Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Bullet Hell + Roguelike
Bullet Hell + Roguelike
Games tagged both Bullet Hell and Roguelike: 513 indie paid launches, 23 of them earned $100k+ in their first year.
Showing Bullet Hell + Roguelike priced $10 to $20, hiding samples under 30 launches. This filter changes the answer: at all prices the pair beats Bullet Hell and trails Roguelike; priced $10 to $20 it beats both its tags.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Bullet Hell + Roguelike beats both its tags: 30.0 in 100 of its launches earned $100k+ priced $10 to $20, against 17.1 in 100 for Bullet Hell and 23.5 in 100 for Roguelike.
That is about 1.6 times the 18.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 40 games tagged both Bullet Hell and Roguelike priced $10 to $20. 30.0 in 100 of them earned $100k+, against 12.0 for Bullet Hell-only games and 23.0 for Roguelike-only games, so games with both tags did better than games with either tag alone.
Both: 40 games priced $10 to $20; 30.0 in 100 earned $100k+, typical first-year earnings $16,597.
Circle areas follow launch counts; the gold overlap is exactly the pair's 40 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Bullet Hell + Roguelike holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view489 of 513 launches | Without the breakout512 of 513 launches | Last 18 months288 of 513 launches |
|---|---|---|---|---|
| Launches counted | 51323 hits | 48921 hits | 51222 hits | 28811 hits |
| Earned $100k+ | 4.5 in 1001 in 22 | 4.3 in 1001 in 23 | 4.3 in 1001 in 23 | 3.8 in 1001 in 26 |
| Typical first-year earnings | $889top tenth $34,795+ | $908 | $889 | $728 |
| Chance against standard | the yardstick | -4.4%0.2 fewer in 100 | -4.4%0.2 fewer in 100 | -15.6%0.7 fewer in 100 |
| Typical against standard | the yardstick | +2.1%$19 more | 0.0%no change | -18.1%$161 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Bullet Hell and Roguelike, 6 to 30 months old: 513 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 24 of 513 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Megabonk (45.0% of the money): 512 launches left.
Keeps only launches 18 months old or newer: 288 of 513.
Bullet Hell holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Bullet Hell | BaseStandardevery launch | West-facing view1,438 of 1,496 launches | Without the breakout1,495 of 1,496 launches | Last 18 months814 of 1,496 launches |
|---|---|---|---|---|
| Launches counted | 1,49651 hits | 1,43847 hits | 1,49550 hits | 81426 hits |
| Earned $100k+ | 3.4 in 1001 in 29 | 3.3 in 1001 in 30 | 3.3 in 1001 in 30 | 3.2 in 1001 in 31 |
| Typical first-year earnings | $505top tenth $17,693+ | $505 | $485 | $425 |
| Chance against standard | the yardstick | -2.9%0.1 fewer in 100 | -2.9%0.1 fewer in 100 | -5.9%0.2 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | -4.0%$20 less | -15.8%$80 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Bullet Hell, 6 to 30 months old: 1,496 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 58 of 1,496 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, DELTARUNE (50.9% of the money): 1,495 launches left.
Keeps only launches 18 months old or newer: 814 of 1,496.
Roguelike holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Roguelike | BaseStandardevery launch | West-facing view2,355 of 2,511 launches | Without the breakout2,510 of 2,511 launches | Last 18 months1,504 of 2,511 launches |
|---|---|---|---|---|
| Launches counted | 2,511179 hits | 2,355166 hits | 2,510178 hits | 1,50495 hits |
| Earned $100k+ | 7.1 in 1001 in 14 | 7.0 in 1001 in 14 | 7.1 in 1001 in 14 | 6.3 in 1001 in 16 |
| Typical first-year earnings | $969top tenth $60,027+ | $1,010 | $969 | $809 |
| Chance against standard | the yardstick | -1.4%0.1 fewer in 100 | 0.0%no change | -11.3%0.8 fewer in 100 |
| Typical against standard | the yardstick | +4.2%$41 more | 0.0%no change | -16.5%$160 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Roguelike, 6 to 30 months old: 2,511 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 156 of 2,511 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Spire 2 (22.3% of the money): 2,510 launches left.
Keeps only launches 18 months old or newer: 1,504 of 2,511.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Bullet Hell + Roguelike moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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