to tell
Typical against standard
+50.0%$153 more; too few to tell
Standard
Every indie paid launch tagged both Character Customization and Platformer, 12 to 36 months old: 68 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 68 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, JUMP KING QUEST (32.6% of the money): 67 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 20 of 68.

Character Customization is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Character Customization through every lens, all prices
Character CustomizationBaseStandardevery launchWest-facing view826 of 851 launchesWithout the breakout850 of 851 launchesLast 18 months243 of 851 launches
Launches counted85184 hits82679 hits85083 hits24326 hits
Earned $100k+9.9 in 1001 in 109.6 in 1001 in 109.8 in 1001 in 1010.7 in 100
Typical first-year earnings$862top tenth $90,810+$877$862$956
Chance against standardthe base-3.1%0.3 fewer in 100-1.1%0.1 fewer in 100+8.4%0.8 more in 100
Typical against standardthe base+1.7%$15 more0.0%no change+10.9%$94 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Character Customization, 12 to 36 months old: 851 launches.

Launches counted
85184 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$862top tenth $90,810+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 851 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
82679 hits
Earned $100k+
9.6 in 1001 in 10
Typical first-year earnings
$877
Chance against standard
-3.1%0.3 fewer in 100
Typical against standard
+1.7%$15 more
Without the breakoutHolds

Drops the single biggest earner, No Rest for the Wicked (24.9% of the money): 850 launches left. It moves the answer when that one game earned over half the money.

Launches counted
85083 hits
Earned $100k+
9.8 in 1001 in 10
Typical first-year earnings
$862
Chance against standard
-1.1%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 243 of 851.

Launches counted
24326 hits
Earned $100k+
10.7 in 100
Typical first-year earnings
$956
Chance against standard
+8.4%0.8 more in 100
Typical against standard
+10.9%$94 more
Standard
Every indie paid launch tagged Character Customization, 12 to 36 months old: 851 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 851 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, No Rest for the Wicked (24.9% of the money): 850 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 243 of 851.

Platformer is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Last 18 months.

Platformer through every lens, all prices
PlatformerBaseStandardevery launchWest-facing view2,353 of 2,400 launchesWithout the breakout2,399 of 2,400 launchesLast 18 months636 of 2,400 launches
Launches counted2,40085 hits2,35378 hits2,39984 hits63624 hits
Earned $100k+3.5 in 1001 in 283.3 in 1001 in 303.5 in 1001 in 293.8 in 1001 in 27
Typical first-year earnings$283top tenth $11,251+$284$283$229
Chance against standardthe base-6.4%0.2 fewer in 100-1.1%no change+6.5%0.2 more in 100
Typical against standardthe base+0.4%$1 more0.0%no change-19.1%$54 less
Does it hold?The base viewMoves the answerMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged Platformer, 12 to 36 months old: 2,400 launches.

Launches counted
2,40085 hits
Earned $100k+
3.5 in 1001 in 28
Typical first-year earnings
$283top tenth $11,251+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 47 of 2,400 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2,35378 hits
Earned $100k+
3.3 in 1001 in 30
Typical first-year earnings
$284
Chance against standard
-6.4%0.2 fewer in 100
Typical against standard
+0.4%$1 more
Without the breakoutMoves the answer

Drops the single biggest earner, Hollow Knight: Silksong (64.8% of the money): 2,399 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,39984 hits
Earned $100k+
3.5 in 1001 in 29
Typical first-year earnings
$283
Chance against standard
-1.1%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 636 of 2,400.

Launches counted
63624 hits
Earned $100k+
3.8 in 1001 in 27
Typical first-year earnings
$229
Chance against standard
+6.5%0.2 more in 100
Typical against standard
-19.1%$54 less
Standard
Every indie paid launch tagged Platformer, 12 to 36 months old: 2,400 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 47 of 2,400 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hollow Knight: Silksong (64.8% of the money): 2,399 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 636 of 2,400.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Character Customization + Platformer moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.