Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

Settings
Text size
Game Market DataBuild what sells
Live games
192,373
on 4 Oct 2026

Niches / Bullet Hell + Top-Down

Niche

Bullet Hell + Top-Down

Games tagged both Bullet Hell and Top-Down: 249 indie paid launches, 10 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Bullet Hell + Top-Down priced $10 to $20, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair is about level with Bullet Hell and is about level with Top-Down; priced $10 to $20 it is too small to compare with Bullet Hell and is too small to compare with Top-Down.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Bullet Hell + Top-Down is too small to compare with Bullet Hell and is too small to compare with Top-Down: 4 of its 13 launches earned $100k+ priced $10 to $20, against 19.8 in 100 for Bullet Hell and 17.5 in 100 for Top-Down.

Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 13 launches, 4 hits.

TIEA tie
19.8in 100 earned
$100k+
Odds19.8 in 100
Typical earnings$10,479
Launches126 / 25 hits
Pair against ittoo few hits to compare
TIEA tie
This pairBullet Hell + Top-Down
4 of 13launches earned
$100k+ small
Odds4 of 13 launches
$1k+12 of 13 launches
$10k+9 of 13 launches
Launches13 / 4 hits
Expected20.4 in 100
TIEA tie
Tag twomood tagTop-Down
17.5in 100 earned
$100k+
Odds17.5 in 100
Typical earnings$8,276
Launches189 / 33 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20Top-Down is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 13 games tagged both Bullet Hell and Top-Down priced $10 to $20. 4 of 13 of them earned $100k+, against 18.6 in 100 for Bullet Hell-only games and 16.5 in 100 for Top-Down-only games, so the mix is too small to compare with Bullet Hell alone and is too small to compare with Top-Down alone.

Both: 13 games priced $10 to $20; 4 of 13 earned $100k+, odds by size $1k+ 12 of 13 launches · $10k+ 9 of 13 launches · $100k+ 4 of 13 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 13 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Deep Rock Galactic: Survivorleads this pair62.3%
PairDeep Rock Galactic: Survivor62.3%
Bullet HellDELTARUNE46.7%
Top-DownDeep Rock Galactic: Survivor21.2%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market +1. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Bullet Hell + Top-Down

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Deep Rock Galactic: Survivor earned 62.3% of the estimated first-year money of the 249 Bullet Hell + Top-Down launches.
  • Bullet Hell is led by DELTARUNE, with 46.7% of its money.
  • It also leads Top-Down, with 21.2% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Bullet Hell + Top-Down is one-hit market +1: one game earned over half the money, and 1 more lens too.

Bullet Hell + Top-Down through every lens, all prices
This pairBaseStandardevery launchWest-facing view235 of 249 launchesWithout the breakout248 of 249 launchesLast 18 months59 of 249 launches
Launches counted24910 hits2358 hits2489 hits591 hits
Earned $100k+4.0 in 1001 in 253.4 in 1001 in 293.6 in 1001 in 281 of 59too few for a rate
Typical first-year earnings$439top tenth $10,144+$439$439under 100 launches
Chance against standardthe base-15.2%0.6 fewer in 100-9.6%0.4 fewer in 100-57.8%2.3 fewer in 100; too few to tell
Typical against standardthe base0.0%no change0.0%no changeunder 100 launches
Does it hold?The base viewMoves the answerMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Bullet Hell and Top-Down, 12 to 36 months old: 249 launches.

Launches counted
24910 hits
Earned $100k+
4.0 in 1001 in 25
Typical first-year earnings
$439top tenth $10,144+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 14 of 249 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2358 hits
Earned $100k+
3.4 in 1001 in 29
Typical first-year earnings
$439
Chance against standard
-15.2%0.6 fewer in 100
Typical against standard
0.0%no change
Without the breakoutMoves the answer

Drops the single biggest earner, Deep Rock Galactic: Survivor (62.3% of the money): 248 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2489 hits
Earned $100k+
3.6 in 1001 in 28
Typical first-year earnings
$439
Chance against standard
-9.6%0.4 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 59 of 249.

