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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 11 Nov 2026

Niches / Capitalism + Management

Niche

Capitalism + Management

Games tagged both Capitalism and Management: 129 indie paid launches, 23 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Capitalism + Management priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Capitalism + Management beats Capitalism and is about level with Management: 32.8 in 100 of its launches earned $100k+ priced $10 to $20, against 29.7 in 100 for Capitalism and 33.0 in 100 for Management.

That is about 1.6 times the 20.5 in 100 expected for any launch at this price.

3RDThird
Tag oneCapitalism
29.7in 100 earned
$100k+
Odds29.7 in 100
$1k+91 in 100
$10k+69 in 100
Launches74 / 22 hits
Pair leads by3.0 in 100
TIEA tie
This pairCapitalism + Management
32.8in 100 earned
$100k+
Odds32.8 in 100
$1k+91 in 100
$10k+78 in 100
Launches58 / 19 hits
Expected20.5 in 100
TIEA tie
Tag twoManagement
33.0in 100 earned
$100k+
Odds33.0 in 100
Typical earnings$41,035
Launches306 / 101 hits
A tie, apart by0.2 in 100
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 58 games tagged both Capitalism and Management priced $10 to $20. 32.8 in 100 of them earned $100k+, against 3 of 16 for Capitalism-only games and 33.1 in 100 for Management-only games, so the mix is too small to compare with Capitalism alone and is about level with Management alone.

Both: 58 games priced $10 to $20; 32.8 in 100 earned $100k+, odds by size $1k+ 91 in 100 · $10k+ 78 in 100 · $100k+ 33 in 100.

Circle areas follow launch counts; the gold overlap is exactly the pair's 58 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

TCG Card Shop Simulatorleads this pair61.8%
PairTCG Card Shop Simulator61.8%
CapitalismTCG Card Shop Simulator53.1%
ManagementSchedule I32.5%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Capitalism + Management

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • TCG Card Shop Simulator earned 61.8% of the estimated first-year money of the 129 Capitalism + Management launches.
  • It also leads Capitalism, with 53.1% of that tag's money.
  • Management is led by Schedule I, with 32.5% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Capitalism + Management is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.

Capitalism + Management through every lens, all prices
This pairBaseStandardevery launchWest-facing view126 of 129 launchesWithout the breakout128 of 129 launchesLast 18 months52 of 129 launches
Launches counted12923 hits12623 hits12822 hits5210 hits
Earned $100k+17.8 in 10018.3 in 10017.2 in 10019.2 in 100
Typical first-year earnings$12,921top tenth $214,544+$12,921$12,921under 100 launches
Chance against standardthe base+2.4%0.4 more in 100-3.6%0.6 fewer in 100+7.9%1.4 more in 100
Typical against standardthe base0.0%no change0.0%no changeunder 100 launches
Does it hold?The base viewHoldsMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged both Capitalism and Management, 12 to 36 months old: 129 launches.

Launches counted
12923 hits
Earned $100k+
17.8 in 100
Typical first-year earnings
$12,921top tenth $214,544+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 129 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
12623 hits
Earned $100k+
18.3 in 100
Typical first-year earnings
$12,921
Chance against standard
+2.4%0.4 more in 100
Typical against standard
0.0%no change
Without the breakoutMoves the answer

Drops the single biggest earner, TCG Card Shop Simulator (61.8% of the money): 128 launches left. It moves the answer when that one game earned over half the money.

Launches counted
12822 hits
Earned $100k+
17.2 in 100
Typical first-year earnings
$12,921
Chance against standard
-3.6%0.6 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 52 of 129.

Launches counted
5210 hits
Earned $100k+
19.2 in 100
Typical first-year earnings
under 100 launches
Chance against standard
+7.9%1.4 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Capitalism and Management, 12 to 36 months old: 129 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 129 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, TCG Card Shop Simulator (61.8% of the money): 128 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 52 of 129.

Capitalism is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.

Capitalism through every lens, all prices
CapitalismBaseStandardevery launchWest-facing view250 of 254 launchesWithout the breakout253 of 254 launchesLast 18 months90 of 254 launches
Launches counted25431 hits25031 hits25330 hits9012 hits
Earned $100k+12.2 in 10012.4 in 10011.9 in 10013.3 in 100
Typical first-year earnings$2,957top tenth $134,314+$2,760$2,760under 100 launches
Chance against standardthe base+1.6%0.2 more in 100-2.8%0.3 fewer in 100+9.2%1.1 more in 100
Typical against standardthe base-6.7%$197 less-6.7%$197 lessunder 100 launches
Does it hold?The base viewHoldsMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged Capitalism, 12 to 36 months old: 254 launches.

Launches counted
25431 hits
Earned $100k+
12.2 in 100
Typical first-year earnings
$2,957top tenth $134,314+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 254 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
25031 hits
Earned $100k+
12.4 in 100
Typical first-year earnings
$2,760
Chance against standard
+1.6%0.2 more in 100
Typical against standard
-6.7%$197 less
Without the breakoutMoves the answer

Drops the single biggest earner, TCG Card Shop Simulator (53.1% of the money): 253 launches left. It moves the answer when that one game earned over half the money.

Launches counted
25330 hits
Earned $100k+
11.9 in 100
Typical first-year earnings
$2,760
Chance against standard
-2.8%0.3 fewer in 100
Typical against standard
-6.7%$197 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 90 of 254.

Launches counted
9012 hits
Earned $100k+
13.3 in 100
Typical first-year earnings
under 100 launches
Chance against standard
+9.2%1.1 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged Capitalism, 12 to 36 months old: 254 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 254 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, TCG Card Shop Simulator (53.1% of the money): 253 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 90 of 254.

Management holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Management through every lens, all prices
ManagementBaseStandardevery launchWest-facing view1,004 of 1,036 launchesWithout the breakout1,035 of 1,036 launchesLast 18 months350 of 1,036 launches
Launches counted1,036186 hits1,004178 hits1,035185 hits35055 hits
Earned $100k+18.0 in 10017.7 in 10017.9 in 10015.7 in 100
Typical first-year earnings$4,344top tenth $275,205+$4,361$4,288$3,743
Chance against standardthe base-1.3%0.2 fewer in 100-0.4%0.1 fewer in 100-12.5%2.2 fewer in 100
Typical against standardthe base+0.4%$17 more-1.3%$56 less-13.8%$601 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Management, 12 to 36 months old: 1,036 launches.

Launches counted
1,036186 hits
Earned $100k+
18.0 in 100
Typical first-year earnings
$4,344top tenth $275,205+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 32 of 1,036 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,004178 hits
Earned $100k+
17.7 in 100
Typical first-year earnings
$4,361
Chance against standard
-1.3%0.2 fewer in 100
Typical against standard
+0.4%$17 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (32.5% of the money): 1,035 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,035185 hits
Earned $100k+
17.9 in 100
Typical first-year earnings
$4,288
Chance against standard
-0.4%0.1 fewer in 100
Typical against standard
-1.3%$56 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 350 of 1,036.

Launches counted
35055 hits
Earned $100k+
15.7 in 100
Typical first-year earnings
$3,743
Chance against standard
-12.5%2.2 fewer in 100
Typical against standard
-13.8%$601 less
Standard
Every indie paid launch tagged Management, 12 to 36 months old: 1,036 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 32 of 1,036 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (32.5% of the money): 1,035 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 350 of 1,036.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Capitalism + Management moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.