Launches counted
591 hits
Earned $100k+
1 of 59too few for a rate
Typical first-year earnings
under 100 launches
Chance against standard
-57.8%2.3 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Bullet Hell and Top-Down, 12 to 36 months old: 249 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 14 of 249 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Deep Rock Galactic: Survivor (62.3% of the money): 248 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 59 of 249.

Bullet Hell is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Bullet Hell through every lens, all prices
Bullet HellBaseStandardevery launchWest-facing view1,301 of 1,357 launchesWithout the breakout1,356 of 1,357 launchesLast 18 months377 of 1,357 launches
Launches counted1,35758 hits1,30151 hits1,35657 hits37718 hits
Earned $100k+4.3 in 1001 in 233.9 in 1001 in 264.2 in 1001 in 244.8 in 1001 in 21
Typical first-year earnings$477top tenth $24,691+$503$477$536
Chance against standardthe base-8.3%0.4 fewer in 100-1.7%0.1 fewer in 100+11.7%0.5 more in 100
Typical against standardthe base+5.5%$26 more0.0%no change+12.4%$59 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Bullet Hell, 12 to 36 months old: 1,357 launches.

Launches counted
1,35758 hits
Earned $100k+
4.3 in 1001 in 23
Typical first-year earnings
$477top tenth $24,691+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 56 of 1,357 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,30151 hits
Earned $100k+
3.9 in 1001 in 26
Typical first-year earnings
$503
Chance against standard
-8.3%0.4 fewer in 100
Typical against standard
+5.5%$26 more
Without the breakoutHolds

Drops the single biggest earner, DELTARUNE (46.7% of the money): 1,356 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,35657 hits
Earned $100k+
4.2 in 1001 in 24
Typical first-year earnings
$477
Chance against standard
-1.7%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 377 of 1,357.

Launches counted
37718 hits
Earned $100k+
4.8 in 1001 in 21
Typical first-year earnings
$536
Chance against standard
+11.7%0.5 more in 100
Typical against standard
+12.4%$59 more
Standard
Every indie paid launch tagged Bullet Hell, 12 to 36 months old: 1,357 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 56 of 1,357 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, DELTARUNE (46.7% of the money): 1,356 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 377 of 1,357.

Top-Down is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Top-Down through every lens, all prices
Top-DownBaseStandardevery launchWest-facing view1,778 of 1,861 launchesWithout the breakout1,860 of 1,861 launchesLast 18 months504 of 1,861 launches
Launches counted1,86157 hits1,77849 hits1,86056 hits50414 hits
Earned $100k+3.1 in 1001 in 332.8 in 1001 in 363.0 in 1001 in 332.8 in 1001 in 36
Typical first-year earnings$266top tenth $8,426+$278$266$179
Chance against standardthe base-10.0%0.3 fewer in 100-1.7%0.1 fewer in 100-9.3%0.3 fewer in 100
Typical against standardthe base+4.5%$12 more0.0%no change-32.7%$87 less
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Top-Down, 12 to 36 months old: 1,861 launches.

Launches counted
1,86157 hits
Earned $100k+
3.1 in 1001 in 33
Typical first-year earnings
$266top tenth $8,426+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 83 of 1,861 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,77849 hits
Earned $100k+
2.8 in 1001 in 36
Typical first-year earnings
$278
Chance against standard
-10.0%0.3 fewer in 100
Typical against standard
+4.5%$12 more
Without the breakoutHolds

Drops the single biggest earner, Deep Rock Galactic: Survivor (21.2% of the money): 1,860 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,86056 hits
Earned $100k+
3.0 in 1001 in 33
Typical first-year earnings
$266
Chance against standard
-1.7%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 504 of 1,861.

Launches counted
50414 hits
Earned $100k+
2.8 in 1001 in 36
Typical first-year earnings
$179
Chance against standard
-9.3%0.3 fewer in 100
Typical against standard
-32.7%$87 less
Standard
Every indie paid launch tagged Top-Down, 12 to 36 months old: 1,861 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 83 of 1,861 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Deep Rock Galactic: Survivor (21.2% of the money): 1,860 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 504 of 1,861.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Bullet Hell + Top-Down moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.